#LightingLesson
What do players hate the most in LiveOps games?

This week we uncover the top three player gripes and today's #LightingLesson looks at overly aggressive monetisation!!

More Lessons on https://www.youtube.com/@Arcanix_ai

#LiveOps #GaaS #GameDev #GameDesign
October 21, 2025 at 3:04 PM Everybody can reply
1 reposts 8 likes 1 saves
How do you look after returning 'Lapsed' or 'Resurrected' users?

Today's #LightingLesson focuses in the LTUE and how we handle players who return to give your game another chance

More Lessons on https://www.youtube.com/@Arcanix_ai
October 17, 2025 at 3:03 PM Everybody can reply
1 likes
What is the true cost of the features you are shipping?

That's the subject of today's #LightingLesson in #LiveOps

Did you know that you can catch up on all this series on https://www.youtube.com/@Arcanix_ai
October 2, 2025 at 3:04 PM Everybody can reply
My talk at #LiveServiceGamingSummit has evolved!

I'm now giving a #LightingLesson on live games - talking about why 'Less = More'

Come see me talk 11am 9th Sept
September 1, 2025 at 3:32 PM Everybody can reply
Part 2 of our #LightingLesson on #LiveOps

PlayerUtility - Four Forms!

#gamedev #gamedesign
July 24, 2025 at 3:32 PM Everybody can reply
1 reposts 5 likes
Another #LightingLesson on #Gamedev #LiveOps  

This time we talk about 'What players want' and the'Hooked' Model from #NirEyal
July 17, 2025 at 3:32 PM Everybody can reply
2 reposts 7 likes