〽️ɪɢᴜᴇʟ
banner
bitbra.in
〽️ɪɢᴜᴇʟ
@bitbra.in
Techlead & Youtuber, building a Dwarven mining RPG with Godot 👇 youtube.com/@bitbraindev 💎⛏️

🌲nemophelist
🎨pixelartist
🤖godot evangelist
🐈cat dad

🐘 mastodon: https://mastodon.gamedev.place/@bitbraindev

🇩🇪🇬🇧🇪🇺
Pinned
Hey 👋 my name is Miguel aka bitbrain and I build an untitled RPG in #GodotEngine

Some opensource projects I am maintaining:

🐝 Behaviour tree AI:
github.com/bitbrain/bee...

🎁 General purpose RPG Data Management:
github.com/bitbrain/pan...

🎮 Gamejam Kickstart Template: github.com/bitbrain/god...
November 29, 2025 at 8:37 PM
Reposted by 〽️ɪɢᴜᴇʟ
Loading [1K likes] on [Bsky's biggest #godot feed]:
> 92% complete...
🟩🟩🟩🟩🟩🟩🟩🟩🟩⬜️
bsky.app/profile/did:...
November 28, 2025 at 10:34 PM
Reposted by 〽️ɪɢᴜᴇʟ
Some more cheeky #GodotEngine 'watch-dev'.

On the one hand, was an interesting challenge thinking of a game that made sense on the form factor. Only radial game I could think of was old school Tempest.

On the other, these devices clearly aren't made for it. I rinsed the battery in no time!
November 29, 2025 at 1:07 PM
A tool to learn about how the Linux kernel works internally: https://reverser.dev/linux-kernel-explorer

We definitely need something like this exactly but for #GodotEngine core.

It could attract a ton of new maintainers to the project.
Linux Kernel Explorer | reverser.dev
Interactive Linux kernel source code browser with guided learning paths.
reverser.dev
November 27, 2025 at 5:25 PM
Is there an Aseprite plugin that allows you to embed other .aseprite files as a read-only layer? This would be super useful for scene composition and reusing sprites + animations across different projects.
November 27, 2025 at 3:07 PM
Reposted by 〽️ɪɢᴜᴇʟ
In other words:
November 27, 2025 at 12:34 PM
Reposted by 〽️ɪɢᴜᴇʟ
I graphed the popularity of #Unity, #Unreal, #Godot and other popular game engines for Steam releases the past 10 years, based on data from SteamDB. Conclusion: Godot is growing fast. #gamedev
November 27, 2025 at 12:04 PM
The latest Pluribus episode was a 10/10 for me.
November 26, 2025 at 11:31 PM
Mario Cart 🚗🍌

#pixelart #pixel_dailies
November 26, 2025 at 8:43 PM
Doing #pixelart again! Today the theme is #cart so will first browse lospec to find a nice palette and then do a full art piece from start to finish.

https://www.twitch.tv/bitbrain_
bitbrain_ - Twitch
Exploring lospec + pixel_dailies #pixelart palettes
www.twitch.tv
November 26, 2025 at 7:19 PM
Deadlock, visualised.
November 26, 2025 at 3:19 PM
Reposted by 〽️ɪɢᴜᴇʟ
Drew a skull and a color alternative #pixelart
November 25, 2025 at 9:56 PM
Reposted by 〽️ɪɢᴜᴇʟ
A small sampling of some card art sprites from Cross Blitz.
November 25, 2025 at 3:45 PM
November 25, 2025 at 5:37 PM
Reposted by 〽️ɪɢᴜᴇʟ
3 years ago I made a subreddit for my game but accidentally lost access. Now /r/DigDigBoom is back!

www.reddit.com/r/DigDigBoom/
November 25, 2025 at 1:36 PM
Such a good video on immersion: https://youtu.be/n4f12cYMrnE
- YouTube
Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.
youtu.be
November 25, 2025 at 2:49 PM
Reposted by 〽️ɪɢᴜᴇʟ
Trying out a new user interface which feels a lot more readable at a glance, and its always nice when the first colors you pick end up being pretty ✨
November 21, 2025 at 1:07 AM
Reposted by 〽️ɪɢᴜᴇʟ
Crocs has teamed up with Xbox to release a pair of shoes designed to look like Xbox controllers.

www.videogameschronicle.com/news/these-n...
These new officially licensed Crocs are designed to look like an Xbox controller, buttons and all | VGC
The Xbox Classic Clog collaboration launches today…
www.videogameschronicle.com
November 25, 2025 at 10:39 AM
Debugging GDExtension in Visual Studio feels like:

https://www.youtube.com/watch?v=SqayDnQ2wmw

#GodotEngine #Godot
- YouTube
Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.
www.youtube.com
November 25, 2025 at 10:55 AM
Reposted by 〽️ɪɢᴜᴇʟ
🤓 My last cryptic post? I just figured out a way to create and run GLOBAL editor and project manager PLUGINS in #Godot!

Limitations apply, but for editor and PM enhancements it's perfectly workable. This is mostly a proof-of-concept, but may grow into something, if there is any interest 👀

Links 👇
November 24, 2025 at 6:05 PM
Reposted by 〽️ɪɢᴜᴇʟ
Forget calling in sick. As an artist, we should be allowed to call in creative.

Sorry boss. Can't come in today. The muse has called me and I must listen.
November 24, 2025 at 8:16 PM