Gnome Anne
@annethegnome.bsky.social
4.6K followers 970 following 3.8K posts
Award-winning TTRPG creator: horror, comedy & queer melodrama 🏳️‍⚧️🏳️‍🌈♾️ {they/she} Creator Site: gnomeannes.land Star Trek account: https://bsky.app/profile/wheregnomeannegoes.bsky.social Socials: linktr.ee/annethegnome Email: [email protected]
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Reposted by Gnome Anne
ghostcandle.bsky.social
Hi #PortfolioDay

I'm Natalie, a Canadian artist who enjoys illustrating characters and fantasy scenes. I love bringing ideas to life!
I've done work for Hit Point Press, Chaosium, and various indie projects.

ghostcandleart.com
ghost. candle. studio @ gmail. com

#TTRPG #Illustration
A woman with dark hair and clothes sits in a green office chair at a desk. A lit cigarette in her left hand, a glass of whisky under her right hand. A leviathan-size, fox-like beast stands among a sea of trees in front of a floating piece of wood. A small, green mothryn person perches on the beast's nose. 4 portraits of characters. Seraphine (She/Her) in a high-collar top, red makeup, and a bit of blood off her lip. Ceal (They/Them) in a loose dress shirt and vest, shaggy dark brown hair, and one glowing green eye. Enver (He/Him) in a large collared black coat with white hair and purple eyes. Ari (She/They) in a white, flowing dress shirt with a pink tie, pink-tinted sunglasses, and black to pink ombre hair. Caduceus from Critical Role in a forest. He kneels beside water, one foot in, and casts a spell from his right hand. A swirl of blue-ish bugs fly around him.
annethegnome.bsky.social
I streamed Thousand Year Old Vampire for a while! It was fun!
annethegnome.bsky.social
we're about to do the first playthrough of Hefty List of Suitors, a game about sailing the Archipelago of Boys who you, the lost adventurer, you must either turn into a pig or bring on your ship and risk it sinking :)
annethegnome.bsky.social
WE'RE LIVE! GET IN HERE AND MAKE A GAME WITH US!

twitch.tv/gnome_anne
annethegnome.bsky.social
what's that in the distance?
it's the rumble of VERY FAST GAME DESIGN! 🏎️💨🫧

Oct 14, Ray Chou of @mythworks.bsky.social is joining me & @thismaybegraham.bsky.social for another SOAPBOX GAME MECHANICS: the show where we design & playtest a #ttrpg in 90 mins!

Tech production by @jienbirb.bsky.social
annethegnome.bsky.social
WE'RE LIVE! GET IN HERE AND MAKE A GAME WITH US!

twitch.tv/gnome_anne
annethegnome.bsky.social
what's that in the distance?
it's the rumble of VERY FAST GAME DESIGN! 🏎️💨🫧

Oct 14, Ray Chou of @mythworks.bsky.social is joining me & @thismaybegraham.bsky.social for another SOAPBOX GAME MECHANICS: the show where we design & playtest a #ttrpg in 90 mins!

Tech production by @jienbirb.bsky.social
annethegnome.bsky.social
I just did a meditation where you try to maintain awareness of the physical weight and texture of the phone in your hand for 10 minutes WHILE SCROLLING A FEED and I think this is Varsity Level Mindfulness because I failed catastrophically
Reposted by Gnome Anne
thismaybegraham.bsky.social
hey that's TODAY 😱🥀💫🙏🤩🎆🙏🎊
annethegnome.bsky.social
what's that in the distance?
it's the rumble of VERY FAST GAME DESIGN! 🏎️💨🫧

Oct 14, Ray Chou of @mythworks.bsky.social is joining me & @thismaybegraham.bsky.social for another SOAPBOX GAME MECHANICS: the show where we design & playtest a #ttrpg in 90 mins!

Tech production by @jienbirb.bsky.social
annethegnome.bsky.social
TODAY!!!
annethegnome.bsky.social
what's that in the distance?
it's the rumble of VERY FAST GAME DESIGN! 🏎️💨🫧

Oct 14, Ray Chou of @mythworks.bsky.social is joining me & @thismaybegraham.bsky.social for another SOAPBOX GAME MECHANICS: the show where we design & playtest a #ttrpg in 90 mins!

Tech production by @jienbirb.bsky.social
annethegnome.bsky.social
if you pretend evil people aren’t people, you’ll never see it coming when your bud who seemed decent becomes a fascist. You’ll fall for “he can’t be evil because he’s a great dad! he loves his kids!”. It’s actually very important that we understand that truly evil people are still people.
Reposted by Gnome Anne
annethegnome.bsky.social
quick question -- how many games am I allowed to design before I'm *required* to refer to myself as a "game designer"?
annethegnome.bsky.social
what's that in the distance?
it's the rumble of VERY FAST GAME DESIGN! 🏎️💨🫧

Oct 14, Ray Chou of @mythworks.bsky.social is joining me & @thismaybegraham.bsky.social for another SOAPBOX GAME MECHANICS: the show where we design & playtest a #ttrpg in 90 mins!

Tech production by @jienbirb.bsky.social
Reposted by Gnome Anne
thismaybegraham.bsky.social
that's tomorrow! 😱💫🎆✨👁️
annethegnome.bsky.social
what's that in the distance?
it's the rumble of VERY FAST GAME DESIGN! 🏎️💨🫧

Oct 14, Ray Chou of @mythworks.bsky.social is joining me & @thismaybegraham.bsky.social for another SOAPBOX GAME MECHANICS: the show where we design & playtest a #ttrpg in 90 mins!

Tech production by @jienbirb.bsky.social
annethegnome.bsky.social
quick question -- how many games am I allowed to design before I'm *required* to refer to myself as a "game designer"?
annethegnome.bsky.social
what's that in the distance?
it's the rumble of VERY FAST GAME DESIGN! 🏎️💨🫧

Oct 14, Ray Chou of @mythworks.bsky.social is joining me & @thismaybegraham.bsky.social for another SOAPBOX GAME MECHANICS: the show where we design & playtest a #ttrpg in 90 mins!

Tech production by @jienbirb.bsky.social
annethegnome.bsky.social
TOMORROW! Let's design some games!!!
annethegnome.bsky.social
what's that in the distance?
it's the rumble of VERY FAST GAME DESIGN! 🏎️💨🫧

Oct 14, Ray Chou of @mythworks.bsky.social is joining me & @thismaybegraham.bsky.social for another SOAPBOX GAME MECHANICS: the show where we design & playtest a #ttrpg in 90 mins!

Tech production by @jienbirb.bsky.social
annethegnome.bsky.social
I can see the value! I think that’s why I like cosmic horror — the evil is unknowable
annethegnome.bsky.social
I don't think we necessarily disagree. I think it's just a different take. I think evil isn't an end, but a means to an end. And some villains are just evil for evil and that feels very flat -- although I will say this is more common in TTRPG than in other forms.
annethegnome.bsky.social
yeah, I agree that we don't need to have redeeming characteristics or tragic backstories -- but I also think if we pretend that fascists are evil aliens without humanity, we get blindsided when people who seemed decent become fascists, you know?
annethegnome.bsky.social
There’s a lot of space between “evil man is actually misunderstood and kinda justified” and “evil man is pure evil for literally no reason”.

The worst people rationalize their evil. They have motives. And I think that’s more interesting than “bad guy bad”, which feels more like allegory to me.
annethegnome.bsky.social
I find this conversation interesting.

I don’t think villains need to be sympathetic, but (if they’re a person) they should be understandable — because they should be *a little familiar*.

Fiction is always an exercise in empathy and taking on new perspectives. Understanding evil is part of that.
ghaspey.bsky.social
I'll say it: I think its rly annoying and frankly amateurish that writers are constantly told their villains must be understandable or have sympathetic motivation to be interesting or realistic when all our big villains irl are in fact rich, stupid, selfish, trickster dillweeds and always have been
annethegnome.bsky.social
I’m retiring. I’ll be a supporting character with no arc 🫡
annethegnome.bsky.social
I’ll be sassy and irreverent, but share hard truths you need to hear.
annethegnome.bsky.social
I’m tired of being the protagonist. I want to be the gay best friend.
annethegnome.bsky.social
This is a fascinating and relatively well-studied phenomenon that has been reproduced in many kinds of virtual spaces! en.wikipedia.org/wiki/Doorway...
Doorway effect - Wikipedia
en.wikipedia.org
annethegnome.bsky.social
I like to imagine your recipes have cup as the smallest unit. Cake for giants!