Yo Yo Bobby Joe
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yoyobobbyjoe.aidanhinrichs.us
Yo Yo Bobby Joe
@yoyobobbyjoe.aidanhinrichs.us
Gamer gaming gamingstly
April 13, 2025 at 1:00 AM
I'm officially cursed in Deadlock. What a rare thing to have happen lol. Quint 6.
December 4, 2024 at 4:59 PM
Bluesky now has over 10 million users, and I was #294,354! Dope.
October 3, 2024 at 2:18 PM
Temple JACK is perhaps the remake that took the least WORK to remake. From the original, I added a few more objects in the bottom of the image, and switched to a completely top-down view. I LOVE the water shader in this one, and it was a blast to make. It even has fake dispersion built in!
June 19, 2024 at 4:35 PM
Spirit JACK is possibly the most changed from its original render! The colors are generally the same, but I leaned into the volumetric fog a lot more in this poster version! The liquid gold water is also much more textured. It all gives it a much muggier and ethereal feeling than the original.
June 19, 2024 at 4:33 PM
Sky JACK is a fan favorite, and I get why. The volumetric clouds always look so comfy. The remake for this poster was nothing more than a rearrangement of rocks so that the JACK follows the rule of thirds and is sitting on something tangible!
June 19, 2024 at 4:30 PM
Surprisingly, I was actually the most proud of Mirror JACK here! The method for changing the color of the light depending on the number of mirror recursions was something that a month ago I would have had to look up, but I was very proud to be able to figure out the Ray Depth node on my own.
June 19, 2024 at 4:28 PM
Very excited to be working with Fireside on turning my renders into posters! I'll turn this into a thread of my poster remakes for all of my renders.

This is the Lux JACK, the only scene created from scratch for the poster series! Took 14.5 hours to render because it was spectrally rendered.
June 19, 2024 at 4:23 PM
Come on Monotype, just because you touched up a 60-year-old font doesn't mean you get to charge rent for the whole family.
February 1, 2024 at 4:49 PM
UH OH, OOPSIES
December 22, 2023 at 6:44 PM
Oh, Blender...
December 2, 2023 at 6:13 PM
Working on a custom war paint for TF2. This is the ultimate test of Valve's inability to make an ancient engine work for modern situations. Learning the horror stories about how war paints function and even get added to the game officially is crazy.
October 12, 2023 at 4:33 AM
I'm loving Cocoon SO MUCH. It's so much prettier than even the trailers led me to believe. It's comparable to an Outer Wilds situation, albeit with much less story, where I really don't want to spoil any puzzle at all for anyone. All of the puzzles are genius.
September 29, 2023 at 6:54 PM
I'M SO GOOD AT THIS GAME
September 29, 2023 at 3:21 PM
Eye of Nazar-ass record
September 28, 2023 at 2:36 AM
Adventures in Blending: 9.5 million icospheres? Oopsies, my bad :3
September 28, 2023 at 2:27 AM
September 11, 2023 at 10:30 PM
Got mean dang ol' lemon
September 5, 2023 at 12:04 PM
Ah yes, of course, the classic index of refraction that EVERY person looking for IORs needs to know: The HUMAN LIVER.
August 26, 2023 at 3:57 PM
Hmm
August 16, 2023 at 3:06 AM
Our butterfly bush bloomed!
August 2, 2023 at 5:57 PM
"just a gallonful"
July 25, 2023 at 7:55 PM
Wii Balance Board in Nashville, TN
July 24, 2023 at 3:24 PM
Apple glasses-free 3D iphone
July 17, 2023 at 7:10 PM