Antoine Beyeler
@bylr.info
Software Engineer at rerun.io, #rustlang 🦀 and #python 🐍, #penplotter enthusiast and OSS dev
https://bylr.info
https://github.com/abey79
https://bylr.info
https://github.com/abey79
vpype 1.15.0 released! 🎉
August 4, 2025 at 10:45 AM
vpype 1.15.0 released! 🎉
Reposted by Antoine Beyeler
Organizing a rust meetup in hannover! www.meetup.com/de-DE/rust-h...
Rust Meetup, Di., 24. Juni 2025, 19:00 | Meetup
Let's meet at the [Waterloo Biergarten](https://maps.app.goo.gl/XnZKm6QcFm53AknGA) for the first Rust meetup in Hannover!
Everyone is welcome, we'll talk about the languag
www.meetup.com
June 13, 2025 at 7:47 PM
Organizing a rust meetup in hannover! www.meetup.com/de-DE/rust-h...
Reposted by Antoine Beyeler
1/ We just raised $17M to build the multimodal data stack for Physical AI! 🚀
Lead: pointnine.com
With: costanoa.vc, Sunflower Capital,
@seedcamp.com
Angels including: @rauchg.blue, Eric Jang, Oliver Cameron, @wesmckinney.com , Nicolas Dessaigne, Arnav Bimbhet
Thesis: rerun.io/blog/physica...
Lead: pointnine.com
With: costanoa.vc, Sunflower Capital,
@seedcamp.com
Angels including: @rauchg.blue, Eric Jang, Oliver Cameron, @wesmckinney.com , Nicolas Dessaigne, Arnav Bimbhet
Thesis: rerun.io/blog/physica...
March 20, 2025 at 6:13 PM
1/ We just raised $17M to build the multimodal data stack for Physical AI! 🚀
Lead: pointnine.com
With: costanoa.vc, Sunflower Capital,
@seedcamp.com
Angels including: @rauchg.blue, Eric Jang, Oliver Cameron, @wesmckinney.com , Nicolas Dessaigne, Arnav Bimbhet
Thesis: rerun.io/blog/physica...
Lead: pointnine.com
With: costanoa.vc, Sunflower Capital,
@seedcamp.com
Angels including: @rauchg.blue, Eric Jang, Oliver Cameron, @wesmckinney.com , Nicolas Dessaigne, Arnav Bimbhet
Thesis: rerun.io/blog/physica...
Reposted by Antoine Beyeler
Finally finished porting mast3r-slam to @rerun.io and adding a @gradio-hf.bsky.social interface. Really cool to see it running on any video I throw at it, I've included the code at the end
March 7, 2025 at 9:52 PM
Finally finished porting mast3r-slam to @rerun.io and adding a @gradio-hf.bsky.social interface. Really cool to see it running on any video I throw at it, I've included the code at the end
Reposted by Antoine Beyeler
On a pretty depressing day, I got a little cheer with a #ptpx postcard from @bylr.info - including information on how it was programmed, and links to GitHub.
February 14, 2025 at 6:14 AM
On a pretty depressing day, I got a little cheer with a #ptpx postcard from @bylr.info - including information on how it was programmed, and links to GitHub.
I went all in with that particular feature, and I'm pretty happy with how it turned out. Thanks to my colleagues @ernerfeldt.bsky.social and @wumpf.bsky.social for helping/pushing me 🙏🏻
Of course, the hardest part was producing that video at the end... 😬
Of course, the hardest part was producing that video at the end... 😬
Rerun 0.22 is out! 🔎🟡🔜🔵
The release brings long-requested entity filtering for finding data faster in the Viewer, significantly simplified APIs for partial & columnar updates, and many other enhancements.
vimeo.com/1054160833
The release brings long-requested entity filtering for finding data faster in the Viewer, significantly simplified APIs for partial & columnar updates, and many other enhancements.
vimeo.com/1054160833
Rerun 0.22: entity filtering
This is "Rerun 0.22: entity filtering" by Nikolaus West on Vimeo, the home for high quality videos and the people who love them.
vimeo.com
February 7, 2025 at 10:31 AM
I went all in with that particular feature, and I'm pretty happy with how it turned out. Thanks to my colleagues @ernerfeldt.bsky.social and @wumpf.bsky.social for helping/pushing me 🙏🏻
Of course, the hardest part was producing that video at the end... 😬
Of course, the hardest part was producing that video at the end... 😬
Reposted by Antoine Beyeler
Introducing egui 0.30!
This adds `egui::Scene`: a pannable, zoomable container for other UI elements.
This release also makes frames and corner radius more in line with how CSS and Figma works.
We’ve also improved the crispness of the rendering, and a lot more!
This adds `egui::Scene`: a pannable, zoomable container for other UI elements.
This release also makes frames and corner radius more in line with how CSS and Figma works.
We’ve also improved the crispness of the rendering, and a lot more!
February 4, 2025 at 4:17 PM
Introducing egui 0.30!
This adds `egui::Scene`: a pannable, zoomable container for other UI elements.
This release also makes frames and corner radius more in line with how CSS and Figma works.
We’ve also improved the crispness of the rendering, and a lot more!
This adds `egui::Scene`: a pannable, zoomable container for other UI elements.
This release also makes frames and corner radius more in line with how CSS and Figma works.
We’ve also improved the crispness of the rendering, and a lot more!
Reposted by Antoine Beyeler
Recently, I've been playing with my iPhone ToF sensor, but the problem has always been the abysmal resolution (256x192). The team behind DepthAnything released PromptDepthAnything that fixes this. Using @rerun.io to visualize. Links at the end of the thread
February 3, 2025 at 1:18 PM
Recently, I've been playing with my iPhone ToF sensor, but the problem has always been the abysmal resolution (256x192). The team behind DepthAnything released PromptDepthAnything that fixes this. Using @rerun.io to visualize. Links at the end of the thread
This champ of an unprotected, generic-brand, yet uniquely pen-plotted postcard is going half of the world your way @timclicks.dev—for science! May it wear elegantly… 😅
This being #ptpx, a bunch more are leaving today for the Netherlands, France, Germany, and the US.
#penplotter
This being #ptpx, a bunch more are leaving today for the Netherlands, France, Germany, and the US.
#penplotter
January 27, 2025 at 8:22 AM
This champ of an unprotected, generic-brand, yet uniquely pen-plotted postcard is going half of the world your way @timclicks.dev—for science! May it wear elegantly… 😅
This being #ptpx, a bunch more are leaving today for the Netherlands, France, Germany, and the US.
#penplotter
This being #ptpx, a bunch more are leaving today for the Netherlands, France, Germany, and the US.
#penplotter
Also, entity filtering in the UI is coming 🎉
January 21, 2025 at 10:10 AM
Also, entity filtering in the UI is coming 🎉
Just published my first piece on generative art and pen plotting 👇
penplotter.art/plot-1-learn...
#genart #penplot
penplotter.art/plot-1-learn...
#genart #penplot
Plot #1: Learning Hexagons
As a software engineer that builds web applications, it took me some time to wrap my head around how generative art is rendered. Web browsers use a box model for positioning, which means everything is...
penplotter.art
January 3, 2025 at 4:57 PM
First couple of #ptpx cards arrived, by @jcammarata.bsky.social and Adam Demuri 😍
Love the Fabienne Verdier vibes with the latter: fabienneverdier.com/db/painting/...
Love the Fabienne Verdier vibes with the latter: fabienneverdier.com/db/painting/...
December 27, 2024 at 9:53 AM
First couple of #ptpx cards arrived, by @jcammarata.bsky.social and Adam Demuri 😍
Love the Fabienne Verdier vibes with the latter: fabienneverdier.com/db/painting/...
Love the Fabienne Verdier vibes with the latter: fabienneverdier.com/db/painting/...
Awesome plots made with vpype-pixelart 🤩
As a Christmas gift for an obsessed friend, I plotted the Caves of Qud world map on my Axidraw.
Thanks to @unormal.bsky.social and @jfg.land and everyone else involved for an amazing game!
Thanks to @unormal.bsky.social and @jfg.land and everyone else involved for an amazing game!
December 19, 2024 at 7:01 AM
Awesome plots made with vpype-pixelart 🤩
Reposted by Antoine Beyeler
Reposted by Antoine Beyeler
This release we tried something new and put explainer videos into the release notes
Whatcouldpossiblygowrong releasing a week before the holidays 😅
github.com/rerun-io/rer...
Whatcouldpossiblygowrong releasing a week before the holidays 😅
github.com/rerun-io/rer...
December 18, 2024 at 5:13 PM
This release we tried something new and put explainer videos into the release notes
Whatcouldpossiblygowrong releasing a week before the holidays 😅
github.com/rerun-io/rer...
Whatcouldpossiblygowrong releasing a week before the holidays 😅
github.com/rerun-io/rer...
Reposted by Antoine Beyeler
For those that don't know, for five years now I've organized an annual international Secret Santa-style exchange for pen-plotted postcards.
I'm going to make this a thread of postcards for the exchange that I find on here!
bsky.app/profile/tiag...
I'm going to make this a thread of postcards for the exchange that I find on here!
bsky.app/profile/tiag...
Just got the mail address of the 8 lucky plotters that will receive my #pptx postcards! Thank you @paulbutler.org for organizing this!
These were from last year (mine is the one on the top right of the photo). #penplotter
These were from last year (mine is the one on the top right of the photo). #penplotter
December 12, 2024 at 11:28 PM
For those that don't know, for five years now I've organized an annual international Secret Santa-style exchange for pen-plotted postcards.
I'm going to make this a thread of postcards for the exchange that I find on here!
bsky.app/profile/tiag...
I'm going to make this a thread of postcards for the exchange that I find on here!
bsky.app/profile/tiag...
Reposted by Antoine Beyeler
Textual 1.0 has been released. 🥳
Three years in the making. A TUI framework that is bigger than the terminal.
To celebrate, I want to give away some trade secrets. Because I am appalling at keeping secrets.
Tell me what you think of the diagrams...
textual.textualize.io/blog/2024/12...
Three years in the making. A TUI framework that is bigger than the terminal.
To celebrate, I want to give away some trade secrets. Because I am appalling at keeping secrets.
Tell me what you think of the diagrams...
textual.textualize.io/blog/2024/12...
Textual - Algorithms for high performance terminal apps
Textual is a TUI framework for Python, inspired by modern web development.
textual.textualize.io
December 12, 2024 at 3:27 PM
Textual 1.0 has been released. 🥳
Three years in the making. A TUI framework that is bigger than the terminal.
To celebrate, I want to give away some trade secrets. Because I am appalling at keeping secrets.
Tell me what you think of the diagrams...
textual.textualize.io/blog/2024/12...
Three years in the making. A TUI framework that is bigger than the terminal.
To celebrate, I want to give away some trade secrets. Because I am appalling at keeping secrets.
Tell me what you think of the diagrams...
textual.textualize.io/blog/2024/12...
Reposted by Antoine Beyeler
First check...
Wow, vpype has made SVG optimization so much easier!
Really appreciate this awesome tool! @bylr.info
#penplotter
Wow, vpype has made SVG optimization so much easier!
Really appreciate this awesome tool! @bylr.info
#penplotter
December 9, 2024 at 1:29 PM
First check...
Wow, vpype has made SVG optimization so much easier!
Really appreciate this awesome tool! @bylr.info
#penplotter
Wow, vpype has made SVG optimization so much easier!
Really appreciate this awesome tool! @bylr.info
#penplotter
Reposted by Antoine Beyeler
We implemented undo in @rerun.io by storing the viewer state in the same type of in-memory database we use for the recorded data. Have a look (sound on!)
December 2, 2024 at 3:51 PM
We implemented undo in @rerun.io by storing the viewer state in the same type of in-memory database we use for the recorded data. Have a look (sound on!)
Awesome work by my colleague @wumpf.bsky.social
November 28, 2024 at 11:24 AM
Awesome work by my colleague @wumpf.bsky.social
Reposted by Antoine Beyeler
Once a quarter, we get the entire Rerun team together.
We spent a cold week in Stockholm planning our 2025. Our remote model gives us access to an incredible global talent pool, but these in-person meetups are the secret ingredient that helps us align, solve problems, and load up on energy!
We spent a cold week in Stockholm planning our 2025. Our remote model gives us access to an incredible global talent pool, but these in-person meetups are the secret ingredient that helps us align, solve problems, and load up on energy!
November 22, 2024 at 3:25 PM
Once a quarter, we get the entire Rerun team together.
We spent a cold week in Stockholm planning our 2025. Our remote model gives us access to an incredible global talent pool, but these in-person meetups are the secret ingredient that helps us align, solve problems, and load up on energy!
We spent a cold week in Stockholm planning our 2025. Our remote model gives us access to an incredible global talent pool, but these in-person meetups are the secret ingredient that helps us align, solve problems, and load up on energy!