Dario Scarpa
@darioscarpa.bsky.social
Game/VR/AR developer. Runs Binary Charm Ltd. He/him.
Interested in story-driven games and narrative design.
Current project: Particular Reality - https://www.particular-reality.com (devlog: particularreality.substack.com)
Interested in story-driven games and narrative design.
Current project: Particular Reality - https://www.particular-reality.com (devlog: particularreality.substack.com)
Reposted by Dario Scarpa
Time flies! It's the second anniversary of #ParticularReality, celebrated with a new #DevLog entry.
#gameDev #indieGameDev #vrDev #prototyping #vrGame #metaquest
#gameDev #indieGameDev #vrDev #prototyping #vrGame #metaquest
Two years of Particular Reality
Well, not really two years
particularreality.substack.com
August 5, 2025 at 5:12 PM
Time flies! It's the second anniversary of #ParticularReality, celebrated with a new #DevLog entry.
#gameDev #indieGameDev #vrDev #prototyping #vrGame #metaquest
#gameDev #indieGameDev #vrDev #prototyping #vrGame #metaquest
Reposted by Dario Scarpa
#ParticularReality #DevLog, week 34: making use of the hint system, it's time to teach players how to open portals...
#gameDev #indieGameDev #vrDev #prototyping #fsm #vrGame #metaquest
#gameDev #indieGameDev #vrDev #prototyping #fsm #vrGame #metaquest
Advanced Prototyping - Week #34
Guiding through portals
particularreality.substack.com
January 25, 2025 at 5:11 PM
#ParticularReality #DevLog, week 34: making use of the hint system, it's time to teach players how to open portals...
#gameDev #indieGameDev #vrDev #prototyping #fsm #vrGame #metaquest
#gameDev #indieGameDev #vrDev #prototyping #fsm #vrGame #metaquest
Now editing the new post for the #ParticularReality #DevLog, to be published in a few hours.
Meanwhile, it's #screenshotsaturday!
#vrdev #indiegamedev #gamedev #prototyping #handtracking #bodytracking #gamedesign #metaquest
Meanwhile, it's #screenshotsaturday!
#vrdev #indiegamedev #gamedev #prototyping #handtracking #bodytracking #gamedesign #metaquest
January 25, 2025 at 2:45 PM
Now editing the new post for the #ParticularReality #DevLog, to be published in a few hours.
Meanwhile, it's #screenshotsaturday!
#vrdev #indiegamedev #gamedev #prototyping #handtracking #bodytracking #gamedesign #metaquest
Meanwhile, it's #screenshotsaturday!
#vrdev #indiegamedev #gamedev #prototyping #handtracking #bodytracking #gamedesign #metaquest
Reposted by Dario Scarpa
#ParticularReality #DevLog, week 33: after working on the hint system, it's finally time to make use of it!
Let's start by teaching players how to get out of the #mixedreality limbo...
particularreality.substack.com/p/advanced-p...
#gameDev #indieGameDev #vrDev #prototyping #fsm #vrGame #metaquest
Let's start by teaching players how to get out of the #mixedreality limbo...
particularreality.substack.com/p/advanced-p...
#gameDev #indieGameDev #vrDev #prototyping #fsm #vrGame #metaquest
Advanced Prototyping - Week #33
Guiding out of the limbo
particularreality.substack.com
January 11, 2025 at 5:45 PM
#ParticularReality #DevLog, week 33: after working on the hint system, it's finally time to make use of it!
Let's start by teaching players how to get out of the #mixedreality limbo...
particularreality.substack.com/p/advanced-p...
#gameDev #indieGameDev #vrDev #prototyping #fsm #vrGame #metaquest
Let's start by teaching players how to get out of the #mixedreality limbo...
particularreality.substack.com/p/advanced-p...
#gameDev #indieGameDev #vrDev #prototyping #fsm #vrGame #metaquest
Reposted by Dario Scarpa
This week on the #ParticularReality #DevLog: using captured #bodytracking clips to teach gestures, another building block of the tutorial/hint system!
particularreality.substack.com/p/advanced-p...
#gameDev #indieGameDev #vrDev #prototyping #metaquest3 #gameProgramming #vrGame
particularreality.substack.com/p/advanced-p...
#gameDev #indieGameDev #vrDev #prototyping #metaquest3 #gameProgramming #vrGame
Advanced Prototyping - Week #32
Smart particles hints
particularreality.substack.com
January 4, 2025 at 5:11 PM
This week on the #ParticularReality #DevLog: using captured #bodytracking clips to teach gestures, another building block of the tutorial/hint system!
particularreality.substack.com/p/advanced-p...
#gameDev #indieGameDev #vrDev #prototyping #metaquest3 #gameProgramming #vrGame
particularreality.substack.com/p/advanced-p...
#gameDev #indieGameDev #vrDev #prototyping #metaquest3 #gameProgramming #vrGame
Well, happy new year!
Exactly twenty years ago, in the night of Jan 1st 2005, I was putting online the tech demo of "Shadows of the Empire: graphic adventure", a Star Wars fan game I had been working for a while with Cristiano Caliendo and Davide Canavero.
Exactly twenty years ago, in the night of Jan 1st 2005, I was putting online the tech demo of "Shadows of the Empire: graphic adventure", a Star Wars fan game I had been working for a while with Cristiano Caliendo and Davide Canavero.
January 1, 2025 at 1:19 AM
Well, happy new year!
Exactly twenty years ago, in the night of Jan 1st 2005, I was putting online the tech demo of "Shadows of the Empire: graphic adventure", a Star Wars fan game I had been working for a while with Cristiano Caliendo and Davide Canavero.
Exactly twenty years ago, in the night of Jan 1st 2005, I was putting online the tech demo of "Shadows of the Empire: graphic adventure", a Star Wars fan game I had been working for a while with Cristiano Caliendo and Davide Canavero.
Reposted by Dario Scarpa
The #ParticularReality #DevLog is back! This time, we work on the hint system particles, one of the building blocks needed to teach players how to play.
Read it now!
#gamedev #vrDev #prototyping #tutorial #hintSystem #metaquest3 #indieGameDev
Read it now!
#gamedev #vrDev #prototyping #tutorial #hintSystem #metaquest3 #indieGameDev
Advanced Prototyping - Week #31
Smart particles hints
particularreality.substack.com
December 28, 2024 at 5:04 PM
The #ParticularReality #DevLog is back! This time, we work on the hint system particles, one of the building blocks needed to teach players how to play.
Read it now!
#gamedev #vrDev #prototyping #tutorial #hintSystem #metaquest3 #indieGameDev
Read it now!
#gamedev #vrDev #prototyping #tutorial #hintSystem #metaquest3 #indieGameDev
Just a bit of editing tomorrow morning, and... here we go again!
#ParticularReality #DevLog #hintSystem #tutorial #gameProgramming #vrGame #gameDev #indieGameDev #vrDev #vrGame #metaQuest3 #handTracking #bodyTracking #prototyping
#ParticularReality #DevLog #hintSystem #tutorial #gameProgramming #vrGame #gameDev #indieGameDev #vrDev #vrGame #metaQuest3 #handTracking #bodyTracking #prototyping
December 28, 2024 at 2:08 AM
Just a bit of editing tomorrow morning, and... here we go again!
#ParticularReality #DevLog #hintSystem #tutorial #gameProgramming #vrGame #gameDev #indieGameDev #vrDev #vrGame #metaQuest3 #handTracking #bodyTracking #prototyping
#ParticularReality #DevLog #hintSystem #tutorial #gameProgramming #vrGame #gameDev #indieGameDev #vrDev #vrGame #metaQuest3 #handTracking #bodyTracking #prototyping
You know when you wait for the holidays so that you can finally work in peace? :D
The #ParticularReality #DevLog will be back this saturday!
#happyHolidays #MerryXMAS #gamedev #vrdev #prototyping #handtracking #bodytracking #metaquest3
The #ParticularReality #DevLog will be back this saturday!
#happyHolidays #MerryXMAS #gamedev #vrdev #prototyping #handtracking #bodytracking #metaquest3
December 24, 2024 at 3:57 PM
You know when you wait for the holidays so that you can finally work in peace? :D
The #ParticularReality #DevLog will be back this saturday!
#happyHolidays #MerryXMAS #gamedev #vrdev #prototyping #handtracking #bodytracking #metaquest3
The #ParticularReality #DevLog will be back this saturday!
#happyHolidays #MerryXMAS #gamedev #vrdev #prototyping #handtracking #bodytracking #metaquest3
Reposted by Dario Scarpa
As UK/Italy coproduction with "Daring Touch", "Shadows on the Vatican: Nightingale" joins "Games in Italy", the exclusive sale dedicated to Italian titles, promoted by IIDEA.
40% off!
Grab it now: bit.ly/NG_Steam
Check the other games: store.steampowered.com/sale/Gamesin...
40% off!
Grab it now: bit.ly/NG_Steam
Check the other games: store.steampowered.com/sale/Gamesin...
November 22, 2024 at 10:04 AM
As UK/Italy coproduction with "Daring Touch", "Shadows on the Vatican: Nightingale" joins "Games in Italy", the exclusive sale dedicated to Italian titles, promoted by IIDEA.
40% off!
Grab it now: bit.ly/NG_Steam
Check the other games: store.steampowered.com/sale/Gamesin...
40% off!
Grab it now: bit.ly/NG_Steam
Check the other games: store.steampowered.com/sale/Gamesin...
Reposted by Dario Scarpa
The implementation of the smart #particles continues, this time crossing paths with the #portal subsystem, which keeps evolving.
Check the latest #ParticularReality #DevLog!
#vrdev #gamedev #indiegamedev #metaquest3 #gamedesign #gameprogramming #vrgame
Check the latest #ParticularReality #DevLog!
#vrdev #gamedev #indiegamedev #metaquest3 #gamedesign #gameprogramming #vrgame
Advanced Prototyping - Week #30
Particles and portals
particularreality.substack.com
November 17, 2024 at 3:08 PM
The implementation of the smart #particles continues, this time crossing paths with the #portal subsystem, which keeps evolving.
Check the latest #ParticularReality #DevLog!
#vrdev #gamedev #indiegamedev #metaquest3 #gamedesign #gameprogramming #vrgame
Check the latest #ParticularReality #DevLog!
#vrdev #gamedev #indiegamedev #metaquest3 #gamedesign #gameprogramming #vrgame
Reposted by Dario Scarpa
"Semantic Color Palette" joins "TextMeshPro Alpha" and "Text Color Buttons" in getting a compatibility update for #Unity6!
The new version features two alternate versions of the sample scene, using HDRP and URP.
Get it here on the #AssetStore: u3d.as/2TrH
#ux #gamedev #indiedev #ui #workflow
The new version features two alternate versions of the sample scene, using HDRP and URP.
Get it here on the #AssetStore: u3d.as/2TrH
#ux #gamedev #indiedev #ui #workflow
Semantic Color Palette (Unity Asset) in 30 seconds
YouTube video by BinaryCharm
www.youtube.com
November 5, 2024 at 10:46 PM
"Semantic Color Palette" joins "TextMeshPro Alpha" and "Text Color Buttons" in getting a compatibility update for #Unity6!
The new version features two alternate versions of the sample scene, using HDRP and URP.
Get it here on the #AssetStore: u3d.as/2TrH
#ux #gamedev #indiedev #ui #workflow
The new version features two alternate versions of the sample scene, using HDRP and URP.
Get it here on the #AssetStore: u3d.as/2TrH
#ux #gamedev #indiedev #ui #workflow
Reposted by Dario Scarpa
"TextMeshPro Alpha", available for $6.99 on the #Unity #AssetStore, has just been updated to v.1.1.1, which includes a couple of fixes to gain full compatibility with #Unity6.
#gamedev #madewithunity #ui #ux #texteffects #uidesign #indiedev #textfading
Want it for free? ⬇️
#gamedev #madewithunity #ui #ux #texteffects #uidesign #indiedev #textfading
Want it for free? ⬇️
TextMeshPro Alpha (Unity Asset) in 15 sec
YouTube video by BinaryCharm
www.youtube.com
October 28, 2024 at 7:36 PM
"TextMeshPro Alpha", available for $6.99 on the #Unity #AssetStore, has just been updated to v.1.1.1, which includes a couple of fixes to gain full compatibility with #Unity6.
#gamedev #madewithunity #ui #ux #texteffects #uidesign #indiedev #textfading
Want it for free? ⬇️
#gamedev #madewithunity #ui #ux #texteffects #uidesign #indiedev #textfading
Want it for free? ⬇️
Reposted by Dario Scarpa
The new #ParticularReality #DevLog marks the start of a new journey: the design and implementation of the "smart particles" which will be a key element of the game.
Don't miss it!
#bodytracking #handtracking #vrdev #gamedev #indiegamedev #metaquest3 #gamedesign #vrgame #particles #portals
Don't miss it!
#bodytracking #handtracking #vrdev #gamedev #indiegamedev #metaquest3 #gamedesign #vrgame #particles #portals
Advanced Prototyping - Week #29
Smart particles basics
particularreality.substack.com
October 26, 2024 at 4:10 PM
The new #ParticularReality #DevLog marks the start of a new journey: the design and implementation of the "smart particles" which will be a key element of the game.
Don't miss it!
#bodytracking #handtracking #vrdev #gamedev #indiegamedev #metaquest3 #gamedesign #vrgame #particles #portals
Don't miss it!
#bodytracking #handtracking #vrdev #gamedev #indiegamedev #metaquest3 #gamedesign #vrgame #particles #portals
Week 29... done!
The #ParticularReality #DevLog will be back tomorrow afternoon :)
#bodytracking #handtracking #vrdev #gamedev #indiegamedev #metaquest3 #gameprogramming #vrgame #prototyping #particles #portals
The #ParticularReality #DevLog will be back tomorrow afternoon :)
#bodytracking #handtracking #vrdev #gamedev #indiegamedev #metaquest3 #gameprogramming #vrgame #prototyping #particles #portals
October 25, 2024 at 9:26 PM
Week 29... done!
The #ParticularReality #DevLog will be back tomorrow afternoon :)
#bodytracking #handtracking #vrdev #gamedev #indiegamedev #metaquest3 #gameprogramming #vrgame #prototyping #particles #portals
The #ParticularReality #DevLog will be back tomorrow afternoon :)
#bodytracking #handtracking #vrdev #gamedev #indiegamedev #metaquest3 #gameprogramming #vrgame #prototyping #particles #portals
Reposted by Dario Scarpa
Our "Text Color Buttons", available for #free on the #Unity #AssetStore, has just been updated to v.1.1.1, which includes a small fix to make it fully compatible with #Unity6.
Get it now! u3d.as/2F3B
#gamedev #free #madewithunity #assetstore #ui #ux #buttons #color #uidesign
Get it now! u3d.as/2F3B
#gamedev #free #madewithunity #assetstore #ui #ux #buttons #color #uidesign
October 22, 2024 at 4:03 PM
Our "Text Color Buttons", available for #free on the #Unity #AssetStore, has just been updated to v.1.1.1, which includes a small fix to make it fully compatible with #Unity6.
Get it now! u3d.as/2F3B
#gamedev #free #madewithunity #assetstore #ui #ux #buttons #color #uidesign
Get it now! u3d.as/2F3B
#gamedev #free #madewithunity #assetstore #ui #ux #buttons #color #uidesign
Reposted by Dario Scarpa
Here we go!
Dustgrave's Free Prologue is out now on Steam!
Go give it a try, we added many new features like disguises, and several dynamic quests to spice up your journey!
store.steampowered.com/app/3226250/...
#Videogames #IndieGames
Go give it a try, we added many new features like disguises, and several dynamic quests to spice up your journey!
store.steampowered.com/app/3226250/...
#Videogames #IndieGames
Dustgrave: Prologue on Steam
Dustgrave: Prologue will let you experience the first hours of Dustgrave: A Sandbox RPG, which is set to release later this year! Start your journey in the Prologue, change the world with your choices...
store.steampowered.com
October 10, 2024 at 5:53 PM
Here we go!
Reposted by Dario Scarpa
#Portals are a key element of the #ParticularReality #locomotion system. In this week #DevLog, they get a bit of love with significant refactoring and a couple of important fixes.
#bodytracking #handtracking #vrdev #gamedev #indiegamedev #vrgame #indiedev
#bodytracking #handtracking #vrdev #gamedev #indiegamedev #vrgame #indiedev
Advanced Prototyping - Week #28
Improving portals (again)
particularreality.substack.com
October 5, 2024 at 5:18 PM
#Portals are a key element of the #ParticularReality #locomotion system. In this week #DevLog, they get a bit of love with significant refactoring and a couple of important fixes.
#bodytracking #handtracking #vrdev #gamedev #indiegamedev #vrgame #indiedev
#bodytracking #handtracking #vrdev #gamedev #indiegamedev #vrgame #indiedev
#ParticularReality #prototyping week 28: done!
The #DevLog will get published tomorrow. Meanwhile, a small video preview just taken off my #metaquest3...
www.youtube.com/watch?v=lir4...
#vrdev #gamedev #indiegamedev #gameprogramming #vrgame #portal #rendering
The #DevLog will get published tomorrow. Meanwhile, a small video preview just taken off my #metaquest3...
www.youtube.com/watch?v=lir4...
#vrdev #gamedev #indiegamedev #gameprogramming #vrgame #portal #rendering
Particular Reality - DevLog 2024-10-04
YouTube video by BinaryCharm
www.youtube.com
October 4, 2024 at 8:11 PM
#ParticularReality #prototyping week 28: done!
The #DevLog will get published tomorrow. Meanwhile, a small video preview just taken off my #metaquest3...
www.youtube.com/watch?v=lir4...
#vrdev #gamedev #indiegamedev #gameprogramming #vrgame #portal #rendering
The #DevLog will get published tomorrow. Meanwhile, a small video preview just taken off my #metaquest3...
www.youtube.com/watch?v=lir4...
#vrdev #gamedev #indiegamedev #gameprogramming #vrgame #portal #rendering
Another day spent #ThinkingWithPortals... and writing the #ParticularReality #DevLog that will be published this weekend :)
#vrdev #gamedev #indiegamedev #metaquest3 #gameprogramming #vrgame #prototyping #portal #rendering
#vrdev #gamedev #indiegamedev #metaquest3 #gameprogramming #vrgame #prototyping #portal #rendering
Particular Reality - Devlog 2024-10-03
YouTube video by BinaryCharm
www.youtube.com
October 3, 2024 at 5:23 PM
Another day spent #ThinkingWithPortals... and writing the #ParticularReality #DevLog that will be published this weekend :)
#vrdev #gamedev #indiegamedev #metaquest3 #gameprogramming #vrgame #prototyping #portal #rendering
#vrdev #gamedev #indiegamedev #metaquest3 #gameprogramming #vrgame #prototyping #portal #rendering
Reposted by Dario Scarpa
In the natural prosecution of last week post, we handle the embodying of the (test) avatar when exiting the #mixedreality limbo...
Read now the #ParticularReality #DevLog!
#bodytracking #handtracking #vrdev #gamedev #indiegamedev #metaquest3 #gameprog
Read now the #ParticularReality #DevLog!
#bodytracking #handtracking #vrdev #gamedev #indiegamedev #metaquest3 #gameprog
Advanced Prototyping - Week #27
Leaving the limbo
particularreality.substack.com
September 28, 2024 at 5:29 PM
In the natural prosecution of last week post, we handle the embodying of the (test) avatar when exiting the #mixedreality limbo...
Read now the #ParticularReality #DevLog!
#bodytracking #handtracking #vrdev #gamedev #indiegamedev #metaquest3 #gameprog
Read now the #ParticularReality #DevLog!
#bodytracking #handtracking #vrdev #gamedev #indiegamedev #metaquest3 #gameprog
Exiting the mixed reality limbo and embodying the test avatar... this #screenshotsaturday is a tease for the #ParticularReality #DevLog coming out later!
#mixedreality #bodytracking #handtracking #vrdev #gamedev #indiegamedev #metaquest3 #fsm #gameprogramming #vrgame #prototyping
#mixedreality #bodytracking #handtracking #vrdev #gamedev #indiegamedev #metaquest3 #fsm #gameprogramming #vrgame #prototyping
Particular Reality - #screenshotsaturday Clip (2024-09-28)
YouTube video by BinaryCharm
www.youtube.com
September 28, 2024 at 9:13 AM
Exiting the mixed reality limbo and embodying the test avatar... this #screenshotsaturday is a tease for the #ParticularReality #DevLog coming out later!
#mixedreality #bodytracking #handtracking #vrdev #gamedev #indiegamedev #metaquest3 #fsm #gameprogramming #vrgame #prototyping
#mixedreality #bodytracking #handtracking #vrdev #gamedev #indiegamedev #metaquest3 #fsm #gameprogramming #vrgame #prototyping
Not a bad development week, if you ask me!
The new #ParticularReality #DevLog will be published tomorrow :)
#mixedreality #bodytracking #handtracking #vrdev #gamedev #indiegamedev #metaquest3 #fsm #gameprogramming #vrgame #prototyping
The new #ParticularReality #DevLog will be published tomorrow :)
#mixedreality #bodytracking #handtracking #vrdev #gamedev #indiegamedev #metaquest3 #fsm #gameprogramming #vrgame #prototyping
September 27, 2024 at 7:47 PM
Not a bad development week, if you ask me!
The new #ParticularReality #DevLog will be published tomorrow :)
#mixedreality #bodytracking #handtracking #vrdev #gamedev #indiegamedev #metaquest3 #fsm #gameprogramming #vrgame #prototyping
The new #ParticularReality #DevLog will be published tomorrow :)
#mixedreality #bodytracking #handtracking #vrdev #gamedev #indiegamedev #metaquest3 #fsm #gameprogramming #vrgame #prototyping
Last year, on the #MetaConnect day, I presented the proof-of-concept of #ParticularReality, showing how it solves #vr #locomotion. Looking forward to see if any new features which could benefit the game are going to be presented tomorrow!
#MetaQuest #gamedev
#MetaQuest #gamedev
Particular Reality - Proof Of Concept Prototype - Locomotion Demo
YouTube video by BinaryCharm
www.youtube.com
September 24, 2024 at 3:49 PM
Last year, on the #MetaConnect day, I presented the proof-of-concept of #ParticularReality, showing how it solves #vr #locomotion. Looking forward to see if any new features which could benefit the game are going to be presented tomorrow!
#MetaQuest #gamedev
#MetaQuest #gamedev
Reposted by Dario Scarpa
#ParticularReality #DevLog, week 26 of advanced #prototyping!
We go back to the avatar and prepare it to handle different modes...
#screenshotsaturday #bodytracking #handtracking #vrdev #gamedev #indiegamedev #metaquest3 #fsm #gameprogramming #vrgame
We go back to the avatar and prepare it to handle different modes...
#screenshotsaturday #bodytracking #handtracking #vrdev #gamedev #indiegamedev #metaquest3 #fsm #gameprogramming #vrgame
Advanced Prototyping - Week #26
Revisiting the player avatar
particularreality.substack.com
September 21, 2024 at 5:19 PM
#ParticularReality #DevLog, week 26 of advanced #prototyping!
We go back to the avatar and prepare it to handle different modes...
#screenshotsaturday #bodytracking #handtracking #vrdev #gamedev #indiegamedev #metaquest3 #fsm #gameprogramming #vrgame
We go back to the avatar and prepare it to handle different modes...
#screenshotsaturday #bodytracking #handtracking #vrdev #gamedev #indiegamedev #metaquest3 #fsm #gameprogramming #vrgame