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glitchinfluencers.bsky.social
Glitch Gaming
@glitchinfluencers.bsky.social
We are an all-in-one marketing solution for gaming, to help you effortlessly attract players, build brand awareness, drive installs, and keep players coming back to your game.

Free marketing guide pinned below. DMs are open.

https://www.glitch.fun
For #gamedev #indiedev and #solodev, want to know which subbreddits are best for your game in driving wishlists and installs? Its not always obvious and required a data driven approach for what is best for YOUR game
December 10, 2025 at 2:53 PM
Introducing Reddit Conversion Tracking for #gamedev, #indiedev #solodev. See which subbreddits convert into wishlists and installs, and it may not be the usual suspects whom you think.
December 5, 2025 at 5:05 PM
How do you analyze your steam page to maximize results? 30% CTR? Where is traffic coming from? How do get wishlist growth? For #indiedev, #gamedev and #solodev we are launching a #steam marketing course, get access to it here: www.glitch.fun/publishers/m...
December 2, 2025 at 3:47 PM
Did you know your game’s marketing performance changes based on the time and day of the week? 🎮📊

This is where AI (no slop) meets data, optimizing campaigns in real time to get conversions for games (the best ones right now are hitting under $1 CPI).

#gamedev #indiedev #solodev #ai
October 16, 2025 at 4:32 PM
Most games are losing money before the player even clicks “Install.”

But what if you could drop your CPCs to $0.10, push CTRs above 6%, and acquire new players for around $1 each in less than 10 minutes?

Also free landing pages for #gamedev #indiedev #solodev, ready on to dive in
October 15, 2025 at 6:23 PM
95% of games, from indies to AAA, miss this one simple trick that can drop user acquisition costs below $1 per player.

And the best part? It’s incredibly easy to implement.

Follow this thread to learn how for your game.

#gamedev #indiedev #solodev
October 14, 2025 at 6:33 PM
Did you know some players take up to 13 days to install a game after seeing it?

Crazy, right? But it’s happening more often than you’d think. Follow this thread to learn more.

#gamedev #indiedev #solodev
October 13, 2025 at 10:38 PM
What is the best day of week to advertise your game? Find out as we use a data-drive approach to understand the best days that can drive wishlist and installs for your game. #gamedev #indiedev #indiegaming #solodev #marketing
September 25, 2025 at 6:19 PM
Capsule optimization with feed for #gamedev #indiedev and #solodev that want a little extra insight on their capsules
September 22, 2025 at 9:29 PM
Game Marketing Tip

Start marketing at least 6 months out. Early marketing yields 30% better day-one success. #indiedev #solodev #gamedev

#gamedev #solodev #indiedev
September 4, 2025 at 1:00 PM
Game Marketing Tip

Insert your comedic self in short dev reels. Personal humor can up share rate by 20%. #indiedev #solodev #gamedev

#gamedev #solodev #indiedev
September 3, 2025 at 9:00 PM
Game Marketing Tip

Record short AMA sessions. Q&A clips see 1.2x more shares. #indiedev #solodev #gamedev

#gamedev #solodev #indiedev
September 3, 2025 at 1:00 PM
Game Marketing Tip

Summarize each quarter’s dev. Quarterly recaps keep big-picture watchers engaged. #indiedev #solodev #gamedev

#gamedev #solodev #indiedev
September 2, 2025 at 9:00 PM
Game Marketing Tip

Aim for a 5% social media engagement rate. Above 5% often indicates strong content. #indiedev #solodev #gamedev

#gamedev #solodev #indiedev
September 2, 2025 at 1:00 PM
Game Marketing Tip

Show the difference between alpha & final lighting. Visual improvements can 1.3x retweets. #indiedev #solodev #gamedev

#gamedev #solodev #indiedev
September 1, 2025 at 9:00 PM
Game Marketing Tip

Offer a build version timeline: alpha, beta, release. Transparent roadmaps keep watchers. #indiedev #solodev #gamedev

#gamedev #solodev #indiedev
September 1, 2025 at 1:00 PM
Game Marketing Tip

Drop a “What was your first impression?” post. First impressions feed your next moves. #indiedev #solodev #gamedev

#gamedev #solodev #indiedev
September 1, 2025 at 12:16 AM
Game Marketing Tip

Offer early demos. Data shows a 30% wishlist jump after players try a short demo. #indiedev #solodev #gamedev

#gamedev #solodev #indiedev
August 31, 2025 at 1:00 PM
Game Marketing Tip

Post pixel art evolutions weekly if relevant. Pixel progress can get 2x retweets. #indiedev #solodev #gamedev

#gamedev #solodev #indiedev
August 30, 2025 at 9:21 PM
Game Marketing Tip

Publicly track bug fixes. Transparency can spike trust by 25%. #indiedev #solodev #gamedev

#gamedev #solodev #indiedev
August 30, 2025 at 1:00 PM
Game Marketing Tip

Schedule social posts in prime hours. Posting when your region is awake yields 20% more engagement. #indiedev #solodev #gamedev

#gamedev #solodev #indiedev
August 29, 2025 at 9:00 PM
Game Marketing Tip

Showcase character art. Character posts often get 15% higher likes. #indiedev #solodev #gamedev

#gamedev #solodev #indiedev
August 29, 2025 at 1:00 PM
Game Marketing Tip

Give a 7–14 day heads-up before major builds. Pre-announcements can 2x test signups. #indiedev #solodev #gamedev

#gamedev #solodev #indiedev
August 28, 2025 at 9:00 PM
Game Marketing Tip

Showcase silly bugs or placeholders. Lighthearted dev can attract more casual fans. #indiedev #solodev #gamedev

#gamedev #solodev #indiedev
August 28, 2025 at 1:00 PM
Game Marketing Tip

Outline your world map. World reveals can gain 20% more retweets. #indiedev #solodev #gamedev

#gamedev #solodev #indiedev
August 27, 2025 at 9:00 PM