#MagentaHorizon
Here's a showcase of how the upcoming "Hubris" challenge can vastly change the boss behaviors of Magenta Horizon. It's like one of those crazy bullshit Elden Ring/Hollow Knight modded boss fights. The difference is, I'm making it as an official thing. #ScreenshotSaturday #MagentaHorizon #ActionGame
January 24, 2026 at 12:51 PM
Anti-combo-madmovie: you get combo'd to death by the boss enemy and it looks cool
#MagentaHorizon #CallofHubris
January 11, 2026 at 9:28 PM
The hubris beckons for the people who think they are at the top of the skill ceiling. #Magentahorizon
January 2, 2026 at 8:03 PM
November 29, 2025 at 10:40 PM
#MagentaHorizon #indieDev #ActionGame Hope you like combo extenders. Not from you, of course. From the bosses.
November 25, 2025 at 9:02 PM
#MagentaHorizon #indieDev #ActionGame #ScreenshotSaturday I heard people didn't put this boss on the top tier because it was quite boring. Anyway, here's a sneak peek of the going-to-be-updated hardest difficulty variant. Hope you like bullet hell.
November 15, 2025 at 10:12 AM
You thought I was just saying some empty promises?
#MagentaHorizon #indieDev #ActionGame #ScreenshotSaturday
November 1, 2025 at 8:25 PM
Ninja Gaiden 4 is cool and all, but check this out too
#MagentaHorizon #indieGame #actionGame
October 28, 2025 at 11:10 PM
#MagentaHorizon #indiegames #actiongame Cadilosh is regarded as one of the better bosses in the roster by many people who played my game. Here's a no-hit/seamless-combo clear footage of Cadilosh MK2 on the Reaper difficulty.
October 24, 2025 at 8:14 PM
There have been many criticisms of Magenta Horizon, but one of the most unfair ones is that the game's combat arenas are just square rooms after square rooms. On the contrary, there are many different combat situations like this. #MagentaHorizon #indiegames #actiongame
October 22, 2025 at 8:21 PM
Uninterrupted Combo sequence without the on-landing charge attack spamming
#MagentaHorizon #indiegames #actiongame
October 13, 2025 at 3:22 PM
In the end, the best way to sell my video game is to show "what you can do in this game" without saying a lot of words. I should just share multiple gameplay footages and hope it sticks with random somebody. #MagentaHorizon #indiegames #actiongame
October 11, 2025 at 8:57 AM
I saw the golden opportunity to shill my game. No shame.
#silksong #magentahorizon #indiedev #indiegame
September 15, 2025 at 4:17 PM
#MagentaHorizon now officially supports two new languages. German and LATAM Spanish.
September 6, 2025 at 7:48 PM
#MagentaHorizon
There will be more localization works coming soon, and it will be German and LATAM Spanish.
August 10, 2025 at 7:27 PM
#indiedev #magentaHorizon The downside of having a little to no fanbase is, well, not just the fame or monetary problem, but also the fact that there aren't enough crazy people to discover secrets, so I just have to reveal it here like this. Yeah, you are not seeing wrong. This is the layout of 9-1.
August 8, 2025 at 6:16 AM
Coming Soon (tm) #magentahorizon
August 6, 2025 at 9:57 AM
#screenshotSaturday #indieGame #indieDev #MagentaHorizon
Magenta Horizon's "game" development is done, but there will be more optional features that are going to help your adventure. Your weak eyes will suffer no more.
July 19, 2025 at 2:32 PM
It's the #SteamSummerSale time again!

#MagentaHorizon is an extreme 2D combo action game with a heavy emphasis on crowd control and spontaneous resource management.

For its quality, the game is permanently on sale, but it's CHEAPER now!

Link: store.steampowered.com/app/2109060/...
June 27, 2025 at 4:13 AM
#MagentaHorizon #actiongame Opima on the Ascended Reaper difficulty, finally done with no-hit! Probably the third hardest boss to do a hitless run in a theoretical perspective. youtu.be/TA9cDeLwURE
Magenta Horizon - Ascended Reaper Opima (No Damage/SSS Rank)
YouTube video by Maddison Baek
youtu.be
April 17, 2025 at 7:18 AM
I love Gretel's design so much, the world needs more Gretel fanart. Magenta Horizon has such a cool and unique art style that I couldn't dream to replicate, but drawing this sketch was very fun.

#Fanart #MagentaHorizon #DigitalArt #Pastel
April 3, 2025 at 10:31 AM
April 2, 2025 at 2:00 PM
V1 boss on the Ascended Reaper difficulty, NO DAMAGE.

I really ultrakilled that thing

#MagentaHorizon #Ultrakill
March 24, 2025 at 2:34 PM
Game design 101: The more the enemies types, the better.
#indieGame #MagentaHorizon
March 21, 2025 at 8:25 AM
February 15, 2025 at 6:39 AM