Gundroog
@gundroog.bsky.social
290 followers 260 following 8.1K posts
Something beautiful is going to happen.
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gundroog.bsky.social
Gonna steal someone's idea and do a thread for OSTs that I think are great but aren't quite in the spotlight, in part so it's easy for me to revisit them all. Starting with:

#1 Botanicula
Lots of unusual experimentation, genre mixes, and a cappella elements

www.youtube.com/watch?v=nzL-...
Botanicula Soundtrack 01 - juchu (DVA)
YouTube video by THE_BOLSHEVIK
www.youtube.com
gundroog.bsky.social
They didn't have those here, but I got some PC Gamer issues from back when they had a local version of the mag.
gundroog.bsky.social
Kids these days don't know what it was like to plug the video artery into the audio hole, and the small subsequent joy of fixing it.
gundroog.bsky.social
What really pushes it over the line is that you can't even excuse it because it was old and doing something new. Really awkward motion inputs are understandable, but the far from being the key issue. It's all the other stuff that was done better by other games before it.
gundroog.bsky.social
I really hated my time with FF1-4 games, but I still don't like calling them "worst" games I ever played. The only one where I feel like "yeah, this shit just straight up sucks ass" is the original Street Fighter.
lexluddy.xyz
What's the worst game you finished/rolled credits on?

(games media folks, it can't be something you were assigned to review; this has to be something you subjected yourself to of your own free will)
gundroog.bsky.social
So many indie games have that "I've shat my pants while epicly running away from an explosion" run cycle. I gotta assume it's the best one among the free assets or something.
gundroog.bsky.social
Sure, I got old game mags there if you need em.
Reposted by Gundroog
vghistory.bsky.social
phantasy star III: generations of doom, print ad, genesis (1991) www.mobygames.com/game/7749/ph...
imagery is a skeleton sitting, legs bent and apart  but feet together, holding a game controller. in game screenshots are to the left and right.
text below, bold and caps: by the time you get through phantasy star III, you'll get married, grow old, and die three times.
gundroog.bsky.social
I was wondering why bands from ex-Sepultura people keep getting more "Cavalera" members. Turns out it's just their children.
Reposted by Gundroog
loveshy.icu
keep trying to make things that arent trance and then still finding a way to make trance
Reposted by Gundroog
patriciajaydee.bsky.social
The rikishi are taking-in the town and doing what we all do when in London.
Seeing the sights, admiring the parks, shopping on High Street, taking tea at Fortnum's, using the olde phonebox, eating Chinese, and having a terrific time.
Reposted by Gundroog
gundroog.bsky.social
I never really liked going to the village in the summers to help with crops and shit, but I do miss getting to see farm animals. Especially cows, some of the chillest animals out there.
gundroog.bsky.social
People were dooming about Victor after aura changes but he's actually so busted right now it's insane. You need your whole team spending money on counters to offset the sheer healing and damage he does.
gundroog.bsky.social
Matchmaking in Deadlock is giving me some absolutely miserable dogshit. Which is good cause I might finally drop the game again.
gundroog.bsky.social
Went to Drifter after getting Billy to 57, and holy shit can they stop making feast or famine characters
gundroog.bsky.social
I think about this often
Reposted by Gundroog
kennylauderdale.bsky.social
Various Unused Golden Bat designs from GARO Creator Keita Amemiya.
Reposted by Gundroog
vgdensetsu.bsky.social
Gentle reminder: I've been working full-time on VGDensetsu for years, and although I've chosen to make my site freely accessible to everyone, I'm currently unable to make a living from it. So if you would like me to continue my work, please feel free to support me if you can.
vgdensetsu.net/support/
Support me – VGDensetsu
vgdensetsu.net
Reposted by Gundroog
designroom.bsky.social
For the Shadow of the Colossus story, we interviewed 14 people including project leads Fumito Ueda and Kenji Kaido, hired Gravity Rush concept artist Takeshi Oga to illustrate the cover, and put together a 10,000-word story with help from @milkman.bsky.social @shmuplations.bsky.social and others.
Shadow of the Colossus: An oral history
Celebrate the 20th anniversary of Team Ico’s masterpiece by looking back with 11 people who worked on it (and three who didn’t).
www.designroom.site
Reposted by Gundroog
maxnichols.bsky.social
This majestic beast lives with me

I am blessed
A white cat sitting in a very weird way: it’s left half is resting on the very rim of a TV stand. It’s tight half is flopping off, supported by it’s two outstretched right legs. It is making an extraordinarily weird face because it was caught mid-yawn. It’s like the world’s worst constipation face.
Reposted by Gundroog
sharkabytes.bsky.social
One of my favourite pieces of music in a game bursting with memorable, atmospheric compositions by Guido Henkel.

Third game in the first trilogy of adaptations in the 90s of Germany's Das Schwartze Auge (The Dark Eye) TTRPG and 'Adventuria' campaign setting.

📺: Shadows Over Riva, 1996 (DOS)
gundroog.bsky.social
I remember them buying them out and sorta killing In The Valley of Gods in the process, but I thought they just went on to be a part of a bigger team for Alyx. Was straight up just/mostly Campo people?
gundroog.bsky.social
Ironically, Valve is probably terrified of ever making a game as "open" as imsims usually are.
gundroog.bsky.social
I think the most scientific description is that it's any game ever where you can go through vents/shafts, break doors, climb boxes, and press buttons by throwing things at them.
gundroog.bsky.social
Not Kurosawa but you should check out Harakiri if you haven't already. Really intense movie for how small the scale is.