Ideas / Demos: https://www.wking.dev
Podcast: https://strongopinions.transistor.fm/
Don't miss it! We will be LIVE @ 2:30 EST
Don't miss it! We will be LIVE @ 2:30 EST
Goal is to give an intro to generative design by progressively adding more "generative" features and explaining why we need them.
[video in 2 parts because of limits..]
#generativedesign #generative #isometric #generativeart
Goal is to give an intro to generative design by progressively adding more "generative" features and explaining why we need them.
[video in 2 parts because of limits..]
#generativedesign #generative #isometric #generativeart
(but you'll learn how to find the future you've always wanted if you do)
www.youtube.com/watch?v=LN3h...
(but you'll learn how to find the future you've always wanted if you do)
www.youtube.com/watch?v=LN3h...
Consumption broadens possibilities. Creation sharpens it.
This back and forth refines your intuition for what matters.
Consumption broadens possibilities. Creation sharpens it.
This back and forth refines your intuition for what matters.
I think I need some sound effects though. Also some real sprites.
I think I need some sound effects though. Also some real sprites.
Apparently I need some coaching on how to negotiate pricing 😅
Apparently I need some coaching on how to negotiate pricing 😅
@crunchydata.com pulled of a worldclass prank on me...
@crunchydata.com pulled of a worldclass prank on me...
New game dev log breaks down how to handle this when building a game engine. 🕹️
www.wking.dev/logs/camera-...
#gamedev #indiegame #indiedev #gameengine
New game dev log breaks down how to handle this when building a game engine. 🕹️
www.wking.dev/logs/camera-...
#gamedev #indiegame #indiedev #gameengine
Okay how is Ali good at everything 🫠
Okay how is Ali good at everything 🫠
☑️ Unit Movement + Action
☑️ Floating Initiative Turn System
☑️ Unit Movement + Action
☑️ Floating Initiative Turn System
✅ Isometric tilemap rendering
✅ Tile variants & elevation change
✅ Camera, Focus & Viewport tracking
☑️ Unit Tracking
☑️ Move only Turn system
☑️ ....a whole lot more
✅ Isometric tilemap rendering
✅ Tile variants & elevation change
✅ Camera, Focus & Viewport tracking
☑️ Unit Tracking
☑️ Move only Turn system
☑️ ....a whole lot more
This was a great way to end the most chaotic, fun break we have had with the kids. Back to regularly scheduled activities.
This was a great way to end the most chaotic, fun break we have had with the kids. Back to regularly scheduled activities.
Every night with our kids we do "High, Low, Buffalo"
High - Best part of their day
Low - Worst part of their day
Buffalo - Anything you want to mention
It was surprisingly difficult as a parent of 3 littles on break to come up with answers that didn't involve them.
Every night with our kids we do "High, Low, Buffalo"
High - Best part of their day
Low - Worst part of their day
Buffalo - Anything you want to mention
It was surprisingly difficult as a parent of 3 littles on break to come up with answers that didn't involve them.
Rules changed a little when we started.
• Best of 3
• Alternate where the bowl is placed
• Choose where the other shoots from
Winner.....Ali!
Rules changed a little when we started.
• Best of 3
• Alternate where the bowl is placed
• Choose where the other shoots from
Winner.....Ali!
✅ Render Loop Dev Log
When rendering a 3D world on 2D canvas there are a lot of things to think through..
www.wking.dev/logs/render-...
✅ Render Loop Dev Log
When rendering a 3D world on 2D canvas there are a lot of things to think through..
www.wking.dev/logs/render-...
I won the Grand Prix only because she completely choked on the 3rd track. She is surprisingly good at Mario Kart.
I won the Grand Prix only because she completely choked on the 3rd track. She is surprisingly good at Mario Kart.