#indiede
Just published my monthly indie dev update! In it, I share how I boosted MRR by 68% through improved onboarding, share details about the web version and more about the progress on becoming fully Indie dev.

open.substack.com/pub/indiede...

#IndieHackers #BuildInPublic
Better Onboarding, Better Revenue
Indie Developer Log #11
indiedeveloperdiaries.substack.com
September 15, 2025 at 2:19 PM Everybody can reply
1 reposts 4 likes
September 14, 2025 at 10:11 PM Everybody can reply
7 reposts 40 likes
Tõsi, mul jäi BG3 pooleli deckil aga ma pean tõdema, et handheldid on üldse minusuguse vana peeru jaoks ainus võimalus mängimiseks aega leida. Õnneks on mul vanade mängude backlog ka lõputu ja alati on ju uus hea kraam ka indiede poolelt olemas.
September 5, 2025 at 5:53 AM Everybody can reply
2 likes
Just published Indie Log #10 - half a year of continuous posting!

📈 MRR +33%
📱 22% paywall conversion
❤️ Zero churn!

But never release before vacation again. EVER.

Full story:
open.substack.com/pub/indiede...

#BuildInPublic
Never Release Before Vacation
Indie Developer Log #10
indiedeveloperdiaries.substack.com
August 5, 2025 at 7:30 AM Everybody can reply
1 reposts
👏 A massive congratulations to the eight teams selected for IndieDev 2025!

Each team will receive €15,000/£15,000 in funding & take part in a 12-week structured training programme designed to further develop their game prototypes.

Read more ➡️ www.screenireland.ie/news/indiede...
July 21, 2025 at 11:02 AM Everybody can reply
5 reposts 15 likes
It looks like Stop Killing Games is actually going to make it! I'm so proud of you my EU hommies! #indiede #SKG
youtu.be/xFnq7vTZJrc
Stop Killing Games Has collects Over 1,000,000 Signatures!!!
YouTube video by Totally Not a Bunch of Cats
youtu.be
July 12, 2025 at 7:10 PM Everybody can reply
New #IndieDev diary is ready! 📖 Read about:
🎉 First revenue from my cocktail app Jigger
📊 36% conversion rate with soft paywall strategy
🚀 Weekly feature releases based on user feedback
📈 Apple algorithm changes driving growth

open.substack.com/pub/indiede...

#BuildInPublic
First Paying Users 🚀 | 36 % Conversion, Fresh Features & Climbing Downloads
Indie Developer Log #9
indiedeveloperdiaries.substack.com
July 8, 2025 at 6:13 AM Everybody can reply
4 likes
June 25, 2025 at 7:27 PM Everybody can reply
2 likes
June 13, 2025 at 2:39 PM Everybody can reply
2 reposts 18 likes
New blog post:
✅ Screenshot A/B test results (value beats features)
✅ Apple's June 6th ranking changes impact
✅ What I'm building next (Pro subscription + A/B tools)
✅ My top ASO tool recommendations

🔗 Read the full article:
open.substack.com/pub/indiede...

#BuildInPublic #AppDev
How I Improved My App's Conversion Rate in 2 Weeks
Indie Developer Log #8
indiedeveloperdiaries.substack.com
June 9, 2025 at 5:47 AM Everybody can reply
6 likes
🍸MAJOR UPDATE: you can now add your own cocktail recipes in @jigger_app

✨ Start from scratch
✨ Customize existing recipes
✨ Find your creations in Search, My Bar, and Party Planner

and other indie dev updates in my newest blog post:
open.substack.com/pub/indiede...

#BuildInPublic
Custom Recipes, ASO Wins, and Fighting Comparison Fatigue
Indie Developer Log #7
indiedeveloperdiaries.substack.com
May 5, 2025 at 2:13 PM Everybody can reply
2 likes
Thanks for hosting 🐙🐙 #ShowcaseSunday. Hi! We’re working on Choose Cthulhu Files: The Call of Cthulhu. 🕮💀 If you love interactive adventures full of mystery and cosmic horror, take a look at our project! 🖤👀

store.steampowered.com/app/2960950/...

#cthulhumythos #indiede
April 27, 2025 at 8:06 AM Everybody can reply
1 reposts 1 likes
📈 +400% more impressions
👀 Page views x2
🔍 Ranking top 10 for 40% of tracked keywords

All from one ASO update using @TryAstroApp

Read more in my indie dev log #6 👉 open.substack.com/pub/indiede...

#indiedev #ASO #buildinpublic
Ranked #1 for 10 Keywords: Here’s How I Did It
Indie Developer Log #6
indiedeveloperdiaries.substack.com
April 14, 2025 at 2:52 PM Everybody can reply
2 likes
🛠️ Knowmad Devlog!

✅ Mac & Windows demo builds
✅ Camera fix for all screens
✅ Toggleable store + new layout 🛒
✅ Game pauses when store opens

Polishing up the experience—demo coming soon! 👀 #KnowmadGame #IndieDe
April 13, 2025 at 8:33 PM Everybody can reply
Duskfade is a 3D action adventure platformer coming in 2026 to #PS5, #XboxSeriesX/S, and #Steam.

#GameDev #VideoGames #Gaming #IndieGames #IndieDe
April 10, 2025 at 7:55 PM Everybody can reply
4 likes
The new indie log is here ✨
Shared an update on the progress of removing local Drift local db and solely relying on @supabase ⚡ Download statistics is also there.

Read here:
open.substack.com/pub/indiede...

#BuildInPublic #IndieDev
Overcoming Complexity: The Day I Ditched Jigger’s Local Database
Indie Developer Log #5
indiedeveloperdiaries.substack.com
March 17, 2025 at 2:38 PM Everybody can reply
3 likes
🚀 New indie dev log is live, you can read about:
🍸 Promoting Jigger at a charity event
📊 User insights & trends (spoiler: non-alcoholic cocktails are rising!)
🛠 A big shift to real-time data with @supabase

🔗 Read & subscribe: open.substack.com/pub/indiede...

#BuildInPublic
Indie Developer Log #4
User Insights, Growth Strategies & a Major Tech Shift
indiedeveloperdiaries.substack.com
February 25, 2025 at 7:32 AM Everybody can reply
1 likes
Day 13 celebrating #Canada #gamedev bc tariff

Happy Valentine's Day-I'd be remiss to not mention @kitfoxgames.com's Boyfriend Dungeon. Montreal #indiede /publisher with fingers in other criticallyacclaimed pies too - Dwarf Fortress, Caves of Qud, (and 6 Ages has been on my wishlist forever)
February 15, 2025 at 3:35 AM Everybody can reply
6 reposts 21 likes
Our poor little rice ball is having a tough week 😂🍙

#gamedev #gamedesign #indiegame #indiede #gamedevelopment
January 2, 2025 at 9:46 PM Everybody can reply
2 reposts 18 likes
Let's see what BlueSky is up to. Tired of Twitter and gonna work on a new game concept. Trying out a dungeon and ortho/platformer thing in @sceneri.bsky.social. Teleporters are up next.

#indiede #indiegame #solodev #gamedev
December 19, 2024 at 7:58 PM Everybody can reply
2 reposts 1 quotes 16 likes
Sam
Slight update on building out the night time of my Hit and Run styled game in @sceneri.bsky.social . It is all starting to come together nicely. KayLousberg makes some really nice assets on Itch that make this way easier. 😆

#indiede #indiegame #solodev #gamedev
December 18, 2024 at 9:39 PM Everybody can reply
2 reposts 17 likes