@d3f4c3r.bsky.social
Dog Mom 🐾
PC Enthusiast 🖥️
Data Scientists by day, hobby game developer by night
ADHD/Bipolar
Odium download link: https://d3f4c3r.itch.io/odium
Game Dev updates:
https://youtube.com/@deethr13?si=U_ITo0izkFK8MYN_
PC Enthusiast 🖥️
Data Scientists by day, hobby game developer by night
ADHD/Bipolar
Odium download link: https://d3f4c3r.itch.io/odium
Game Dev updates:
https://youtube.com/@deethr13?si=U_ITo0izkFK8MYN_
Pinned
[0.1.2.0] New solution and more
Hi, more then a week passed already since the initial release of the first dream. Seeing what is possible, motivated me to some adjustments to it. Also I got some feedback which I tried to implement a...
d3f4c3r.itch.io
New Release of #Odium on @itch.io
[0.1.2.0] New solution and more - Odium d3f4c3r.itch.io/odium/devlog...
#GameDev #SoloDev #UE5 #IndiDev #MentalHealth
[0.1.2.0] New solution and more - Odium d3f4c3r.itch.io/odium/devlog...
#GameDev #SoloDev #UE5 #IndiDev #MentalHealth
#UE5 learning of my life: use the game instance better earlier then later. And maybe plan ahead…
My level needs an info from the controller, an UI element derived a value from it and now the level needs this also
Storing in the instance it will be so much easier. Refactor time! #GameDev #IndieGame
My level needs an info from the controller, an UI element derived a value from it and now the level needs this also
Storing in the instance it will be so much easier. Refactor time! #GameDev #IndieGame
November 4, 2025 at 11:11 AM
#UE5 learning of my life: use the game instance better earlier then later. And maybe plan ahead…
My level needs an info from the controller, an UI element derived a value from it and now the level needs this also
Storing in the instance it will be so much easier. Refactor time! #GameDev #IndieGame
My level needs an info from the controller, an UI element derived a value from it and now the level needs this also
Storing in the instance it will be so much easier. Refactor time! #GameDev #IndieGame
For the first time in nearly 3 months I opened #UnrealEngine editor to work on #Odium, time for QA and finalising the second level. Took only a couple of minutes to find a broken animation… of course.
The experience paid off and it wasn’t as hard to fix as I initially thought.
#Gamedev #Indiegames
The experience paid off and it wasn’t as hard to fix as I initially thought.
#Gamedev #Indiegames
October 18, 2025 at 2:57 PM
For the first time in nearly 3 months I opened #UnrealEngine editor to work on #Odium, time for QA and finalising the second level. Took only a couple of minutes to find a broken animation… of course.
The experience paid off and it wasn’t as hard to fix as I initially thought.
#Gamedev #Indiegames
The experience paid off and it wasn’t as hard to fix as I initially thought.
#Gamedev #Indiegames
This point is now even more relevant while recovering from gender affirming surgery but still no idea how to capture it.
D3 games have the ambition to capture intriguing stories. But any story idea over my own struggle feels shallow and cliche.
#LGBTQ+ #Trans #Indidev #Writing
D3 games have the ambition to capture intriguing stories. But any story idea over my own struggle feels shallow and cliche.
#LGBTQ+ #Trans #Indidev #Writing
October 13, 2025 at 8:55 AM
Sadly I’m not fit enough to participate, I tried but it wasn’t working. So my body and mind did the decision for me.
Pretty bummed about it. But for the next ones I’ll be ready
Pretty bummed about it. But for the next ones I’ll be ready
The hardest #Gamedev decision in the upcoming days. Do I participate in the epic mega jam or the @gamedevtv.bsky.social October jam?
And am I healthy enough to do this?
Motivation is off the chart but what is realistic?
And am I healthy enough to do this?
Motivation is off the chart but what is realistic?
October 11, 2025 at 12:13 PM
Sadly I’m not fit enough to participate, I tried but it wasn’t working. So my body and mind did the decision for me.
Pretty bummed about it. But for the next ones I’ll be ready
Pretty bummed about it. But for the next ones I’ll be ready
The hardest #Gamedev decision in the upcoming days. Do I participate in the epic mega jam or the @gamedevtv.bsky.social October jam?
And am I healthy enough to do this?
Motivation is off the chart but what is realistic?
And am I healthy enough to do this?
Motivation is off the chart but what is realistic?
October 1, 2025 at 7:38 AM
The hardest #Gamedev decision in the upcoming days. Do I participate in the epic mega jam or the @gamedevtv.bsky.social October jam?
And am I healthy enough to do this?
Motivation is off the chart but what is realistic?
And am I healthy enough to do this?
Motivation is off the chart but what is realistic?
Reposted
My latest game, Without a Dawn, is participating in Steam Autumn Sale: store.steampowered.com/app/3145620/...
It's a single sitting, psychological visual horror novel featuring unique pseudo-ascii art. 😊
#steam #visualnovel #gamedev
It's a single sitting, psychological visual horror novel featuring unique pseudo-ascii art. 😊
#steam #visualnovel #gamedev
September 29, 2025 at 8:54 PM
My latest game, Without a Dawn, is participating in Steam Autumn Sale: store.steampowered.com/app/3145620/...
It's a single sitting, psychological visual horror novel featuring unique pseudo-ascii art. 😊
#steam #visualnovel #gamedev
It's a single sitting, psychological visual horror novel featuring unique pseudo-ascii art. 😊
#steam #visualnovel #gamedev
Foley catheter, or the poor woman’s chance to piss standing up
Shitposting against Hospital cabin fever
Shitposting against Hospital cabin fever
September 26, 2025 at 11:27 AM
Foley catheter, or the poor woman’s chance to piss standing up
Shitposting against Hospital cabin fever
Shitposting against Hospital cabin fever
What I really hate about GameDev YouTubers: all those pushy titles: “Don’t do this”/“you have to do this”/“I failed until I did this”…
If I had the time I would watch them all and do exactly the opposite…
This clickbait shit just makes you annoying pricks instead of helpful part of a community imho
If I had the time I would watch them all and do exactly the opposite…
This clickbait shit just makes you annoying pricks instead of helpful part of a community imho
September 17, 2025 at 6:40 AM
What I really hate about GameDev YouTubers: all those pushy titles: “Don’t do this”/“you have to do this”/“I failed until I did this”…
If I had the time I would watch them all and do exactly the opposite…
This clickbait shit just makes you annoying pricks instead of helpful part of a community imho
If I had the time I would watch them all and do exactly the opposite…
This clickbait shit just makes you annoying pricks instead of helpful part of a community imho
Reposted
So, weil das jetzt seit Tagen in mir wurlt. Leute, die behaupten, Charlie Kirk sei immerhin an Unis gegangen um die Diskussion mit der anderen Seite zu suchen, sagen damit nur eins:
"Ich habe keine Ahnung, wie Politaktivismus in den USA funktioniert."
Ein Thread.
1/X
"Ich habe keine Ahnung, wie Politaktivismus in den USA funktioniert."
Ein Thread.
1/X
September 13, 2025 at 6:06 PM
So, weil das jetzt seit Tagen in mir wurlt. Leute, die behaupten, Charlie Kirk sei immerhin an Unis gegangen um die Diskussion mit der anderen Seite zu suchen, sagen damit nur eins:
"Ich habe keine Ahnung, wie Politaktivismus in den USA funktioniert."
Ein Thread.
1/X
"Ich habe keine Ahnung, wie Politaktivismus in den USA funktioniert."
Ein Thread.
1/X
Finished the tutorial. All in all took me 2.5hours to create a 2D platformer with a nice game loop. Only think missing would be power ups and/or Combat. Still amazed how easy everything is.
Let’s see how it goes from here. But definitely a possibility to develop a Game while in the hospital
Let’s see how it goes from here. But definitely a possibility to develop a Game while in the hospital
Feeling frustrated and anxious, I’d to do some creative work. To not strain my self too much had a look into #Godot with a tutorial by @brackeys.com
Only spent a little more then an hour with it, and it is very interesting. Everything feels so simple compared to #UnrealEngine (no insult) #Gamedev
Only spent a little more then an hour with it, and it is very interesting. Everything feels so simple compared to #UnrealEngine (no insult) #Gamedev
September 9, 2025 at 1:43 PM
Finished the tutorial. All in all took me 2.5hours to create a 2D platformer with a nice game loop. Only think missing would be power ups and/or Combat. Still amazed how easy everything is.
Let’s see how it goes from here. But definitely a possibility to develop a Game while in the hospital
Let’s see how it goes from here. But definitely a possibility to develop a Game while in the hospital
Feeling frustrated and anxious, I’d to do some creative work. To not strain my self too much had a look into #Godot with a tutorial by @brackeys.com
Only spent a little more then an hour with it, and it is very interesting. Everything feels so simple compared to #UnrealEngine (no insult) #Gamedev
Only spent a little more then an hour with it, and it is very interesting. Everything feels so simple compared to #UnrealEngine (no insult) #Gamedev
September 8, 2025 at 1:17 PM
Feeling frustrated and anxious, I’d to do some creative work. To not strain my self too much had a look into #Godot with a tutorial by @brackeys.com
Only spent a little more then an hour with it, and it is very interesting. Everything feels so simple compared to #UnrealEngine (no insult) #Gamedev
Only spent a little more then an hour with it, and it is very interesting. Everything feels so simple compared to #UnrealEngine (no insult) #Gamedev
Playing Avowed kept me from opening #UnrealEngine Editor for more then a week (nearly two). And I don't regret it!
Developing Games is one of the best Hobby, playing exceptional games is another one.
Developing Games is one of the best Hobby, playing exceptional games is another one.
Finally* finished #Avowed. It was a blast. The Story was great, I didn't expected nothing less from @obsidian.net And the Living lands looked so beautiful. And the fighting with its flexibility made so much fun. Spellcasting Rogue Fighter FTW!
Can't wait for the next Adventure in Eora
Can't wait for the next Adventure in Eora
August 9, 2025 at 4:08 PM
Playing Avowed kept me from opening #UnrealEngine Editor for more then a week (nearly two). And I don't regret it!
Developing Games is one of the best Hobby, playing exceptional games is another one.
Developing Games is one of the best Hobby, playing exceptional games is another one.
Finally* finished #Avowed. It was a blast. The Story was great, I didn't expected nothing less from @obsidian.net And the Living lands looked so beautiful. And the fighting with its flexibility made so much fun. Spellcasting Rogue Fighter FTW!
Can't wait for the next Adventure in Eora
Can't wait for the next Adventure in Eora
August 9, 2025 at 4:06 PM
Finally* finished #Avowed. It was a blast. The Story was great, I didn't expected nothing less from @obsidian.net And the Living lands looked so beautiful. And the fighting with its flexibility made so much fun. Spellcasting Rogue Fighter FTW!
Can't wait for the next Adventure in Eora
Can't wait for the next Adventure in Eora
Sometimes truth is stranger than fiction.
Would really be interested in fiction where a devil uses GenAI to create a cult.
When became reality so fictional?
Neuromancer will be a happy bedtime story in the future. And Cyberpunk2077 a cozy game.
Would really be interested in fiction where a devil uses GenAI to create a cult.
When became reality so fictional?
Neuromancer will be a happy bedtime story in the future. And Cyberpunk2077 a cozy game.
July 27, 2025 at 7:09 AM
Sometimes truth is stranger than fiction.
Would really be interested in fiction where a devil uses GenAI to create a cult.
When became reality so fictional?
Neuromancer will be a happy bedtime story in the future. And Cyberpunk2077 a cozy game.
Would really be interested in fiction where a devil uses GenAI to create a cult.
When became reality so fictional?
Neuromancer will be a happy bedtime story in the future. And Cyberpunk2077 a cozy game.
When I created the first cutscene for #Odium I only moved a camera, try to mimic head movement and avoid looking at angles where a body should be. Now working on the second one I animate a #Metahuman Due to First person still have a lot of possibilities to cut corners.
Looking forward to share
Looking forward to share
July 27, 2025 at 7:06 AM
When I created the first cutscene for #Odium I only moved a camera, try to mimic head movement and avoid looking at angles where a body should be. Now working on the second one I animate a #Metahuman Due to First person still have a lot of possibilities to cut corners.
Looking forward to share
Looking forward to share
Reposted
Es braucht in Deutschland Schutz für Frauen vor ekeligen Schmier und Diffarmierungskampagnen.
Wenn nicht einmal eine Juristin eine Möglichkeit hat sich zu wehren, wie soll das sonst irgendwer können?
Wenn nicht einmal eine Juristin eine Möglichkeit hat sich zu wehren, wie soll das sonst irgendwer können?
July 16, 2025 at 11:20 AM
Es braucht in Deutschland Schutz für Frauen vor ekeligen Schmier und Diffarmierungskampagnen.
Wenn nicht einmal eine Juristin eine Möglichkeit hat sich zu wehren, wie soll das sonst irgendwer können?
Wenn nicht einmal eine Juristin eine Möglichkeit hat sich zu wehren, wie soll das sonst irgendwer können?
Main routes are established for the second level of #Odium. Even though there is a lot of stuff missing it is time to play test. And I hate it. Testing my own games is just a date with imposter syndrome and regretting what I did in the past.
#SoloDev
#GameDev
Found first nullptr in under 30 min #UE5
#SoloDev
#GameDev
Found first nullptr in under 30 min #UE5
July 16, 2025 at 4:25 AM
What ever I estimate, I should double it - #Odium d3f4c3r.itch.io/odium/devlog...
Still working hard on the second Level. #ADHD doesn't help a lot. Find a lot of rabbit holes to lose track.
2.5 out of 4 routes are now done. Takes waaaaay longer then anticipated.
#SoloDev
#GameDev
#UnrealEngine
Still working hard on the second Level. #ADHD doesn't help a lot. Find a lot of rabbit holes to lose track.
2.5 out of 4 routes are now done. Takes waaaaay longer then anticipated.
#SoloDev
#GameDev
#UnrealEngine
What ever I estimate, I should double it
“I built a maze and be done with it” only a maze felt way to easy to solve. So I implemented some riddles similar to the first level. this increased the work exponential. The open space of the For...
d3f4c3r.itch.io
July 12, 2025 at 6:06 PM
What ever I estimate, I should double it - #Odium d3f4c3r.itch.io/odium/devlog...
Still working hard on the second Level. #ADHD doesn't help a lot. Find a lot of rabbit holes to lose track.
2.5 out of 4 routes are now done. Takes waaaaay longer then anticipated.
#SoloDev
#GameDev
#UnrealEngine
Still working hard on the second Level. #ADHD doesn't help a lot. Find a lot of rabbit holes to lose track.
2.5 out of 4 routes are now done. Takes waaaaay longer then anticipated.
#SoloDev
#GameDev
#UnrealEngine
Reposted
I have signed the initiative Stop Destroying Videogames eci.ec.europa.eu/045/public .
Sign it and share it!
#stopkilinggames #webDev #indiegame #indiedev #web3 #buildinpublic #AI #gamedev
Sign it and share it!
#stopkilinggames #webDev #indiegame #indiedev #web3 #buildinpublic #AI #gamedev
European Citizens' Initiative
Give your support !
eci.ec.europa.eu
July 3, 2025 at 10:54 AM
I have signed the initiative Stop Destroying Videogames eci.ec.europa.eu/045/public .
Sign it and share it!
#stopkilinggames #webDev #indiegame #indiedev #web3 #buildinpublic #AI #gamedev
Sign it and share it!
#stopkilinggames #webDev #indiegame #indiedev #web3 #buildinpublic #AI #gamedev
Created my first animation in #UnrealEngine5
Nothing special, but I’m proud of it.
It also showed me, some errors in my #Metahuman
Somehow, the Mesh it is retargeted to is approx 10cm taller. Now it has a z-scale of 0.9 while the body 1.1 due to being a child.
#Gamedev
#IndiDev
Nothing special, but I’m proud of it.
It also showed me, some errors in my #Metahuman
Somehow, the Mesh it is retargeted to is approx 10cm taller. Now it has a z-scale of 0.9 while the body 1.1 due to being a child.
#Gamedev
#IndiDev
July 1, 2025 at 10:39 AM
Created my first animation in #UnrealEngine5
Nothing special, but I’m proud of it.
It also showed me, some errors in my #Metahuman
Somehow, the Mesh it is retargeted to is approx 10cm taller. Now it has a z-scale of 0.9 while the body 1.1 due to being a child.
#Gamedev
#IndiDev
Nothing special, but I’m proud of it.
It also showed me, some errors in my #Metahuman
Somehow, the Mesh it is retargeted to is approx 10cm taller. Now it has a z-scale of 0.9 while the body 1.1 due to being a child.
#Gamedev
#IndiDev
Reposted
This is the last month to sign the ECI "Stop Destroying Videogames" | heise online www.heise.de/en/news/Citi...
✒️You can sign the initiative here: citizens-initiative.europa.eu/initiatives/...
@stopkillinggames.bsky.social
✒️You can sign the initiative here: citizens-initiative.europa.eu/initiatives/...
@stopkillinggames.bsky.social
Citizens' initiative from "Stop Killing Games" threatens to fail
EU citizens only have until the end of July 2025 to sign a petition to ban the shutdown of games.
www.heise.de
July 1, 2025 at 9:06 AM
This is the last month to sign the ECI "Stop Destroying Videogames" | heise online www.heise.de/en/news/Citi...
✒️You can sign the initiative here: citizens-initiative.europa.eu/initiatives/...
@stopkillinggames.bsky.social
✒️You can sign the initiative here: citizens-initiative.europa.eu/initiatives/...
@stopkillinggames.bsky.social
Reposted
Passed 600k. Over 100k new signatures in less than a week. This is very much doable! Don't stop now! #StopKillingGames
eci.ec.europa.eu/045...
eci.ec.europa.eu/045...
European Citizens' Initiative
Give your support !
eci.ec.europa.eu
June 28, 2025 at 10:40 AM
Passed 600k. Over 100k new signatures in less than a week. This is very much doable! Don't stop now! #StopKillingGames
eci.ec.europa.eu/045...
eci.ec.europa.eu/045...
Again, dipped my feet into animations in #UnrealEngine5 same as the last times… I hate it. I learned so many different aspects of the engine, but animation is something which brings me to desperation.
June 28, 2025 at 1:22 PM
Again, dipped my feet into animations in #UnrealEngine5 same as the last times… I hate it. I learned so many different aspects of the engine, but animation is something which brings me to desperation.
Reposted
Not something we normally post about, but as game devs - we are all about people getting to preserve and play our games.
So please, if you're a EU or UK citizen, sign this petition. Otherwise signal boost it for your Europe friends.
www.stopkillinggames.com #gamedev #fangame #videogame
So please, if you're a EU or UK citizen, sign this petition. Otherwise signal boost it for your Europe friends.
www.stopkillinggames.com #gamedev #fangame #videogame
Stop Killing Games
www.stopkillinggames.com
June 28, 2025 at 10:13 AM
Not something we normally post about, but as game devs - we are all about people getting to preserve and play our games.
So please, if you're a EU or UK citizen, sign this petition. Otherwise signal boost it for your Europe friends.
www.stopkillinggames.com #gamedev #fangame #videogame
So please, if you're a EU or UK citizen, sign this petition. Otherwise signal boost it for your Europe friends.
www.stopkillinggames.com #gamedev #fangame #videogame