#math-ph
[2026-01-16 Fri (UTC), 7 new articles found for math-ph]
January 16, 2026 at 6:44 AM
The formation of periodic three-body orbits for Newtonian systems
Braids are periodic solutions to the general N-body problem in gravitational dynamics. These solutions seem special and unique, but they may result from rather usual encounters between four bodies. We aim at understanding the existence of braids in the Galaxy by reverse engineering the interactions in which they formed. We simulate self-gravitating systems of N particles, starting with the constructing of a specific braid, and bombard it with a single object. We study how frequently the bombarded braid dissolves in four singles, a triple and a single, a binary and 2 singles, or 2 binaries. The relative proportion of those events gives us insight into how easy it is to generate a braid through the reverse process. It turns out that braids are easily generated from encounters between 2 binaries, or a triple with a single object, independent on the braid's stability. We find that 3 of the explored braids are linearly stable against small perturbations, whereas one is unstable and short-lived. The shortest-lived braid appears the least stable and the most chaotic. nonplanar encounters also lead to braid formation, which, in our experiments, themselves are planar. The parameter space in azimuth and polar angle that lead to braid formation via binary-binary or triple-single encounters is anisotropic, and the distribution has a low fractal dimension. Since a substantial fraction of ~9% of our calculations lead to periodic 3-body systems, braids may be more common than expected. They could form in multi-body interactions. We do not expect many to exist for time, but they may be common as transients, as they survive for tens to hundreds of periodic orbits. We argue that braids are common in relatively shallow-potential background fields, such as the Oort cloud or the Galactic halo. If composed of compact objects, they potentially form interesting targets for gravitational wave detectors.
arxiv.org
January 17, 2026 at 1:40 AM
The formation of periodic three-body orbits for Newtonian systems
Braids are periodic solutions to the general N-body problem in gravitational dynamics. These solutions seem special and unique, but they may result from rather usual encounters between four bodies. We aim at understanding the existence of braids in the Galaxy by reverse engineering the interactions in which they formed. We simulate self-gravitating systems of N particles, starting with the constructing of a specific braid, and bombard it with a single object. We study how frequently the bombarded braid dissolves in four singles, a triple and a single, a binary and 2 singles, or 2 binaries. The relative proportion of those events gives us insight into how easy it is to generate a braid through the reverse process. It turns out that braids are easily generated from encounters between 2 binaries, or a triple with a single object, independent on the braid's stability. We find that 3 of the explored braids are linearly stable against small perturbations, whereas one is unstable and short-lived. The shortest-lived braid appears the least stable and the most chaotic. nonplanar encounters also lead to braid formation, which, in our experiments, themselves are planar. The parameter space in azimuth and polar angle that lead to braid formation via binary-binary or triple-single encounters is anisotropic, and the distribution has a low fractal dimension. Since a substantial fraction of ~9% of our calculations lead to periodic 3-body systems, braids may be more common than expected. They could form in multi-body interactions. We do not expect many to exist for time, but they may be common as transients, as they survive for tens to hundreds of periodic orbits. We argue that braids are common in relatively shallow-potential background fields, such as the Oort cloud or the Galactic halo. If composed of compact objects, they potentially form interesting targets for gravitational wave detectors.
arxiv.org
January 17, 2026 at 2:28 AM
All new submissions in the math-ph category on Fri, 16 Jan 2026 have been posted.
January 16, 2026 at 4:36 AM
Start updating Bluesky with arxiv entries in the math-ph category on 2026-01-16.
January 16, 2026 at 4:36 AM
[2026-01-15 Thu (UTC), 3 new articles found for math-ph]
January 15, 2026 at 6:45 AM
All new submissions in the math-ph category on Thu, 15 Jan 2026 have been posted.
January 15, 2026 at 4:35 AM
Start updating Bluesky with arxiv entries in the math-ph category on 2026-01-15.
January 15, 2026 at 4:35 AM
[2026-01-14 Wed (UTC), 6 new articles found for math-ph]
January 14, 2026 at 6:45 AM
All new submissions in the math-ph category on Wed, 14 Jan 2026 have been posted.
January 14, 2026 at 4:34 AM
Start updating Bluesky with arxiv entries in the math-ph category on 2026-01-14.
January 14, 2026 at 4:34 AM
[2026-01-13 Tue (UTC), 12 new articles found for math-ph]
January 13, 2026 at 6:44 AM
All new submissions in the math-ph category on Tue, 13 Jan 2026 have been posted.
January 13, 2026 at 4:34 AM
Start updating Bluesky with arxiv entries in the math-ph category on 2026-01-13.
January 13, 2026 at 4:34 AM
All new submissions in the math-ph category on Mon, 12 Jan 2026 have been posted.
January 12, 2026 at 7:44 AM
Start updating Bluesky with arxiv entries in the math-ph category on 2026-01-12.
January 12, 2026 at 7:44 AM
[2026-01-12 Mon (UTC), 3 new articles found for math-ph]
January 12, 2026 at 6:44 AM
[2026-01-09 Fri (UTC), 6 new articles found for math-ph]
January 9, 2026 at 6:44 AM
All new submissions in the math-ph category on Fri, 9 Jan 2026 have been posted.
January 9, 2026 at 4:36 AM
Start updating Bluesky with arxiv entries in the math-ph category on 2026-01-09.
January 9, 2026 at 4:36 AM
[2026-01-08 Thu (UTC), 5 new articles found for math-ph]
January 8, 2026 at 6:44 AM
All new submissions in the math-ph category on Thu, 8 Jan 2026 have been posted.
January 8, 2026 at 4:35 AM
Start updating Bluesky with arxiv entries in the math-ph category on 2026-01-08.
January 8, 2026 at 4:34 AM
I really am interested in working on anything where the #distributed_ledger proof math actually solves some real & chemically or biologically or ecologically verifiable problem. So real value is say created by things like micro adjusting pH level of soil or precision irrigation or DNA of a symbiote.
January 8, 2026 at 12:05 AM