Carrie Sloane
carriesloane.bsky.social
Carrie Sloane
@carriesloane.bsky.social
570 followers 590 following 350 posts
Senior 3D Artist at Niantic 2D/3D art, sewing, cats, gay stuff 🌱🌈✨🇦🇲 she/her
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Reposted by Carrie Sloane
Random game dev tooling tip:
Give the team easy avenues to get from [player-facing name] to [file for that thing] in your editors

Often you only know the player-facing name!
I do this with cool old things too, for example I had to get this the other day because it’s Just Good (I do not have a diesel car)
Reposted by Carrie Sloane
Skeleton! playing around with a retro gameboy DMG vibe

#blender #blender3d #b3d #pixel #retrogaming
Idk but we’re in Scene 04(???)
My keyboard doesn’t have that one for Some Reason
Reposted by Carrie Sloane
hi #PortfolioDay ! it's been a while since i posted anything on here 👉👈 so let me re-introduce myself! my name's sophie and i do stylized environments and props for games! 🎮
Reposted by Carrie Sloane
Hello #PortfolioDay! I'm a technical artist currently looking for work.

I am experienced with:

✨Shaders (Unreal / HLSL)
💥 VFX (Niagara)
💾 Optimisation
🛠️ Tooling (Blueprints and a little Python 🐍)

Currently learning Houdini and aiming to update my portfolio, but here's some of my current work 🌟
Wow that is such a good sweater!!
Interesting! I feel like that is slightly better, but I'd still assume that does something a little different than this. Words are weird
Oh for sure, I use them for different stuff all the time. Just think the "poke faces" name feels weird!
and by "does the same thing" I mean that the triangle fan fill option would get the same result as on the right. Wish I could edit stuff here.
I guess I should clarify, this is what "poke faces" does! left is default cylinder (with N-gon fill; triangle fan does the same thing); right is with the middle N-gon selected and "poke face" done on it.

(... maybe this is why it's always confused me, like why isn't it just called "triangle fan"?)
do any other #blender users constantly forget what "poke faces" does? For me this name is for some reason kinda unintuitive; I feel like it's gonna do something more like what "push/pull" does for vertices
I like how Fallout 4 did this, i.e. gameranx.com/features/id/...

because it's just a big list (I agree that LLMs are probs not needed for this) AND the list thematically matches the setting, so if you also leaned into that and named your character appropriately, your name will be said!
Fallout 4: List of Names Codsworth Says - Gameranx
Here's the full list of all the names Codsworth can speak.
gameranx.com
Reposted by Carrie Sloane
The best games are made by centering the humans making them
What's your number one personal game design principle? And even better - does it have a cool name?
Reposted by Carrie Sloane
😍
"Return of the Obra Dinn" is seven years old this week.

For this not-particularly-special anniversary, here's a re-cammed and narrated timelapse of (nearly) all character creation, object modeling, scene posing, and general 3D work for Obra Dinn from 2015 to 2018:

youtu.be/90vqCKEEj3s
Return of the Obra Dinn - Narrated Modeling Mega Timelapse
YouTube video by Lucas Pope
youtu.be
I have to say I google image searched this and none of these were like, what I was picturing at all. We must go weirder
ALSO I am very excited about this piece and to show yall, so keeping some of it a little more under wraps hence the blurriness
so I'm working on a new portfolio render of some cool outfits I made for an abandoned game jam -- this person was wearing lil birkenstocks and they're so cute, but I just had the idea maybe they should be wearing crocs and now I can't get it out of my head, so...

birkenstocks or crocs?