𝓓𝙖𝙥𝙥𝙚𝙧𝙩𝙧𝙤𝓷🦀
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dappertron.bsky.social
𝓓𝙖𝙥𝙥𝙚𝙧𝙩𝙧𝙤𝓷🦀
@dappertron.bsky.social
linktr.ee/dappertron
Pixelman. I animate and draw all sorts of stuff.
Working on Ninja Bricks and Time X Drifter, open to smaller scale commissions. You can contact at:
[email protected]
twitter.com/_Dappertron_
Pagespar, Quartzquire, and Stalacknight, Rock/Fighting cavern knights

They have a bevy of defenses with Solid Rock, Battle Armor, and Sturdy - the latter turns into Gallantry, cutting incoming damage from taller enemies by 20% and being immune to their Intimidation or selection-limiting moves.
November 9, 2025 at 11:08 PM
Rounding out #Faketober2025 with bunnies rabbit: Candelop, Vigilop, and Constellop!

They get the standard Blaze, as well as Alignment to gain power when timer-based moves or field conditions end.

Candle Bomb also lets them do damage and deals an inverse Speed Boost for 3 turns.
October 31, 2025 at 6:04 PM
Reposted by 𝓓𝙖𝙥𝙥𝙚𝙧𝙩𝙧𝙤𝓷🦀
fishe
October 30, 2025 at 4:09 PM
Reposted by 𝓓𝙖𝙥𝙥𝙚𝙧𝙩𝙧𝙤𝓷🦀
I got down to the point where I realised I simply can't make the cluster bullets interact with custom blocks, lol

As compensation, I added the option to make specified map16 tiles to shatter on contact with them

I wonder if there's a good way to add more common behaviors, like on/off blocks...
+
October 26, 2025 at 10:54 PM
Reposted by 𝓓𝙖𝙥𝙥𝙚𝙧𝙩𝙧𝙤𝓷🦀
October 23, 2025 at 8:06 PM
Original dingus edits for the amusement of myself and the 4 people who have any clue what this is
October 27, 2025 at 12:06 AM
For day 20 of #Faketober2025 [Sound], here's Orcalaxy, an orca with an inverted color scheme and space shuttle that takes it to inverted depths.

In addition to Mold Breaker and Heatproof, its new Streamline ability gives it a sharp increase in Speed when another stat is dropped.
October 21, 2025 at 3:31 AM
Reposted by 𝓓𝙖𝙥𝙥𝙚𝙧𝙩𝙧𝙤𝓷🦀
Day 16 of jumping around #faketober2025 [Dream], it's the sleepy sheepies Lullam, Remlam, and Rheuram,

They get Dreamcatcher (heal 1/16 hp while asleep each turn), Bad Dreams, and Slumber Surge - activating Slumberland, which boosts Normal moves and lets moves bypass any sleep requirement to work.
October 16, 2025 at 5:01 AM
Day 16 of jumping around #faketober2025 [Dream], it's the sleepy sheepies Lullam, Remlam, and Rheuram,

They get Dreamcatcher (heal 1/16 hp while asleep each turn), Bad Dreams, and Slumber Surge - activating Slumberland, which boosts Normal moves and lets moves bypass any sleep requirement to work.
October 16, 2025 at 5:01 AM
Reposted by 𝓓𝙖𝙥𝙥𝙚𝙧𝙩𝙧𝙤𝓷🦀
Finally finished and implemented swimming animations for (small) Mario
October 11, 2025 at 11:20 PM
For actual day 10 of #Faketober [Mimic], here's Arachnote, Grimweb, and Infestasy, Bug/Dark bookalikes based on trapdoor spiders.

Their Incantation ability punishes other abilities by adding a 1/8 hp damage penalty to their activation once per turn.
October 10, 2025 at 9:26 PM
Just hopping around days I guess, but day 9 of #faketober [Explosion] is a redrawing of some older designs Elocutie and Emphageist (Ghost/Normal), speech bubble ghosts based on the Yonaki Ishi yokai.

They get a signature Thrown Voice attack that allows its partner to make a powerful sound move.
October 10, 2025 at 2:58 PM
For day 5 of #Faketober [Wings], here's the littlest, Normalest/Groundest pinball bird Rallirail!

It juggles around random objects including its own eggs, as well as some moves with its ability Juggler - this lets it use ball and bomb moves immediately after anyone else uses one just like Dancer.
October 7, 2025 at 2:37 AM
Starting #Faketober late, but for day 4 (Elegant) here's Screamstress, a lacy, Ghost/Fairy gothic lolita doll.
October 4, 2025 at 1:56 AM
Reposted by 𝓓𝙖𝙥𝙥𝙚𝙧𝙩𝙧𝙤𝓷🦀
Diving game concept I would like to have time to work on 😪
October 3, 2025 at 4:58 PM
Reposted by 𝓓𝙖𝙥𝙥𝙚𝙧𝙩𝙧𝙤𝓷🦀
I bring eggs that
- can give birth to any normal or custom sprites
- hatch on proximity OR can be carried, hatching once they hit the floor
- support custom code for specific sprites when hatching

A part of a bigger project where classic #smbx assets are brought to #smw! #romhacking
October 1, 2025 at 2:52 AM
Reposted by 𝓓𝙖𝙥𝙥𝙚𝙧𝙩𝙧𝙤𝓷🦀
Updating my art persona Alloysius, since I've only ever really made the one sprite art for him. Wearing a shirt was probably overdue as well.
September 29, 2025 at 7:03 PM
Updating my art persona Alloysius, since I've only ever really made the one sprite art for him. Wearing a shirt was probably overdue as well.
September 29, 2025 at 7:03 PM
Reposted by 𝓓𝙖𝙥𝙥𝙚𝙧𝙩𝙧𝙤𝓷🦀
My entry "DINO POP!" for the 48hour SMW contest. The theme was to combine 2 levels from SMW. I combined Soda Lake and Chocolate Island 1. This was very fun to make and I'm happy with how it turned out!

Download:
bin.smwcentral.net/u/28842/DINO...
September 29, 2025 at 5:13 PM
Got some Pokefools for you, Solasola and Novanova.
Water/Fire appropriately enough for being sun-based sunfish, and they've got a new Barometer ability, which negates any attack or recovery penalty caused by weather.
#Fakemon #CSP
September 29, 2025 at 2:46 PM
Reposted by 𝓓𝙖𝙥𝙥𝙚𝙧𝙩𝙧𝙤𝓷🦀
A concept from SMBX I've always liked. Line guides and solid sprites are two challenges for sure, but I've always wanted to make these happen in #smw! #romhacking
September 7, 2025 at 1:02 AM
I'm at da thing
August 15, 2025 at 4:58 PM
Reposted by 𝓓𝙖𝙥𝙥𝙚𝙧𝙩𝙧𝙤𝓷🦀
kept you waiting huh
check this level i'm working on out :)
Awesome crumbling blocks and awesome swooper bat and awesome everything. oh yeah and some new Mario graphics too, though they're unfinished.
August 7, 2025 at 6:14 PM
Reposted by 𝓓𝙖𝙥𝙥𝙚𝙧𝙩𝙧𝙤𝓷🦀
That was Roy* :P
Anyway, ~here's~ Morton, who puts on a tougher battle than his brother. Fun fact, those two are the same sprite with a different extra bit! #smw #romhacking
July 28, 2025 at 9:18 PM
July 26, 2025 at 4:05 PM