Dario Scarpa
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darioscarpa.bsky.social
Dario Scarpa
@darioscarpa.bsky.social
Game/VR/AR developer. Runs Binary Charm Ltd. He/him.
Interested in story-driven games and narrative design.

Current project: Particular Reality - https://www.particular-reality.com (devlog: particularreality.substack.com)
Reposted by Dario Scarpa
Time flies! It's the second anniversary of #ParticularReality, celebrated with a new #DevLog entry.

#gameDev #indieGameDev #vrDev #prototyping #vrGame #metaquest
Two years of Particular Reality
Well, not really two years
particularreality.substack.com
August 5, 2025 at 5:12 PM
Reposted by Dario Scarpa
#ParticularReality #DevLog, week 34: making use of the hint system, it's time to teach players how to open portals...

#gameDev #indieGameDev #vrDev #prototyping #fsm #vrGame #metaquest
Advanced Prototyping - Week #34
Guiding through portals
particularreality.substack.com
January 25, 2025 at 5:11 PM
Now editing the new post for the #ParticularReality #DevLog, to be published in a few hours.
Meanwhile, it's #screenshotsaturday!
#vrdev #indiegamedev #gamedev #prototyping #handtracking #bodytracking #gamedesign #metaquest
January 25, 2025 at 2:45 PM
Reposted by Dario Scarpa
#ParticularReality #DevLog, week 33: after working on the hint system, it's finally time to make use of it!
Let's start by teaching players how to get out of the #mixedreality limbo...

particularreality.substack.com/p/advanced-p...

#gameDev #indieGameDev #vrDev #prototyping #fsm #vrGame #metaquest
Advanced Prototyping - Week #33
Guiding out of the limbo
particularreality.substack.com
January 11, 2025 at 5:45 PM
Reposted by Dario Scarpa
This week on the #ParticularReality #DevLog: using captured #bodytracking clips to teach gestures, another building block of the tutorial/hint system!

particularreality.substack.com/p/advanced-p...

#gameDev #indieGameDev #vrDev #prototyping #metaquest3 #gameProgramming #vrGame
Advanced Prototyping - Week #32
Smart particles hints
particularreality.substack.com
January 4, 2025 at 5:11 PM
Well, happy new year!
Exactly twenty years ago, in the night of Jan 1st 2005, I was putting online the tech demo of "Shadows of the Empire: graphic adventure", a Star Wars fan game I had been working for a while with Cristiano Caliendo and Davide Canavero.
January 1, 2025 at 1:19 AM
Reposted by Dario Scarpa
The #ParticularReality #DevLog is back! This time, we work on the hint system particles, one of the building blocks needed to teach players how to play.

Read it now!

#gamedev #vrDev #prototyping #tutorial #hintSystem #metaquest3 #indieGameDev
Advanced Prototyping - Week #31
Smart particles hints
particularreality.substack.com
December 28, 2024 at 5:04 PM
December 28, 2024 at 2:08 AM
You know when you wait for the holidays so that you can finally work in peace? :D

The #ParticularReality #DevLog will be back this saturday!

#happyHolidays #MerryXMAS #gamedev #vrdev #prototyping #handtracking #bodytracking #metaquest3
December 24, 2024 at 3:57 PM
Reposted by Dario Scarpa
As UK/Italy coproduction with "Daring Touch", "Shadows on the Vatican: Nightingale" joins "Games in Italy", the exclusive sale dedicated to Italian titles, promoted by IIDEA.

40% off!

Grab it now: bit.ly/NG_Steam
Check the other games: store.steampowered.com/sale/Gamesin...
November 22, 2024 at 10:04 AM
Reposted by Dario Scarpa
The implementation of the smart #particles continues, this time crossing paths with the #portal subsystem, which keeps evolving.

Check the latest #ParticularReality #DevLog!

#vrdev #gamedev #indiegamedev #metaquest3 #gamedesign #gameprogramming #vrgame
Advanced Prototyping - Week #30
Particles and portals
particularreality.substack.com
November 17, 2024 at 3:08 PM
Reposted by Dario Scarpa
"Semantic Color Palette" joins "TextMeshPro Alpha" and "Text Color Buttons" in getting a compatibility update for #Unity6!

The new version features two alternate versions of the sample scene, using HDRP and URP.

Get it here on the #AssetStore: u3d.as/2TrH

#ux #gamedev #indiedev #ui #workflow
Semantic Color Palette (Unity Asset) in 30 seconds
YouTube video by BinaryCharm
www.youtube.com
November 5, 2024 at 10:46 PM
Reposted by Dario Scarpa
"TextMeshPro Alpha", available for $6.99 on the #Unity #AssetStore, has just been updated to v.1.1.1, which includes a couple of fixes to gain full compatibility with #Unity6.

#gamedev #madewithunity #ui #ux #texteffects #uidesign #indiedev #textfading

Want it for free? ⬇️
TextMeshPro Alpha (Unity Asset) in 15 sec
YouTube video by BinaryCharm
www.youtube.com
October 28, 2024 at 7:36 PM
Reposted by Dario Scarpa
The new #ParticularReality #DevLog marks the start of a new journey: the design and implementation of the "smart particles" which will be a key element of the game.

Don't miss it!

#bodytracking #handtracking #vrdev #gamedev #indiegamedev #metaquest3 #gamedesign #vrgame #particles #portals
Advanced Prototyping - Week #29
Smart particles basics
particularreality.substack.com
October 26, 2024 at 4:10 PM
October 25, 2024 at 9:26 PM
Reposted by Dario Scarpa
Our "Text Color Buttons", available for #free on the #Unity #AssetStore, has just been updated to v.1.1.1, which includes a small fix to make it fully compatible with #Unity6.

Get it now! u3d.as/2F3B

#gamedev #free #madewithunity #assetstore #ui #ux #buttons #color #uidesign
October 22, 2024 at 4:03 PM
Reposted by Dario Scarpa
Here we go!
October 10, 2024 at 5:53 PM
Reposted by Dario Scarpa
#Portals are a key element of the #ParticularReality #locomotion system. In this week #DevLog, they get a bit of love with significant refactoring and a couple of important fixes.

#bodytracking #handtracking #vrdev #gamedev #indiegamedev #vrgame #indiedev
Advanced Prototyping - Week #28
Improving portals (again)
particularreality.substack.com
October 5, 2024 at 5:18 PM
#ParticularReality #prototyping week 28: done!
The #DevLog will get published tomorrow. Meanwhile, a small video preview just taken off my #metaquest3...

www.youtube.com/watch?v=lir4...

#vrdev #gamedev #indiegamedev #gameprogramming #vrgame #portal #rendering
Particular Reality - DevLog 2024-10-04
YouTube video by BinaryCharm
www.youtube.com
October 4, 2024 at 8:11 PM
Particular Reality - Devlog 2024-10-03
YouTube video by BinaryCharm
www.youtube.com
October 3, 2024 at 5:23 PM
Reposted by Dario Scarpa
In the natural prosecution of last week post, we handle the embodying of the (test) avatar when exiting the #mixedreality limbo...

Read now the #ParticularReality #DevLog!

#bodytracking #handtracking #vrdev #gamedev #indiegamedev #metaquest3 #gameprog
Advanced Prototyping - Week #27
Leaving the limbo
particularreality.substack.com
September 28, 2024 at 5:29 PM
Exiting the mixed reality limbo and embodying the test avatar... this #screenshotsaturday is a tease for the #ParticularReality #DevLog coming out later!

#mixedreality #bodytracking #handtracking #vrdev #gamedev #indiegamedev #metaquest3 #fsm #gameprogramming #vrgame #prototyping
Particular Reality - #screenshotsaturday Clip (2024-09-28)
YouTube video by BinaryCharm
www.youtube.com
September 28, 2024 at 9:13 AM
September 27, 2024 at 7:47 PM
Last year, on the #MetaConnect day, I presented the proof-of-concept of #ParticularReality, showing how it solves #vr #locomotion. Looking forward to see if any new features which could benefit the game are going to be presented tomorrow!

#MetaQuest #gamedev
Particular Reality - Proof Of Concept Prototype - Locomotion Demo
YouTube video by BinaryCharm
www.youtube.com
September 24, 2024 at 3:49 PM
Reposted by Dario Scarpa
#ParticularReality #DevLog, week 26 of advanced #prototyping!

We go back to the avatar and prepare it to handle different modes...

#screenshotsaturday #bodytracking #handtracking #vrdev #gamedev #indiegamedev #metaquest3 #fsm #gameprogramming #vrgame
Advanced Prototyping - Week #26
Revisiting the player avatar
particularreality.substack.com
September 21, 2024 at 5:19 PM