Antoine Beyeler
bylr.info
Antoine Beyeler
@bylr.info
Software Engineer at rerun.io, #rustlang 🦀 and #python 🐍, #penplotter enthusiast and OSS dev

https://bylr.info
https://github.com/abey79
vpype 1.15.0 released! 🎉
August 4, 2025 at 10:45 AM
Reposted by Antoine Beyeler
1/ We just raised $17M to build the multimodal data stack for Physical AI! 🚀

Lead: pointnine.com
With: costanoa.vc, Sunflower Capital,
@seedcamp.com
Angels including: @rauchg.blue, Eric Jang, Oliver Cameron, @wesmckinney.com , Nicolas Dessaigne, Arnav Bimbhet

Thesis: rerun.io/blog/physica...
March 20, 2025 at 6:13 PM
Reposted by Antoine Beyeler
Finally finished porting mast3r-slam to @rerun.io and adding a @gradio-hf.bsky.social interface. Really cool to see it running on any video I throw at it, I've included the code at the end
March 7, 2025 at 9:52 PM
Reposted by Antoine Beyeler
On a pretty depressing day, I got a little cheer with a #ptpx postcard from @bylr.info - including information on how it was programmed, and links to GitHub.
February 14, 2025 at 6:14 AM
I went all in with that particular feature, and I'm pretty happy with how it turned out. Thanks to my colleagues @ernerfeldt.bsky.social and @wumpf.bsky.social for helping/pushing me 🙏🏻

Of course, the hardest part was producing that video at the end... 😬
rerun.io Rerun @rerun.io · Feb 6
Rerun 0.22 is out! 🔎🟡🔜🔵

The release brings long-requested entity filtering for finding data faster in the Viewer, significantly simplified APIs for partial & columnar updates, and many other enhancements.

vimeo.com/1054160833
Rerun 0.22: entity filtering
This is "Rerun 0.22: entity filtering" by Nikolaus West on Vimeo, the home for high quality videos and the people who love them.
vimeo.com
February 7, 2025 at 10:31 AM
Reposted by Antoine Beyeler
Introducing egui 0.30!

This adds `egui::Scene`: a pannable, zoomable container for other UI elements.

This release also makes frames and corner radius more in line with how CSS and Figma works.

We’ve also improved the crispness of the rendering, and a lot more!
February 4, 2025 at 4:17 PM
Reposted by Antoine Beyeler
Recently, I've been playing with my iPhone ToF sensor, but the problem has always been the abysmal resolution (256x192). The team behind DepthAnything released PromptDepthAnything that fixes this. Using @rerun.io to visualize. Links at the end of the thread
February 3, 2025 at 1:18 PM
This champ of an unprotected, generic-brand, yet uniquely pen-plotted postcard is going half of the world your way @timclicks.dev—for science! May it wear elegantly… 😅

This being #ptpx, a bunch more are leaving today for the Netherlands, France, Germany, and the US.

#penplotter
January 27, 2025 at 8:22 AM
Also, entity filtering in the UI is coming 🎉
Using egui_kittest for screenshot tests is an absolute game changer

docs.rs/egui_kittest/
January 21, 2025 at 10:10 AM
Great post on using #vsketch for #penplotter art.

Thanks for the kind words about #vsketch ☺️
January 3, 2025 at 4:57 PM
First couple of #ptpx cards arrived, by @jcammarata.bsky.social and Adam Demuri 😍

Love the Fabienne Verdier vibes with the latter: fabienneverdier.com/db/painting/...
December 27, 2024 at 9:53 AM
Awesome plots made with vpype-pixelart 🤩
As a Christmas gift for an obsessed friend, I plotted the Caves of Qud world map on my Axidraw.

Thanks to @unormal.bsky.social and @jfg.land and everyone else involved for an amazing game!
December 19, 2024 at 7:01 AM
Reposted by Antoine Beyeler
Rerun 0.21 is out!

With it we’re introducing graphs in Rerun
www.youtube.com/watch?v=071S...
New Graph View in Rerun 0.21
YouTube video by Rerun
www.youtube.com
December 18, 2024 at 5:10 PM
Reposted by Antoine Beyeler
This release we tried something new and put explainer videos into the release notes

Whatcouldpossiblygowrong releasing a week before the holidays 😅

github.com/rerun-io/rer...
December 18, 2024 at 5:13 PM
Reposted by Antoine Beyeler
For those that don't know, for five years now I've organized an annual international Secret Santa-style exchange for pen-plotted postcards.

I'm going to make this a thread of postcards for the exchange that I find on here!

bsky.app/profile/tiag...
Just got the mail address of the 8 lucky plotters that will receive my #pptx postcards! Thank you @paulbutler.org for organizing this!

These were from last year (mine is the one on the top right of the photo). #penplotter
December 12, 2024 at 11:28 PM
Reposted by Antoine Beyeler
Textual 1.0 has been released. 🥳

Three years in the making. A TUI framework that is bigger than the terminal.

To celebrate, I want to give away some trade secrets. Because I am appalling at keeping secrets.

Tell me what you think of the diagrams...

textual.textualize.io/blog/2024/12...
Textual - Algorithms for high performance terminal apps
Textual is a TUI framework for Python, inspired by modern web development.
textual.textualize.io
December 12, 2024 at 3:27 PM
Reposted by Antoine Beyeler
We're #hiring for another super fun role: a #Robotics #ML Engineer!

1/4
December 11, 2024 at 9:17 AM
Reposted by Antoine Beyeler
First check...

Wow, vpype has made SVG optimization so much easier!
Really appreciate this awesome tool! @bylr.info
#penplotter
December 9, 2024 at 1:29 PM
Reposted by Antoine Beyeler
Sneak peak: we're working on graphs in Rerun 👀
December 5, 2024 at 2:59 PM
Looking for new colleagues!

rerun.io/careers
rerun.io
December 3, 2024 at 9:54 AM
Reposted by Antoine Beyeler
We implemented undo in @rerun.io by storing the viewer state in the same type of in-memory database we use for the recorded data. Have a look (sound on!)
December 2, 2024 at 3:51 PM
Awesome work by my colleague @wumpf.bsky.social
rerun.io Rerun @rerun.io · Nov 28
World grid for our 3D views is coming along nicely!
November 28, 2024 at 11:24 AM
Reposted by Antoine Beyeler
Once a quarter, we get the entire Rerun team together.

We spent a cold week in Stockholm planning our 2025. Our remote model gives us access to an incredible global talent pool, but these in-person meetups are the secret ingredient that helps us align, solve problems, and load up on energy!
November 22, 2024 at 3:25 PM
Reposted by Antoine Beyeler
👋
November 22, 2024 at 1:32 PM