Asterion Del Toro
@asteriondeltoro.bsky.social
87 followers 120 following 1.4K posts
Porn geek, gamer, YouTube enthusiast and all-around good egg. Been on the 'net since the days of Usenet, still haven't seen it all.
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True story: I was playing a solodev game recently and internally whining about bugs that make the sound cut in and out constantly. Long story short, it turns out my earbuds were broken. 😅
Fine adventurer's cuisine. (Of Quease-ine, perhaps...) #TowardDawn #jrpg #indiegames
This early boss wasn't too hard, but served as a good test for whether you're getting the combat system, which is a bit complex. It's driven by skill synergies and exploiting statuses. #TowardDawn #jrpg #indiegames
I started FGO and I'm in a a huge facility called Chaldea that is for preserving humanity. I met with a squirrel-like creature (?) named Fou and his owner Mash. Lev Lainur told me about the Director and the Orientation and how she's kind of a jerk. Lev thinks that me and Mash would get along fine.
The premise of #TowardDawn is that a priestess fleeing enemies is saved by a wolfman and he takes it upon himself to protect her. It's still early days, but we're seeing the priestess gets nervous around men. And since the game is advertised as being about cycles of abuse, well... #jrpg #indiegames
My next adventure is #TowardDawn, a #jrpg billed as a werewolf romance drawn from Welsh mythology. Released back in May by solo dev @deviserene.bsky.social , it seems to have flown under the radar. Let's crack it open and see what's what! #indiegames
Reposted by Asterion Del Toro
You're as old as you feel, and it's not surprising that middle-aged republicans feel like whiny junior high edgelords.
Those lightsaber boss battles were awful. The rest of the game was fun enough, though dated today. The crashing starship level is the only one that is still memorable, or at least the only one memorable for the right reasons.
Reposted by Asterion Del Toro
Time to turn on the juice and see what shakes loose.
twitch.tv/zonesama
All of which I will get to, in good time. For now, I'm looking for some fresh indies for my next adventure. If you have any recs, leave them below. Later!
It's a great shame, and a sour note for this trilogy to end on. Luckily, #SaGa wasn't finished, continuing on as Romancing SaGa for the SNES, and then SaGa Frontier for the Playstation.
...that enemies were never an issue aside from a few unfair boss fights. And since the plot is so unremarkable- I would occasionally skip through long-winded dialogues and consult a walkthrough to see where to go next- the game winds up being a trudge.
...looking around for shops and upgrading your gear and spells. Despite charts in the manual to make it less obtuse, The Monster/Robot systems were complicated enough that I put them off until I needed them, which turned out to be never. The standard human/mutant party is so powerful on their own...
It doesn't help that the game is absurdly easy. Enemies drop ridiculous amounts of money, and a steep encounter rate means that cash and EXP is always flowing in, so your party gets OP early, and never stops outclassing enemies thereafter. The rare difficuly spike is invariably handled by...
It's like, the first game was about innovating on the mechanical tropes of the #jrpg, and the second was about making those innovations work. But the third is about how they DON'T work, and that makes me a little sad.
On the one hand, this makes for a much more streamlined and less fiddly game. But on the other hand, for all their jank, the unique mechanics were the main appeal of the previous two games, and their absence make FFL3 feel generic.
Robots and Monsters are still here (along with intermediate Beast and Cyborg races), but handled differently. Instead any humn/mutant can transform to Beast and then on to Monster by eating meat, and reverse the process by installing parts dropped the same way. Vice-versa for robots/cyborgs.