We've got the RPG Maker Festival coming up soon, but for now here's an #AGMaker update for you! Version 1.1.15 has a needed change to how hit detection and collision works:
guild.rpgmakerofficial.com/t/topic/1123
#GodotEngine #gamedev
We've got the RPG Maker Festival coming up soon, but for now here's an #AGMaker update for you! Version 1.1.15 has a needed change to how hit detection and collision works:
guild.rpgmakerofficial.com/t/topic/1123
#GodotEngine #gamedev
guild.rpgmakerofficial.com/t/topic/1060
It's a small QoL update, with additional debug templates & a new UI display for non-unique links in the state graph. Plus a few bug fixes too!
#godotengine #gamedev
guild.rpgmakerofficial.com/t/topic/1060
It's a small QoL update, with additional debug templates & a new UI display for non-unique links in the state graph. Plus a few bug fixes too!
#godotengine #gamedev
guild.rpgmakerofficial.com/t/topic/1015
With v. 1.1.10, we expanded the versatility of our updated collision system with more link conditions & expanded Area2D collision support.
#gamedev #GodotEngine
guild.rpgmakerofficial.com/t/topic/1015
With v. 1.1.10, we expanded the versatility of our updated collision system with more link conditions & expanded Area2D collision support.
#gamedev #GodotEngine
Today is the release of version 1.1.9, which adds a project showing our dungeon randomization sample, as well as more bug fixes. Hope you check it out!
#AGMaker #GodotEngine #gamedev
Today is the release of version 1.1.9, which adds a project showing our dungeon randomization sample, as well as more bug fixes. Hope you check it out!
#AGMaker #GodotEngine #gamedev
We've been hard at work, and just released version 1.1 of #AGMaker!
guild.rpgmakerofficial.com/t/topic/888
Changes include more freedom for layouts in our visual script graph, an update to #GodotEngine v4.4.1, and a number of QoL and bug fixes too!
#gamedev #indiegamedev
We've been hard at work, and just released version 1.1 of #AGMaker!
guild.rpgmakerofficial.com/t/topic/888
Changes include more freedom for layouts in our visual script graph, an update to #GodotEngine v4.4.1, and a number of QoL and bug fixes too!
#gamedev #indiegamedev
A revision to our state graph to allow for free directional layout instead of just left-to-right, and an updated to #GodotEngine 4.4.1 coming in September, and version 1.0.21 of our tool just dropped!
guild.rpgmakerofficial.com/t/topic/807
#gamedev
A revision to our state graph to allow for free directional layout instead of just left-to-right, and an updated to #GodotEngine 4.4.1 coming in September, and version 1.0.21 of our tool just dropped!
guild.rpgmakerofficial.com/t/topic/807
#gamedev
guild.rpgmakerofficial.com/t/topic/638
Since my last update post 2 weeks ago, we've released 3 more versions! Lots of bug fixes and great improvements, and more in the pipeline. Stay tuned! #GodotEngine #gamedev
guild.rpgmakerofficial.com/t/topic/638
Since my last update post 2 weeks ago, we've released 3 more versions! Lots of bug fixes and great improvements, and more in the pipeline. Stay tuned! #GodotEngine #gamedev
guild.rpgmakerofficial.com/t/topic/574
It should work fine (famous last words), but let us know if you have any issues!
#gamedev #GodotEngine
guild.rpgmakerofficial.com/t/topic/574
It should work fine (famous last words), but let us know if you have any issues!
#gamedev #GodotEngine
Some of the first steps in addressing some of the UX feedback we've received, plus more bug fixes too!
guild.rpgmakerofficial.com/t/topic/506
#GodotEngine #gamedev
Some of the first steps in addressing some of the UX feedback we've received, plus more bug fixes too!
guild.rpgmakerofficial.com/t/topic/506
#GodotEngine #gamedev
guild.rpgmakerofficial.com/t/topic/353
Another patch with both some minor QoL updates & a few bug fixes. We've managed to patch multiple times this week, and it seems like the reporting new stuff is slowing. Deeper work from next week? 🤞🍀
#AGMaker #GodotEngine
guild.rpgmakerofficial.com/t/topic/353
Another patch with both some minor QoL updates & a few bug fixes. We've managed to patch multiple times this week, and it seems like the reporting new stuff is slowing. Deeper work from next week? 🤞🍀
#AGMaker #GodotEngine
guild.rpgmakerofficial.com/t/topic/317
#gamedev #GodotEngine
guild.rpgmakerofficial.com/t/topic/317
#gamedev #GodotEngine
gotchagotchagames.itch.io/action-game-...
Just a little something for people checking out #AGMaker to use and experiment with!
#indiegamedev
gotchagotchagames.itch.io/action-game-...
Just a little something for people checking out #AGMaker to use and experiment with!
#indiegamedev
store.steampowered.com/app/2987180/...
New producer letter is up to explain our first post-release update plans too! #gamedev #GodotEngine
store.steampowered.com/app/2987180/...
New producer letter is up to explain our first post-release update plans too! #gamedev #GodotEngine
bsky.app/profile/game...
What makes Action Game Maker different? Well for one, it's build on top of the #GodotEngine.
gamefromscratch.com/godot-powere...
#gamedev #indiedev
bsky.app/profile/game...
www.youtube.com/watch?v=vqf3...
#gamedev #GodotEngine
www.youtube.com/watch?v=vqf3...
#gamedev #GodotEngine
store.steampowered.com/app/2987180/...
It's unrestricted functionally, but will only be available for a couple of weeks. We hope people who are looking for a #GodotEngine visual scripting system will check it out! #gamedev
store.steampowered.com/app/2987180/...
It's unrestricted functionally, but will only be available for a couple of weeks. We hope people who are looking for a #GodotEngine visual scripting system will check it out! #gamedev
BBCode support for in-line text effects, lines pulled from a database, and more! #GodotEngine #gamedev
BBCode support for in-line text effects, lines pulled from a database, and more! #GodotEngine #gamedev
store.steampowered.com/news/app/298...
This time we're happy to announce that we can support more older integrated graphics, though performance concerns for effects heavy projects do remain.
#gamedev #GodotEngine #AGMaker
store.steampowered.com/news/app/298...
This time we're happy to announce that we can support more older integrated graphics, though performance concerns for effects heavy projects do remain.
#gamedev #GodotEngine #AGMaker
This time it's a look at a major QoL improvement over PGMMV:
store.steampowered.com/news/app/298...
#gamedev #GodotEngine
This time it's a look at a major QoL improvement over PGMMV:
store.steampowered.com/news/app/298...
#gamedev #GodotEngine
#GodotEngine #gamedev
#GodotEngine #gamedev
www.youtube.com/watch?v=O_hp...
Very happy to see these, and it should remain useful even after we make some localization & other fixed prior to release!
#gamedev #GodotEngine #AGMaker
www.youtube.com/watch?v=O_hp...
Very happy to see these, and it should remain useful even after we make some localization & other fixed prior to release!
#gamedev #GodotEngine #AGMaker
store.steampowered.com/news/app/298...
Not so big news, but the producer just wanted to clarify the value proposition a bit and get people to see the amount of content that's included with #AGMaker!
#GodotEngine #gamedev
store.steampowered.com/news/app/298...
Not so big news, but the producer just wanted to clarify the value proposition a bit and get people to see the amount of content that's included with #AGMaker!
#GodotEngine #gamedev
store.steampowered.com/news/app/298...
#gamedev #GodotEngine #AGMaker
store.steampowered.com/news/app/298...
#gamedev #GodotEngine #AGMaker