Steven Yau
@yaustar.bsky.social
Game Maker Geek that loves to tinker with things 😄
👔Gather.town (prev PlayCanvas / Snap, King, Playfish, EA)
☕️ http://ko-fi.com/yaustar
🌐 https://stevenyau.co.uk
👔Gather.town (prev PlayCanvas / Snap, King, Playfish, EA)
☕️ http://ko-fi.com/yaustar
🌐 https://stevenyau.co.uk
Yeah, sorry. I only caught the tail end of my quoted and didn't scroll up 😅
Replied here
bsky.app/profile/yaus...
Replied here
bsky.app/profile/yaus...
Ah, saw the first post!
I've moved into games adjacent stuff and almost standard app dev
Currently using Phaser at Gather Town so game dev skills are being used there
Otherwise, the usual suspects. Gambling/slots, architecture, robotics, AI training sims, branded experiences, e-commerce ....
I've moved into games adjacent stuff and almost standard app dev
Currently using Phaser at Gather Town so game dev skills are being used there
Otherwise, the usual suspects. Gambling/slots, architecture, robotics, AI training sims, branded experiences, e-commerce ....
October 15, 2025 at 7:14 PM
Yeah, sorry. I only caught the tail end of my quoted and didn't scroll up 😅
Replied here
bsky.app/profile/yaus...
Replied here
bsky.app/profile/yaus...
Training sims, serious games, education/e-learning
No tipping point for me, more of moving towards interesting projects/companies which is sometimes games related, sometimes not
No tipping point for me, more of moving towards interesting projects/companies which is sometimes games related, sometimes not
October 15, 2025 at 7:12 PM
Training sims, serious games, education/e-learning
No tipping point for me, more of moving towards interesting projects/companies which is sometimes games related, sometimes not
No tipping point for me, more of moving towards interesting projects/companies which is sometimes games related, sometimes not
Ah, saw the first post!
I've moved into games adjacent stuff and almost standard app dev
Currently using Phaser at Gather Town so game dev skills are being used there
Otherwise, the usual suspects. Gambling/slots, architecture, robotics, AI training sims, branded experiences, e-commerce ....
I've moved into games adjacent stuff and almost standard app dev
Currently using Phaser at Gather Town so game dev skills are being used there
Otherwise, the usual suspects. Gambling/slots, architecture, robotics, AI training sims, branded experiences, e-commerce ....
October 15, 2025 at 7:12 PM
Ah, saw the first post!
I've moved into games adjacent stuff and almost standard app dev
Currently using Phaser at Gather Town so game dev skills are being used there
Otherwise, the usual suspects. Gambling/slots, architecture, robotics, AI training sims, branded experiences, e-commerce ....
I've moved into games adjacent stuff and almost standard app dev
Currently using Phaser at Gather Town so game dev skills are being used there
Otherwise, the usual suspects. Gambling/slots, architecture, robotics, AI training sims, branded experiences, e-commerce ....
Out of interest, what are you looking for?
October 15, 2025 at 7:05 PM
Out of interest, what are you looking for?
Thanks! I currently have it under "🧱 Building and Making the Game Learning Resources" 😄
docs.google.com/document/d/1...
Along side a Marvel Snap presentation which I loved how they worked on iteration www.youtube.com/watch?v=F73n...
Would love to have more under this!
docs.google.com/document/d/1...
Along side a Marvel Snap presentation which I loved how they worked on iteration www.youtube.com/watch?v=F73n...
Would love to have more under this!
Game Maker Toolkit Notebook
Gamedev Toolkit Notebook Last update: 8th Oct 2025 (Please note: This is a live document by Steven Yau @yaustar & https://stevenyau.co.uk) I wanted to keep a list of development tools and assets (b...
docs.google.com
October 15, 2025 at 1:23 PM
Thanks! I currently have it under "🧱 Building and Making the Game Learning Resources" 😄
docs.google.com/document/d/1...
Along side a Marvel Snap presentation which I loved how they worked on iteration www.youtube.com/watch?v=F73n...
Would love to have more under this!
docs.google.com/document/d/1...
Along side a Marvel Snap presentation which I loved how they worked on iteration www.youtube.com/watch?v=F73n...
Would love to have more under this!
• A 5 step checklist for putting in a central line reduced infection rates from 11% to 0% during a 10 day period
• Good checklists need practice and iteration to be useful. They are reminders, not guides
• A team checklist gives them an opportunity to confer/raise issues
Read more: amzn.to/3TOz47D
• Good checklists need practice and iteration to be useful. They are reminders, not guides
• A team checklist gives them an opportunity to confer/raise issues
Read more: amzn.to/3TOz47D
June 30, 2025 at 9:00 AM
• A 5 step checklist for putting in a central line reduced infection rates from 11% to 0% during a 10 day period
• Good checklists need practice and iteration to be useful. They are reminders, not guides
• A team checklist gives them an opportunity to confer/raise issues
Read more: amzn.to/3TOz47D
• Good checklists need practice and iteration to be useful. They are reminders, not guides
• A team checklist gives them an opportunity to confer/raise issues
Read more: amzn.to/3TOz47D
Oh cool, this is a better format than my megadoc of something similar 😄
Feel free to nab all the resources/links from mine stevenyau.co.uk/game-maker-t...
Feel free to nab all the resources/links from mine stevenyau.co.uk/game-maker-t...
Redirect to Game Maker Toolkit Notebook
stevenyau.co.uk
June 20, 2025 at 6:58 AM
Oh cool, this is a better format than my megadoc of something similar 😄
Feel free to nab all the resources/links from mine stevenyau.co.uk/game-maker-t...
Feel free to nab all the resources/links from mine stevenyau.co.uk/game-maker-t...
Thanks for the shoutout!
June 13, 2025 at 9:24 PM
Thanks for the shoutout!
It's a pretty straightforward static page so all the files can be scraped/downloaded and modified for elsewhere
Is there something I can expand on to help?
Is there something I can expand on to help?
June 5, 2025 at 2:11 PM
It's a pretty straightforward static page so all the files can be scraped/downloaded and modified for elsewhere
Is there something I can expand on to help?
Is there something I can expand on to help?
@patrober.bsky.social I've fixed the location options so that it only returns results that have the location names in them :)
If you do a hard refresh of the page, you should get the latest version
You know if it's the right version if it puts the locations first in the Google Search box
If you do a hard refresh of the page, you should get the latest version
You know if it's the right version if it puts the locations first in the Google Search box
June 5, 2025 at 1:00 PM
@patrober.bsky.social I've fixed the location options so that it only returns results that have the location names in them :)
If you do a hard refresh of the page, you should get the latest version
You know if it's the right version if it puts the locations first in the Google Search box
If you do a hard refresh of the page, you should get the latest version
You know if it's the right version if it puts the locations first in the Google Search box
Ah, I think I may have found the issue, will update in a bit
June 5, 2025 at 12:46 PM
Ah, I think I may have found the issue, will update in a bit
Unfortunately, there's no easy way to filter by location in the Google Query or APIs :(
Still looking for a way to only get results that mention the location but haven't found something yet
Still looking for a way to only get results that mention the location but haven't found something yet
June 5, 2025 at 12:39 PM
Unfortunately, there's no easy way to filter by location in the Google Query or APIs :(
Still looking for a way to only get results that mention the location but haven't found something yet
Still looking for a way to only get results that mention the location but haven't found something yet
Oh, what did you find that was untyped? I can point the PlayCanvas team towards some feedback :)
April 13, 2025 at 3:41 PM
Oh, what did you find that was untyped? I can point the PlayCanvas team towards some feedback :)