Phil, Origin of Chaos
@chaosorigin.bsky.social
61 followers 54 following 580 posts
He/Him - Game and stream enthusiast. Generally tired.
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Tried all the demos and left short impressions of them in the thread. (Top to bottom, left to right.)

... Might play a bit more E-Lich, Anthem #9, or Decktamer.
Unfortunately finished the Mosaic of the Strange demo in full.
Mood made me not want to sleep just yet.
Spent the time finding some demos to try, will try and add a thread talking about at least some of them again.
The Bestest Alchemist: Cute little match-3(ish?) puzzle game but your move isn't done until you let go of leftclick. Getting everything lined up and letting go to clear the whole board in one move feels wonderful, not sure how much more there is to the game though. Maybe I missed something...
Hunter's Moon - A Sovereign Syndicate Adventure: Slay The Spire-like with some Darkest Dungeon influence. Didn't give it too much time but it is neat and I think it is worth checking out at least.
Mosaic of the Strange: A murder mystery but you reveal clues by playing minesweeper? It's... oddly addicting. Wanted to give it a minute before I went to bed, played from 7AM to 8:30AM instead and finished the rest of the demo today.
Figure out the rules and enjoy the satisfaction.
Anthem #9: Bit of a weird roguelike deckbuilder. Pull gems, play gems in order to trigger your skills fitting the order of gems. One skill is Red-Blue, next skill is Blue-Green, you play Red-Blue-Green and trigger both. Manipulate required gems and create ridiculous combos. Very, very fun.
Fatal Claw: I only played a tiny bit last night, but it is most definitely inspired by Hollow Knight. The combat feedback isn't quite as nice but it's got a cute art style and clearly sets on building a world with its characters.
House of Decay: Very interesting 3D platformer. The combat aspect is simple but I jumped my way through some fun areas, especially with the railgrind ability. Kinda curious what the final version of this looks like.
... I shouldn't try nonogram games early in the morning.
It is 8:30AM now. =_=
Reposted by Phil, Origin of Chaos
Live with Day 3 of Pokemon Legends ZA BUT! We are starting with my shift on the @charityraidtrain.bsky.social!
We've got 4 hours of shiny hunting and raising money for the Palestine Children's Relief Fund! Let's help these kids, they need it!
twitch.tv/stellakosmistr
#VTuber #Pokemon #Charity
I uh... forgot to share stream. For the game finale. =_=

Digimon Story: Time Stranger is an insanely good JRPG. I love a good creature collector and it gave me the same joy that Dragon Quest Monsters: The Dark Prince did.

-Might- go back for some postgame challenge some time...
a cartoon of a boy standing next to a dinosaur
ALT: a cartoon of a boy standing next to a dinosaur
media.tenor.com
The mythical sz. Language continues to be very, very weird.
Homura Hime: A lot of the art and presentation makes me think of CyberConnect2 games but the combat is kinda NieR Automata. Very interesting vibe to it all, wonderfully anime, got several skills with a per-hit reduced cooldown and a parry system. Definitely worth having a look at.
Spark Ignites: The game looks Octopath Traveler-inspired, the main reason I wanted to try it. Unfortunately it didn't really change the language to english when I set itto that and once again I cannot read chinese, so I can only look at the cool graphics on the Steam page. Hope that gets fixed.
Effulgence: I expected a more colorful SanctuaryRPG and technically that is not wrong, but the animation work with ASCII art is insane. Only played a tiny bit (trouble focusing on it today) but this is damn well done. Even got a bit of accessability going! Try out the demo, keep an eye on it.
GODBREAKERS: Third person action roguelike, postapocalyptic sci-fi. Only finished the first area, the game feels quite fun and seeing how it has co-op I think it could be even more fun with friends. Not super complex combat from what I played but fun is fun.
Currently having dinner, will stream more Digimon Story: Time Stranger later. We may just finish the game tonight...
I really oughta go sleep. Got caught up with the demos cause I don't wanna feel like I gotta speedrun some of them on the weekend, and some of htem have been insanely fun for me.
Still got a couple of great looking ones ahead of me over the weekend, looking forward to it.
Escape from Ever After: I am seriously happy to see more Paper Mario-inspired games, following more along the lines of The Thousand Year Door. Technology allowing to travel into and out of storybooks, and storybook characters working for the company behind it. Try the demo. Enjoy the setting.
Hell Maiden: Another Survivors-like with beautiful pixel art. On level you draw cards to attach to your weapons (up to 3) to buff them, can be moved around whenever you level.
Oh, and it is La Divina Commedia, or rather its inferno - but yuri.
Paging @itemfinder.bsky.social .
Unfortunately I don't really know the full name of this, and unfortunately the game has english subtitles for the story bits but everything else is in chinese. Too bad, the screenshots look really neat.
Cursemark: Pixel art isometric action roguelike, all of that is something I love to see. The game has some really cool visuals, but the first impression is so-so. Finding runes in a run to alter your skills is great, but I'm not sure the combat clicks for me in its current state. Try it yourself.
Merge Match March: I honestly don't quite know what the goal is besides the match-3ing, but that is very fun to me. Match weapons (or shields) to form respective units, do same with units to upgrade. I guess I was doing well? Could definitely improve on the UI but otherwise neat.
Stabjack: Playing Black Jack against demons with your wife knife? Works weirdly well. Also, really cool art style and animations, this tickles my brain in some wonderful ways.