Dr. Emily Friedman
@friede.bsky.social
16K followers 2.9K following 39K posts
Storyteller about storytellers. 18th century to today & beyond. J.W.Liles Prof of English Words: Polygon (RIP), LARB, etc Next book: HOW STORIES ARE PLAYED (#TTRPG Actual Play & digital storytelling performance) ecfriedman.com (free) patreon.com/ecfriedman
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friede.bsky.social
Howdy, y’all.

I’m a tenured prof who studies storytelling outside the rules of mass media. This has included never-published manuscripts from during the age of print (1750-1900) & of late has made me a leader in the study of #TTRPG Actual Play.

I’ve learned a lot about friendship along the way.
friede.bsky.social
I’m very spoilt: I actually had a course release before, & between that & some other labor this fall has been the first one in a while with two different preps.

But I’m going from an extraordinary concatenation of circumstances that led to 7 in-person visits in fall to a spring budget of $0.
friede.bsky.social
No — nor was it considered the best in her lifetime (though of course 2 were published posthumously)

THE MAKING OF JANE AUSTEN is a great history of what happens to Austen’s work & reputation
The Making of Jane Austen
An engaging account of how Jane Austen became a household name.Just how did Jane Austen become the celebrity author and the inspiration for generations of loyal fans she is today? Devoney Looser's The...
www.press.jhu.edu
friede.bsky.social
Pride & Prejudice isn’t the best Austen, it’s just the one that can most easily be hammered into shape for adaptations.

(Which isn’t unhinged it’s just right, and Austen agreed with me)
rachelfeder.bsky.social
Tell me your most unhinged literary opinion, as a little treat
Reposted by Dr. Emily Friedman
dem8z.bsky.social
PLEASE SPREAD THE WORD!!

The University of Texas-Austin is beginning a process to eliminate the Black Studies, Latino Studies, and Gender Studies departments in the College of Liberal Arts. This is a grave threat to the educational liberty of students, faculty, staff, and the people of Texas. 1/
Reposted by Dr. Emily Friedman
cmichpress.bsky.social
Liv and Ian, two recent graduates from our Game Design Thinking Minor, went to the Strong National Museum of Play for the 2025 Board Game Academics Conference. Thank you to the Strong and BGA for hosting such a wonderful conference!
Collage of polaroid-like photos with thumbtacks holding them to a white background. Central photo has a picture of two young people smiling and posing in front of the Strong museum.
friede.bsky.social
Good news on a hard day: looks like I’ve been given a course release & am only teaching my game course this spring.

But how on earth I will meet the expectations of the students who enroll I cannot possibly imagine.
Reposted by Dr. Emily Friedman
Reposted by Dr. Emily Friedman
Reposted by Dr. Emily Friedman
itsquinns.bsky.social
What is the best or most impressive 2 player RPG you've played? 📢
Reposted by Dr. Emily Friedman
iheartfatapollo.bsky.social
Are you 18 or older with a fandom-related tattoo (or know someone who has one)? Please take 10 min to fill out this survey for my new book project on embodied fan identities and practices. Share widely! utexas.qualtrics.com/jfe/form/SV_... Contact info: [email protected].
Reposted by Dr. Emily Friedman
sistahscifi.bsky.social
“You don’t start out writing good stuff. You start out writing crap and thinking it’s good stuff, and then gradually you get better at it.” – Octavia E. Butler

Read the full article: nofilmschool.com/octavia-butl...

#sistahscifi #WritingTips
Reposted by Dr. Emily Friedman
shannonmattern.bsky.social
Rdg through A Toolkit for Gathering, I’m remembering all of my favorite events — incldg most recently @stacyewood.bsky.social + @ubiquity75.xyz’s Peer2Peer @ the Feminist Center for Creative Work. Plus, my friend Mel, a 🎞️maker/potter made clay pendants for all attendees of the Flaherty film seminar…
A spread from the book addressing the importance of choosing an appropriate site

Choose a Site
PEOPLE ANO PLACE D A. CHOOSE A SITE
Compare your list to the attributes of similarity and difference on the
previous page. Are there gaps?
CHOOSING A SITE can feel overwhelming. Start by asking practical questions: Can we afford it? Is it available? Does it have the spaces and amenities we need? Is it accessible?
Then, use your goals to evaluate a potential site:
What is the site's vibe? Does it fit our goals? Is it appropriate for intentional collaborative activity?
What would we need to change or rearrange?
What new ideas does it give us?
The site, facilitation, and programming have to work together to reinforce your goals. If the goal is to dig into deep and difficult work at a retreat, but the site is an office space, it's going to feel more like a conference than a retreat.
Find a site that is special enough to put people into a new headspace, but not so remote that it becomes inaccessible to those with money, time, or mobility concerns. Distance is a powerful way to escape the norm, demonstrate intentionality, and create a bonding experience, but it can reinforce existing power systems around resources and access. There are ways… A spread from the book addressing the value of meaningful swag

Stuff We All Get (SWAG)
POOLS FOR PLANNING D 13. SWAC
THE SWAG GIFT is one of the most enduring rituals of planned gatherings. Swag is an opportunity to create an identity for your gathering and to signal its vibe. At its best, swag amplifies the nature of an event and is a wonderful way to thank participants. At its worst, swag is mass-produced junk that's headed straight for the landfill. It's hard to say something original in the vocabulary of swag: the cheaply made t-shirts, pins, lanyards, single-use plastic name tags, notebooks, water bottles, pens, tote bags, stress balls, flashlights, and use drives we know so well.
When thinking about what keepsakes to give your participants, ask the same questions you asked at the start of your planning process: What is the goal (TOOL 2)? What are all the ways that swag can achieve that goal? It could be that your answer is: no swag.
Reposted by Dr. Emily Friedman
karenho.bsky.social
Things that have helped me recently:
1) little things still matter
2) the power of a solid meal, a big glass of water, and a good night's sleep
3) remembering how much words of encouragement or a compliment meant after a tough day
4) action is the enemy of despair
5) I can do things through spite
friede.bsky.social
A different era?

In honor of JASNA & the East-Central ASECS meetings I sadly missed this weekend, here’s a reminder of when I was trying so hard to become a Notable Austen Scholar.
Austen scholars in full Regency rig Austen scholars in full Regency costume Devoney Looser in a custom Regency gown with Miller High Life print, next to her former student Emily Friedman George Justice and his former student Emily Friedman, dressed very different parts of the long 18th century.
Reposted by Dr. Emily Friedman
robertmackenzie.bsky.social
Gutted to hear about Rob Wieland. Cool in my short interactions with him, long in the hours of joy he indirectly contributed to my table. Tabletop is a small place in a lot of ways, despite the ever growing player base. Voices sound a long way, Rob's sounded very loud but always graciously. RIP.
Reposted by Dr. Emily Friedman
jeffstormer.gobirds.online
The first game played on Party of One was a Fate Core hack Rob Wieland wrote. He was a constant advocate for games and the people who make them, always working to spotlight games, introduce them to people, and lift as many boats as he could.

May we all do a little more of that in his memory. RIP.
Reposted by Dr. Emily Friedman
kierongillen.bsky.social
Sad to hear of the passing of Rob Wieland, who was clearly a much loved bastion of TTRPG coverage. I only met once, but he showed huge unexpected kindness during and after the interview.
rustysellsword.com
I am absolutely gutted to hear of the death of Rob Wieland, literally one of the greatest tabletop reviewers and commentators we had. Tirelessly tracked industry news, omnipresent in our collective circles and communities. I am so sad for his young family. These are dark days, friends.
Reposted by Dr. Emily Friedman
wyrdscience.bsky.social
devastated to wake up to the news that our friend Rob Wieland has passed away. When I started Wyrd Science, Rob was one of the first people I asked to write for us & he's been a constant presence in every issue we've since published
Reposted by Dr. Emily Friedman
latiajacquise.com
I met Rob during my MCG days when his “everything but D&D” group wanted to cover The Darkest House. I became him for a couple sessions to run it for them.

They became my con group after that; we played so many games and raised so much for charity.

I don’t wanna be Rob in a world without him.
tomlommel.com
Gutted to hear about the passing of @robowieland.bsky.social today.
He wrote games, wrote about games, and was a smart, passionate advocate for the TTRPG hobby. Gone too young.
Reposted by Dr. Emily Friedman
owlberto.bsky.social
Hadn't realised Rob Wieland was the author of Camelot Trigger - in addition to his journalism, I have to thank him for one of the most satisfying long games I've had.
deadlyfredly.bsky.social
Rob Wieland's first email to me was on Sat, Oct 21, 2006, asking to get the PDF of Spirit of the Century to go with his physical-copy purchase.

There since the beginning.

Wish he could've been there until the end.
Cover of Fate Worlds Volume 2: Worlds in Shadow, featuring cover art taken from Rob Wieland's contribution to this book, the amazing King-Arthur-in-Mech-Suits CAMELOT Trigger setting. Armored mech-knights suit up to face the robotic horde led by the giant-floating-head MerGN-A! In this interior image from CAMELOT Trigger, we get a closer look at the giant floating head MerGN-A as her mouth opens to disgorge endless flying robots. Writing credit:

CAMELOT TRIGGER
by Rob Wieland
editing by Tom Cadorette, Mike Olson, and Brian Engard
art by Brett Barkley
Reposted by Dr. Emily Friedman
coyoteandcrow.bsky.social
Happy Indigenous Peoples Day! Today we celebrate the heritage, beauty, and perseverance of hundreds of cultures and nations across North America that have thrived and endured here for thousands of years, and will be around for thousands more.
If you want to support this Native: bit.ly/3L67Yrs
A display of Coyote & Crow, the roleplaying game, Wolves, the cooperative board game, Naasii, the Coyote & Crow Dice Game, and a set of custom dice for the RPG. All created by Cherokee Nation citizen, Kenna Alexander.