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visionvortex
@visionvortex.de
Richard Schmidbauer - he/him - Artdirector at @SkywardAssembly, Indiedev, Freelance Artist and Art Director, 3D art, environment art tech art and pixelart. I love horror, scifi, pop culture, nature, mystery, art and ruins among many other things. No AI

Thanks! Maybe for a complete game a color more wouldn't hurt ^^ Although back then in retro gaming days there were really good monochrome games. That's still some kind of aspiration for me
October 11, 2025 at 10:07 AM
Right? Cute pixel skeletons are t3h best ^^
October 11, 2025 at 9:22 AM
🙏Thanks ^^
October 11, 2025 at 9:21 AM
Doing my best, thank you :D
May 1, 2025 at 4:33 PM
Hah ^^ I'll take it
May 1, 2025 at 4:18 PM
Awesome! Definitely should feel like this ^^ I'm still doing demoscene stuff nowadays. Mostly C64 stuff though. But not as much as I'd like to.
April 28, 2025 at 8:38 PM
Kinda true ^^ Although I will save you time once you get the hang of it. The time investment is super frontloaded. Just "dabbling" in it will only cost you. But if you stick with it you'll get to a point where you have your tools ready and things go really quick.
April 10, 2025 at 1:51 PM
Important additions (for my purposes at least) Offset UV, Tiling UV and H/V tiling switch compatibility.
April 2, 2025 at 9:47 AM
Eldritch cat... like one from Innsmouth XD
January 21, 2025 at 12:16 PM
What is this creature!?! *frozen in horror*
January 21, 2025 at 6:35 AM