Wis
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wis-wis.bsky.social
Wis
@wis-wis.bsky.social
I make games.
Idk what to say, see for yourself: https://wiswis.itch.io/
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GAME GIVEAWAY ANNOUNCEMENT.

For the release of the Acid Area the game can be claimed FOR FREE starting from 28.01.2026 to 04.02.2026.

Live on Itch.io: wiswis.itch.io/heartgunshoot

#IndieGame #IndieGameDev #GameDev
GAME GIVEAWAY ANNOUNCEMENT.

For the release of the Acid Area the game can be claimed FOR FREE starting from 28.01.2026 to 04.02.2026.

Live on Itch.io: wiswis.itch.io/heartgunshoot

#IndieGame #IndieGameDev #GameDev
January 28, 2026 at 3:44 PM
NEW UPDATE RELEASE.

Hello, people.

I am glad to announce that the Acid Area is finilized at last.

Go check it out on Itch.io.

Live on Itch.io: wiswis.itch.io/heartgunshoot

#IndieGame #IndieGameDev #GameDev
With a HEART and a GUN you [...] ASCENDed [...] to the status of the Beholder. Applaud, Praise [...] SHOOT or DIE. by Wis
Available for Windows
wiswis.itch.io
January 28, 2026 at 1:13 PM
Now the Tutorial Dummy has a headshot animation.

Live on Itch.io: wiswis.itch.io/heartgunshoot

#IndieGame #IndieGameDev #GameDev
January 26, 2026 at 1:32 PM
More variations to arcs' textures.

Live on Itch.io: wiswis.itch.io/heartgunshoot

#IndieGame #IndieGameDev #GameDev
January 21, 2026 at 6:54 AM
More splatters from acid projectiles.

Live on Itch.io: wiswis.itch.io/heartgunshoot

#IndieGame #IndieGameDev #GameDev
January 15, 2026 at 4:34 PM
Finishing up visual updates. A couple of changes more and the area should be finished.

Live on Itch.io: wiswis.itch.io/heartgunshoot

#IndieGame #IndieGameDev #GameDev
January 12, 2026 at 6:56 AM
January 7, 2026 at 2:21 PM
Hello, people.

New update is live on Itch.io.

And just as a heads-up: I will be taking a 2-week-long Christmas break, so (probably) no posts or updates during this time window.

Merry Christmas & Happy New Year.

Live on Itch.io: wiswis.itch.io/heartgunshoot

#IndieGame #IndieGameDev #GameDev
December 23, 2025 at 1:31 PM
Now onto some environmental changes.

Live on Itch.io: wiswis.itch.io/heartgunshoot

#IndieGame #IndieGameDev #GameDev
December 13, 2025 at 8:49 AM
The green blob also got animations' updates.

Live on Itch.io: wiswis.itch.io/heartgunshoot

#IndieGame #IndieGameDev #GameDev
December 8, 2025 at 6:47 AM
Another set of animations updated, now for the damage/death.

Live on Itch.io: wiswis.itch.io/heartgunshoot

#IndieGame #IndieGameDev #GameDev
December 5, 2025 at 7:00 AM
Updates to this guy's shooting animation.

Live on Itch.io: wiswis.itch.io/heartgunshoot

#IndieGame #IndieGameDev #GameDev
December 3, 2025 at 6:52 AM
New animations for the green guy.

Live on Itch.io: wiswis.itch.io/heartgunshoot

#IndieGame #IndieGameDev #GameDev
December 1, 2025 at 7:13 AM
November 25, 2025 at 6:46 PM
EARLY ACCESS RELEASE.

I'm glad to announce that "With a HEART and a GUN you [...] ASCENDed [...] to the status of the Beholder. Applaud, Praise [...] SHOOT or DIE." has entered into the Early Access.

Give it a try.

Live on Itch.io: wiswis.itch.io/heartgunshoot

#IndieGame #IndieGameDev #GameDev
With a HEART and a GUN you [...] ASCENDed [...] to the status of the Beholder. Applaud, Praise [...] SHOOT or DIE. by Wis
Available for Windows
wiswis.itch.io
November 19, 2025 at 2:28 PM
Quick update: now there is an (optional) in-game timer to track how long it took to beat a level.

Live on Itch.io: wiswis.itch.io/heartgunshoot

#IndieGame #IndieGameDev #GameDev
November 15, 2025 at 11:37 AM
Little by little getting to the aesthetic part of the newest area.

So I've made an update to the arcs' 3D model (still very much WIP)

Live on Itch.io: wiswis.itch.io/heartgunshoot

#IndieGame #IndieGameDev #GameDev
November 8, 2025 at 6:16 PM
More gameplay adjustments, now for the first area.

Currently working on adding a better difficulty curve by dividing areas into levels with enemy density progression.

Live on Itch.io: wiswis.itch.io/heartgunshoot

#IndieGame #IndieGameDev #GameDev
November 6, 2025 at 9:07 PM
Made the tunnels have more land to stand on, since jumping from one island to other in such a tight space didn't make for a satisfying gameplay loop.

Live on Itch.io: wiswis.itch.io/heartgunshoot

#IndieGame #IndieGameDev #GameDev
October 28, 2025 at 7:08 PM
Progress on one of the tutorial areas.

Live on Itch.io: wiswis.itch.io/heartgunshoot

#IndieGame #IndieGameDev #GameDev
October 23, 2025 at 5:45 PM
Finally got to work on the tutorial in the engine.

Live on Itch.io: wiswis.itch.io/heartgunshoot

#IndieGame #IndieGameDev #GameDev
October 8, 2025 at 7:20 PM
Decided to sidetrack working on the new area for a bit in a favour of bettering the tutorial (the latest playtest showed that people still have troubles with the game)

So here's a concept of one of the tutorial areas.

Live on Itch.io: wiswis.itch.io/heartgunshoot

#IndieGame #IndieGameDev #GameDev
September 26, 2025 at 7:36 AM
Have been working on promo material to bring to IRL showcases.

Don't have much to share in-game wise, since most of the work done was gameplay polishing (guess you'll have to play the soon-to-release update to see it)

Live on Itch.io: wiswis.itch.io/heartgunshoot

#IndieGame #IndieGameDev #GameDev
September 15, 2025 at 6:28 PM
September 5, 2025 at 8:56 AM
Another enemy base animations (mostly) done.

Live on Itch.io: wiswis.itch.io/heartgunshoot

#IndieGame #IndieGameDev #GameDev
September 3, 2025 at 1:53 PM