Xalavier Nelson Jr.
@writnelson.bsky.social
21K followers 2.9K following 1.4K posts
Running @StrangeScaffold. Wrote for MtG, Borderlands 4, Hypnospace Outlaw & more. Lead VA in Hellraiser: Revival. BAFTA nom. Christian! He/Him. Repped by CAA.
Posts Media Videos Starter Packs
Pinned
writnelson.bsky.social
The big news of the day is—Strange Scaffold got a front page spot on Steam! It’s our first-ever publisher sale!!

You can get EVERY GAME we’ve ever made for 60 bucks and I did a bunch of work on the gradients and colors to make it all look pretty!!! Ahhh!!!!
store.steampowered.com/sale/strange...
writnelson.bsky.social
Happy birthday and congratulations!!!
writnelson.bsky.social
Gonna tip over a birdbath in his honor
writnelson.bsky.social
Without those options, melee combat is about juking and positioning - which is reinforced by the heart rate system. Early on you’ll avoid fights until you’re more powerful/experienced, and gradually shift to a mixture of melee+explosives+ranged to tackle more stuff.
Reposted by Xalavier Nelson Jr.
strangescaffold.bsky.social
"...you'll see where I cashed out midway through. This baby rode the lightning at critical health for half its lifespan."

- A recent post by a dev in our internal Discord.

Space Warlord Baby Trading Simulator is out in 2026!
An alien child, green with large dark green eyes, has multiple alien creatures wearing suits scrambling up its head. Atop the babies head, where all the other aliens are reaching, is one alien holding a briefcase of cash. "Space Warlord Baby Trading Simulator" is written next to the baby. Behind that text is a stock ticker arrow that has moved up and down but, at the end of it, is pointing up. A furry looking baby floats in space. Beside them , text reads...

1 Pursued Night School
2 Survived a Suicide Mission
3 Punched Commanding Officer
4 Re-Drafted Into Service
5. Failed to defuse exposive

To the right of the baby is a stock chart, showing a good trend of growth on the investments made. Text by this chart reads

Baby Value
Invested Stock

Avg. Stock Price: 278
Avg. Sale Price: 335

Below it shows that after trading stocks on this baby the investory made 1427 and are now invited to continue. Most of the screen is taken up by a line graph, charting the rise and fall in stock price of a babies life. At this point, thay are 46 and the line has had a big dip. Above the graph in red text in a box with arrows pointing down it says "Bitten by Horse". Which is, what has happened to the baby at this point of its life. The baby is called "Pollo" and the extra information to the right of this chart tells us they are "unwell". Which adds up, having being bitten by a horse. Who among us could claim to be at their peak post-horse bite? You? Well, honestly, I want to know your story. Did you develop powers? Did the collected germs in the horses mouth actually counteract some viral agent that had just recently hit your veins? Or were you just having such a bad time that the horse biting you was actually the best part of your day? Seriously, let me know!
writnelson.bsky.social
the world will not heal until every adhd person is rightfully treated as a manic pixie dream person
writnelson.bsky.social
Dialogue trees and organic in-world opportunities to use what you learned!
writnelson.bsky.social
Sick! I may go back at some point then.
writnelson.bsky.social
How did you find the DLC? I chose not to touch it just to stick with the main game experience, but the description was tantalizing…
writnelson.bsky.social
I think that’s a really apt comparison! And yeah, it manages to hit a surprising number of tonal beats in ways that feel resonant and sincere despite objectively taking place in the most gonzo setting possible. It’s a real master class from Rebellion.
writnelson.bsky.social
There are times that it felt like Disco Elysium, if DE occasionally let you beat man to death with a cricket bat and eat the tomatoes in his pocket.

Which is to say: it’s very, *very* good.
writnelson.bsky.social
What I expected from Atomfall was British Fallout. What it’s actually doing is a fascinating verb-based investigative RPG??

You “level up” by exploring, and choosing when and how you deploy information. And when that finally clicked, it produced one of my favorite games in years. Don’t sleep on it
Reposted by Xalavier Nelson Jr.
berrak.bsky.social
friends, unfortunately I am in need of some help again to keep a roof over my head

we are moving out of this flat on the 17th (in 10 days) we got for the month, and nowhere to go with very little funds so far

I am trying to raise about 1500 Euros while I am interviewing and applying to grants
Pay Berrak Nil Boya using PayPal.Me
Go to paypal.me/berrakn and type in the amount. Since it’s PayPal, it's easy and secure. Don’t have a PayPal account? No worries.
paypal.me
Reposted by Xalavier Nelson Jr.
moomanibe.bsky.social
finally got around to playing the demo of this today after spotting it at Vancouver Game Garden and damn, stunned I haven't heard about this previously. "gorgeous story-action-scifi powerwash simulator" seems like the kind of thing everyone should be screaming about.
chhopsky.tv
In space, death is contagious. When we die, the Scarabs decontaminate our ships and lay us to rest.

But when Dalia gets cleanup request from her childhood home, she finds something she’s never seen before: a contamination that doesn’t want to be cleaned.

This is Ambrosia Sky.
Reposted by Xalavier Nelson Jr.
blanksword.bsky.social
2 major news for Blanksword's Kickstarter campaign:

- WE'RE 90% FUNDED with only 4500€ left to meet our goal!

- We extended the campaign's duration by 1 week, meaning we have 14 DAYS LEFT to not only reach our funding goal but try to meet our first stretch goal!

GO GO GO GO!!!!
BLANKSWORD
An Angelic Roguelike RPG
www.kickstarter.com
writnelson.bsky.social
You did it!! Huge congratulations
writnelson.bsky.social
So happy and proud - congrats!!!
Reposted by Xalavier Nelson Jr.
grlpants.bsky.social
I don’t even know where to begin.

Last Saturday was the soft opening of @thesecretlantern.bsky.social and y’all… there was a line around the building. I’m still trying to process it.
writnelson.bsky.social
A lot of echoing the latest game to do big numbers, and/or choosing just how much Other Shit you gotta throw on top of the game you actually want to make to have a chance to bring it to players.

Reminds me of the days of “everything has to have a multiplayer mode”
writnelson.bsky.social
It looks like Absolum is doing this because of the creative desire of the team, but it is wild that from what me and other game devs are experiencing, games are getting made that most players won’t finish just… to create the impression of value.

Been that way a while, and it’s just increasing.
Customer Care Solutions
just.to
writnelson.bsky.social
One of the reasons we struggled to fund El Paso, Elsewhere is because the game didn’t have a level-up or roguelike system to drive “ongoing engagement” - and we weren’t gonna add one.

Publishers struggled to see why people would keep playing if they weren’t forced to! It’s a wild time right now!!