Here's a set of Destiny 2 weapons I designed the sounds for from the recent Vesper’s Host youtu.be/KGwOXpARi4o?...
#gameaudio #sounddesign
www.youtube.com/watch?v=r8wl...
#gameaudio #sounddesign
www.youtube.com/watch?v=r8wl...
#gameaudio #sounddesign
Curious if other people are doing something similar or smarter? #gamedev #gameaudio
Curious if other people are doing something similar or smarter? #gamedev #gameaudio
That was the case for one of my favorite weapon mods in Men in Black - the shotgun shield
Shoutout to Aaran Burnett and @raulpla.bsky.social for making the shield look great!
#gameaudio #sounddesign
That was the case for one of my favorite weapon mods in Men in Black - the shotgun shield
Shoutout to Aaran Burnett and @raulpla.bsky.social for making the shield look great!
#gameaudio #sounddesign
Shoutout @idosounddesign.bsky.social for the initial idea behind the validation script!
Shoutout @idosounddesign.bsky.social for the initial idea behind the validation script!
I hope we’ll see more knowledge sharing around FMOD scripting, and that FMOD will publish more resources.
I hope we’ll see more knowledge sharing around FMOD scripting, and that FMOD will publish more resources.
- Automatic add/remove of occlusion user property based on master track automation
- Automatically color children from parent
- VO name comparison between FMOD and the spreadsheet used in-engine
- Automatic add/remove of occlusion user property based on master track automation
- Automatically color children from parent
- VO name comparison between FMOD and the spreadsheet used in-engine
The four scripts covered in the video:
The four scripts covered in the video:
While working on the game, I ended up writing a handful of FMOD editor scripts that saved a lot of time.
#gameaudio #gamedev
While working on the game, I ended up writing a handful of FMOD editor scripts that saved a lot of time.
#gameaudio #gamedev