🦇Mega🦇 (Comms 0/3)
@megarockx481.bsky.social
540 followers 280 following 4.9K posts
24 y/o Artist from Chile | He/Any | Eng/Esp | Interests include: Mega Man, Castlevania, Touhou, DMC, Retro FPS, Fighting Games, etc | Mostly fanart, OCs sometimes | Comms = Open!! (0/3) | I also do music sometimes https://ko-fi.com/megarockx481
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megarockx481.bsky.social
Comms are open!! took me a while lol

Starting with 3 slots at a time, flat colors and full render options

Ko-Fi: ko-fi.com/megarockx481
[Full Render]

Portrait/Icon: 15$
Half-Body: 25$
Full-Body: 30$

[Flat Colors]

Half-Body: 20$
Full-Body: 25$ Payment & ToS:

-I currently accept PayPal and Ko-Fi

-Payment can be made after receiving the initial sketch
-Additional characters are 20% of the price
-You can post the drawing anywhere, as long as proper credit is given
-Do not edit, trace or claim my work as your own
-For personal use only
-I am allowed to post the drawing anywhere. In the case of OCs, I will always give you credit as the owner of the character

What I can do:
-Humans/Humanoids
-Robots (Mega Man-like)
-Mild Gore
-Monsters/Creatures (to some extent)
-When in doubt, or anything not here, just ask!

What I won't do:

-NSFW
-Politics
-Hate Speech
-Very complex poses
-Complex backgrounds/scenery
Reposted by 🦇Mega🦇 (Comms 0/3)
rouxlskaardquotes.bsky.social
Now, beholdeth! The forme of thoun Destroyere! ... whatevereth this Thing is!
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davidxnewton.bsky.social
Major evolution in the GZDoom community tonight - the regular contributors finally had enough of the project lead, who had been very hard to work with for a long time. He dug in and told them "If you don't like it, go and make your own fork."

UZDoom is now live here.
github.com/UZDoom/UZDoom
GitHub - UZDoom/UZDoom: UZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities
UZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities - UZDoom/UZDoom
github.com
Reposted by 🦇Mega🦇 (Comms 0/3)
luuuuu0502.bsky.social
もこたん!初めて描いた🔥
#東方Project
megarockx481.bsky.social
Mine still looks normal.... for now.
megarockx481.bsky.social
Damn :( wishing you a speedy recovery.
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Reposted by 🦇Mega🦇 (Comms 0/3)
Reposted by 🦇Mega🦇 (Comms 0/3)
megarockx481.bsky.social
Since I already have experience using Famitracker I think it shouldn't be too hard to adjust. Just gotta relearn the commands for the effects and how to create instruments probably.
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teelguy.bsky.social
so I've started a journey to draw (basically) every #touhou character

got the main gals and most of hrtp done so far
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navybluesparrow.bsky.social
#10月15日はマリアリの日
#10月15日は魔理沙とアリスの日
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praetopotato.bsky.social
Here's Patchouli reading a book! I wonder what she's reading...
#touhou #touhouproject
megarockx481.bsky.social
Maybe I should try to learn Furnace Tracker...
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tennasi19.bsky.social
The Luminous Slayer and his trustworthy companion...
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pionome.bsky.social
Scarlet Police Remilia
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tefutefu1101.bsky.social
#東方
レミリアさま描いた
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beckbombergirl.bsky.social
Ghost Eliza my beloved

(OC by @crispitycrunchy.bsky.social)

#ghostgirl #beckbomberart
Reposted by 🦇Mega🦇 (Comms 0/3)
Reposted by 🦇Mega🦇 (Comms 0/3)
megarockx481.bsky.social
It's a very good software! I don't use it much, but I remember it being pretty simple to pick up and learn.