#GameDev #GameIdea #GardeningGame #ReverseOf4X #Voronoi #Crystals #ProceduralContent #ProceduralContentGeneration #PCG
I wrote up one of my old game ideas.
A few years back I found the concept of "gardening games" by @maxkreminski.bsky.social .
mkremins.github.io/blog/gardeni...
[1/N]
I wrote up one of my old game ideas.
A few years back I found the concept of "gardening games" by @maxkreminski.bsky.social .
mkremins.github.io/blog/gardeni...
[1/N]
Gardening games
[Note: an earlier and substantially shorter version of this post appeared in the 2016 edition of Seeds, the PROCJAM zine.]
mkremins.github.io
April 28, 2025 at 9:43 AM
#GameDev #GameIdea #GardeningGame #ReverseOf4X #Voronoi #Crystals #ProceduralContent #ProceduralContentGeneration #PCG
I wrote up one of my old game ideas.
A few years back I found the concept of "gardening games" by @maxkreminski.bsky.social .
mkremins.github.io/blog/gardeni...
[1/N]
I wrote up one of my old game ideas.
A few years back I found the concept of "gardening games" by @maxkreminski.bsky.social .
mkremins.github.io/blog/gardeni...
[1/N]
#Godot #PGC #Subdivision #CatmullClark #GameDev #ProceduralContent #CSharp #LotsOfScaryLinq
OK, finally got away from cubes... of course, you can't see exactly what shape this is, because I didn't add any normal calculations yet, but "roughly spherical" broadly sums it up...
If I get time [1/3]
OK, finally got away from cubes... of course, you can't see exactly what shape this is, because I didn't add any normal calculations yet, but "roughly spherical" broadly sums it up...
If I get time [1/3]
April 4, 2025 at 9:09 PM
#Godot #PGC #Subdivision #CatmullClark #GameDev #ProceduralContent #CSharp #LotsOfScaryLinq
OK, finally got away from cubes... of course, you can't see exactly what shape this is, because I didn't add any normal calculations yet, but "roughly spherical" broadly sums it up...
If I get time [1/3]
OK, finally got away from cubes... of course, you can't see exactly what shape this is, because I didn't add any normal calculations yet, but "roughly spherical" broadly sums it up...
If I get time [1/3]
🎮🌱💡 AI Transforms Game Development: DreamGarden Grows Playable Worlds from a Single Prompt www.azoai.com/news/2024100... #AI #GameDesign #DreamGarden #UnrealEngine #LLM #GenerativeAI #ProceduralContent #GameDevelopment #CodingAssistant #AutonomousTools
AI Transforms Game Development: DreamGarden Grows Playable Worlds from a Single Prompt
DreamGarden is a semi-autonomous AI assistant that helps game developers transform high-level prompts into actionable plans in Unreal Engine, enabling rapid prototyping with user feedback and interven...
www.azoai.com
October 8, 2024 at 1:32 AM
🎮🌱💡 AI Transforms Game Development: DreamGarden Grows Playable Worlds from a Single Prompt www.azoai.com/news/2024100... #AI #GameDesign #DreamGarden #UnrealEngine #LLM #GenerativeAI #ProceduralContent #GameDevelopment #CodingAssistant #AutonomousTools
Anyway, I have retired recently and plan to spend at least some of my time on Indie #GameDev and/or #ProceduralContent and I'd love to discuss matters arising from those with you every now and then... [2/2]
April 22, 2025 at 8:50 PM
Anyway, I have retired recently and plan to spend at least some of my time on Indie #GameDev and/or #ProceduralContent and I'd love to discuss matters arising from those with you every now and then... [2/2]
AI is changing the way games are designed by generating unique levels, worlds, and scenarios in real-time. This means every playthrough can offer something new, keeping gameplay fresh, exciting, and unpredictable!
#AIGaming #Abasamiawins #ProceduralContent #InnovationInGaming
#AIGaming #Abasamiawins #ProceduralContent #InnovationInGaming
December 18, 2024 at 6:33 AM
AI is changing the way games are designed by generating unique levels, worlds, and scenarios in real-time. This means every playthrough can offer something new, keeping gameplay fresh, exciting, and unpredictable!
#AIGaming #Abasamiawins #ProceduralContent #InnovationInGaming
#AIGaming #Abasamiawins #ProceduralContent #InnovationInGaming
#GameDev #SoloDev #Procedural #ProceduralContent #PCG #Godot #Train #Basic #WIP
The current state of play with my WIP train/track-loop based procedural content game. I won't say too much here because I narrated on the video...
https://youtu.be/L2M3Q7QC9t8
The current state of play with my WIP train/track-loop based procedural content game. I won't say too much here because I narrated on the video...
https://youtu.be/L2M3Q7QC9t8
- YouTube
Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.
youtu.be
September 1, 2025 at 1:09 PM
#GameDev #SoloDev #Procedural #ProceduralContent #PCG #Godot #Train #Basic #WIP
The current state of play with my WIP train/track-loop based procedural content game. I won't say too much here because I narrated on the video...
https://youtu.be/L2M3Q7QC9t8
The current state of play with my WIP train/track-loop based procedural content game. I won't say too much here because I narrated on the video...
https://youtu.be/L2M3Q7QC9t8
New intro now I am retired...
Looking to get into some #Indie #GameDev now I have time. Want to write the games I wanted to write all along: #Roguelike #Roguelite #ProceduralContent ...
Also available to help other people with projects/personal development... Commercial or unpaid, drop me a
Looking to get into some #Indie #GameDev now I have time. Want to write the games I wanted to write all along: #Roguelike #Roguelite #ProceduralContent ...
Also available to help other people with projects/personal development... Commercial or unpaid, drop me a
March 31, 2025 at 7:46 PM
New intro now I am retired...
Looking to get into some #Indie #GameDev now I have time. Want to write the games I wanted to write all along: #Roguelike #Roguelite #ProceduralContent ...
Also available to help other people with projects/personal development... Commercial or unpaid, drop me a
Looking to get into some #Indie #GameDev now I have time. Want to write the games I wanted to write all along: #Roguelike #Roguelite #ProceduralContent ...
Also available to help other people with projects/personal development... Commercial or unpaid, drop me a
May 20, 2025 at 1:09 PM