#voxels
October 18, 2025 at 11:06 AM Everybody can reply
4 reposts 10 likes
October 18, 2025 at 11:06 AM Everybody can reply
4 reposts 10 likes
October 18, 2025 at 11:06 AM Everybody can reply
4 reposts 8 likes
October 18, 2025 at 11:06 AM Everybody can reply
4 reposts 9 likes
I unveiled this novel cheat-code in this classic NES game, "Jackal".

select down up up start select select .

It adds voxels.
October 17, 2025 at 2:20 PM Everybody can reply
New 20251017 release is up with custom hats and masks support. Start making your Halloween costumes now! Catch tonight's live stream to learn more about how to edit clothing. mythruna.com/download-now/ #mythruna #IndieGameDev #indiegame #lwjgl #indiedev #indiegames #opengl #voxels
October 17, 2025 at 7:56 AM Everybody can reply
2 reposts 5 likes
I can make the container thicker to fix it but that's really not what I want. The simulation density should be more than sufficient to separate the voxels but... it just doesn't seem to be cooperating.

I must be missing something...
October 16, 2025 at 10:01 PM Everybody can reply
1 likes
What's the secret to keeping performance up with all those voxels and awesome lighting effects?
October 16, 2025 at 6:37 AM Everybody can reply
Sir, those are fucking voxels. They're in a 3 Dimensional space.

Jfc did you all talk to a single game developer before doing literally any of this???
🎮 PIXELS → POWER-UPS → PURE MAGIC ✨
Next week changes everything.
GDC Festival of Gaming 2026 registration launches!
October 15, 2025 at 7:12 PM Everybody can reply
4 likes
because they dont know the difference between pixels and voxels
October 15, 2025 at 12:20 PM Everybody can reply
1 likes
The movie should have been called Voxels.
October 15, 2025 at 1:54 AM Everybody can reply
2 likes
I’ve just realized the movie is called Pixels and they use voxels throughout the whole movie
October 15, 2025 at 1:31 AM Everybody can reply
1 likes
pixels are two dimensional

what you’ve got there are voxels
October 15, 2025 at 1:29 AM Everybody can reply
22 likes
Announcing the next #ColoringVoxels DLC.

The Halloween DLC unlocks 16 new levels for Coloring Voxels!

A seasonal special that is sure to make you jump, shiver and scream!
#IndieGame

Out Oct 17th, 20:00 BST/12:00 PST. Add to your Wishlist now store.steampowered.com/app/4094480
Coloring Voxels - Halloween Pack on Steam
This Halloween-themed world unlocks 16 additional levels for Coloring Voxels. The spooky season is here, and on proud display in voxel form!
store.steampowered.com
October 14, 2025 at 1:37 PM Everybody can reply
2 reposts 6 likes
I built Bled island with voxels. More about the project: www.behance.net/gallery/2360...

#bled #bledisland #magicavoxel #voxel #voxelart #slovenia #slovenija
October 14, 2025 at 1:30 PM Everybody can reply
5 likes
Fixed a bug and tried beefing up the voxel count: 1.275B active voxels, 3072x3136x1312 bounding box.

Realtime capture in the viewport on 4090.

The projection struggles a bit on this scale, so I brute forced it a bit, so it's a bit slower than it has to be. FMG to initialize should help a lot here.
October 14, 2025 at 10:15 AM Everybody can reply
9 likes
E falando em jogos, tá em promoção na Steam o EXCELENTE Replicube. Meio puzzle, meio jogo de programação, é uma excelente maneira de aprender a criar objetos em 3D usando voxels ao tentar replicar os modelos. Sai pela bagatela de R$23,09 #recomendo […]
Original post on ursal.zone
ursal.zone
October 13, 2025 at 8:48 PM Everybody can reply
voxels are so amazing. this isn't...
October 13, 2025 at 8:01 PM Everybody can reply
i wish i didn’t hate looking at voxels
October 13, 2025 at 2:43 PM Everybody can reply
2 likes
Was playing on my survival world today with the Rethinking Voxels shader and got these cool screenshots
October 13, 2025 at 1:14 AM Everybody can reply
I've started to convert all my pixels into voxels, at first I was worried it would take a while but I figured out how to make it quick and easy
October 12, 2025 at 10:08 PM Everybody can reply
9 likes
Roughly 1800x1800x500 bounds if this was a dense sim, 134M (same as 512x512x512) active voxels towards the end. Roughly 3.5 GiB used by the entire app, should be able to push that below 3 GiB for this, maybe close to 2.5 GiB
October 12, 2025 at 9:25 PM Everybody can reply
5 likes