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wordbug.bsky.social
word bug
@wordbug.bsky.social
word word word

word

bug

🫤

he/any
October 14, 2025 at 12:40 PM
September 27, 2025 at 9:30 PM
old profile pic
August 27, 2025 at 3:08 PM
new profile pic
August 27, 2025 at 3:03 PM
taking notes!! i offer a costasiella kuroshimae in exchange... you might have seen this real life bug/grass pokemon before but i have never regretted looking at it again! en.m.wikipedia.org/wiki/Costasi...
August 20, 2025 at 7:21 PM
finally some good news
August 13, 2025 at 10:28 PM
August 2, 2025 at 9:51 PM
nvm got it
June 16, 2025 at 5:41 PM
these puzzles are gettimg intense 😭
June 16, 2025 at 5:32 PM
today i started polishing it. i used the tool i was talking about to generate some colors, added tabs for "about" and "options" and started experimenting with those options... as expected, i'm getting a lot less done today, but i'm pretty happy with where it's getting

bsky.app/profile/word...
June 14, 2025 at 12:30 AM
yesterday i couldn't sleep, so i adapted a card game from a video i watched

i find that small projects can break me out of bad mental places

the video: youtu.be/6vYEHdjlw3g?...
June 14, 2025 at 12:14 AM
hacking together a palette generator that interpolates hue, saturation and lightness
June 6, 2025 at 10:35 AM
i asked my search engine and it has only planted "around 100"?? i feel sick...
May 1, 2025 at 12:28 PM
happy uhhh *checks date* #witch_glednesday to those who celebrate!!
April 30, 2025 at 11:58 AM
first generated multi-hue creature! hue areas were decided using 3d noise too, but darker colors are meant to represent the bottom and lighter ones are meant to represent the top.
April 21, 2025 at 4:22 PM
this is the batch that followed as i made a bunch of adjustments
April 21, 2025 at 4:12 PM
first generated creature! i added one axis of symmetry and a bias against filling the corners, but the 16 stacked layers of the cube ensure it's too crowded, and the depth differences aren't popping (probably why it's so angry)
April 21, 2025 at 8:49 AM
a slice of opensimplex noise!
April 20, 2025 at 7:41 PM
new project! i'm trying to keep it as simple as possible, but it's already planned to involve 3d noise weirdness, image-based game logic, society simulation and a language (go) i've never used before. wish me luck! never made an alien zoo before
April 20, 2025 at 6:24 PM
April 5, 2025 at 9:39 PM
February 28, 2025 at 12:44 AM
oh so you know ONE way of making sand?? what are 98 other ways then??? HUH????

sorry idk what came ovr me
January 26, 2025 at 9:43 AM
January 25, 2025 at 10:13 AM
October 31, 2024 at 11:26 PM
tetraspace
July 20, 2023 at 8:02 AM