Bruoche
bruoche.bsky.social
Bruoche
@bruoche.bsky.social
47 followers 19 following 120 posts
(She/her) Artist and gamedev Other socials : Instagram : https://www.instagram.com/bruoche_/ Tumblr : https://www.tumblr.com/blog/bruoche My games : https://bruoche.itch.io/
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The full album video for Ruby Dungeon's OST is out!
It's been a ton of fun to work on that project the past few weeks, and I'm really proud of the result.

Hope y'all will enjoy it too!

#art #artist #music #ost #album #indiedev #rpg #roguelike #dungeon #medieval #fantasy #8bit
8-Bit Beats To Kill Goblins And Chill (Ruby Dungeon OST - Full Album)
YouTube video by Bruoche
www.youtube.com
The initial sketches I made for the design and concept of our #GMTKjam protagonist vs end design.

I pitched the character as a timid historian in contrast to usual intrepid adventurer like Indiana Jones.

'Initially got inspired by Tintin for the design, but ended up choosing to make 'em fem.
The initial concept art I made for Tracking Rubies during this year's #GMTKjam.

I used it as reference for the color palette of all assets made after, and stuck very closely to the vision here for the end product.

#art #artist #conceptart #gamedev
Happy birthday!!!
'Wanted to give a quick little update on Ruby Dungeon's developpement.

I've made great progress with a few areas and fun stuff for it, but won't spoil surprises just for marketing.

One change I can talk about tho, is a rework of the inventory system, making it much more legible

#devlog #indiedev
The new Ruby Dungeon update is here, and you can now talk with the merchant!

Really proud of how that system work, and now offering over 50 different dialogs for y'all to find while doing your errands!

#update #indiegame #indiedev #rpg #roguelike #gaming #fantasy #medieval
Don't hesitate to ask if anybody have any question, the character limit made it hard to explain everything well in those posts alone.
Spells only use three glyphs to be written, "╭" ("0"), "ʌ" ("1") and "ᴎ" (";").

Spaces, indentation and parenthesis can be added for readability. "╰" can be placed to signify the begining of a spell too, so indentations are more logical.

A more detailed version of the graph :
The Finite State Automata defining spell syntax in my magic system.

This automaton is nearly deterministic, with the exception of the validating "root" state.

#sigil #pentacle #spellbook #spell #spellwork #sorcery #magic #magicsystem #grimoire #worldbuilding
The final spell of my spellbook, and only advanced spell, Stone Wall!

#sigil #pentacle #spellbook #spell #spellwork #sorcery #magic #magicsystem #grimoire #worldbuilding
The ninth spell and last intermediate spell in my spellbook, Ice Bridge!

#sigil #pentacle #spellbook #spell #spellwork #sorcery #magic #magicsystem #grimoire #worldbuilding
First intermediate spell, and fifth spell of the spellbook, Explosion!

#sigil #pentacle #spellbook #spell #spellwork #sorcery #magic #magicsystem #grimoire #worldbuilding
First spell of my spellbook, fireball!

One of the four basic spells.

#sigil #pentacle #spellbook #spell #spellwork #sorcery #magic #magicsystem #grimoire #fantasy
Just finished working on my first small spellbook for the magic system I made!

'Will be releasing each page for the 10 spells I made one by one next week.

#fantasy #spell #spellbook #grimoire #magic #sorcery #mage #magicsystem #worldbuilding
Started to work on a custom font to write spells in the magic system I've been developping for a hot while, hoping to make a nice spellbook-style presentation of all the spells I've been developping so far.

Really liking how it's slowly turning out.

#magic #spell #spellbook #magicsystem
The dialog system for my game is nearly done, can't wait to share it with y'all in the following weeks!

#gamedev #update #indiegame #indiedev #gaming #rpg #roguelike #retro #medieval #fantasy