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a1 | game dev
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awesome unemployed comp sci grad game developer (hire me im awesome) a1creator.com
February 11, 2025 at 2:38 PM
Buildings can now be moved in a grid system #unity #gamedev #coding
December 20, 2024 at 6:21 PM
Units are now "ICommandable" #unity #untiy3d #gamedev
December 17, 2024 at 10:40 AM
Only shipped one game so far #unity #gamedev
December 15, 2024 at 1:44 PM
Reposted by a1 | game dev
I feel like we need a new term for video game AI now that the word has become so tainted.
December 13, 2024 at 12:30 PM
Unit Selection finally working! #gamedev #unity #rts
December 12, 2024 at 6:34 PM
When coding unit selection goes wrong #fail #coding #gamedev
December 11, 2024 at 7:02 PM
It's starting to look like... something
December 10, 2024 at 7:36 PM
NavMeshAgent still not cooperating...
December 10, 2024 at 9:30 AM
first time genuinely using navmeshagent in a project. not liking it so far
December 8, 2024 at 3:15 PM
Balatro update?
It's #DOScember! Here's DOS and Windows 3 running on a... NeXTstation color?! It's also running Mac OS. And NeXTSTEP. All at the same time. And it did that 34 years ago.

SoftPC got a version of DOS/Windows from Microsoft that's (partially) compiled for the Motorola 68040.
#retrocomputing
December 7, 2024 at 4:21 PM
Bought this cute af asset pack with these mini characters. Made a randomizer to ensure variety when spawning loads of 'em
December 7, 2024 at 4:21 PM
I just spent 5 hours coding my own implementation of custom keybinds with Unity's InputActionAsset but it was a waste of time and I'm just gonna use their demo tomorrow anyways
October 28, 2024 at 9:53 PM