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zack.polson.dev
shippage
@zack.polson.dev
Hobbyist #gamedev developing an adventure sandbox #Godot game called #Quintessence 𐤒

Website: https://zack.polson.dev
GitHub: https://github.com/polzon
No the bees are just very polite
November 18, 2025 at 1:35 AM
Why did you try to make it look like he died
November 17, 2025 at 10:17 AM
that must be a wild party where you're managing to do that all at once
November 16, 2025 at 3:48 AM
What's the keybind to enable the HUD irl?
November 16, 2025 at 3:36 AM
Same deal with my Anbernic handheld that runs a custom Linux version
November 16, 2025 at 12:04 AM
"I'll play it someday"™️
November 15, 2025 at 11:58 PM
We made the person winning on Smash Bros Melee use this controller to even the battlefield
November 15, 2025 at 11:56 PM
Agility is a skill to train in RuneScape
November 15, 2025 at 11:54 PM
Lord of the gooners
November 15, 2025 at 6:31 PM
I see, or maybe I don't... It's an illusion.
November 14, 2025 at 12:59 AM
Hmm do they still recommend Jam servers if you don't partake in Game Jams?
November 13, 2025 at 4:43 AM
Oh man I've been setting proccess_mode manually, this is much shorter.
November 12, 2025 at 5:52 PM
Wow! Are you secretly running it as 3D, or is it all from a shader?
November 11, 2025 at 7:42 AM
Yeah these posts drive me crazy lol. As well as the "am I allowed to do X?" for seeking validation rather than an actual answer.
November 10, 2025 at 9:32 PM
Also another #Godot wish would be able to get UIDs from a static context of a class, I resort to storing UIDs as consts at the moment when I need to do this. I mean something like MyClass.get_uid() for example.
November 10, 2025 at 5:30 PM
It's okay this time we got AI to hallucinate on how to fix it this time.
November 10, 2025 at 4:33 PM
Yeah the police will come after you
November 10, 2025 at 3:16 PM
Also I can stress how much I hate when tutorials or lessons get in the way and outright block you experimenting with controls. Who thinks that's a good idea?
November 9, 2025 at 8:59 AM