Samir Ghosh
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vertexshader.bsky.social
Samir Ghosh
@vertexshader.bsky.social
phd student research virtual reality
creative code
In this substack I tell the story of how I pushed the limits of VR to render coral gaussian splats and share a link— (please close it when you’re done 🙏🏽)
vertexshader.substack.com/p/glitchy-co...
glitchy coral reefs in a quirky Gaussian splat render: pushing the limits of my Costco-sourced VR headset
a tale of coral restoration datasets, underwater sounds, a nightmarish visual glitch, and some wild technical tricks to make it work on my toaster of a headset (and somehow not my stacked AVP)
vertexshader.substack.com
February 12, 2026 at 7:22 AM
My friend mapped/analyzed RYR1 for her bioinformatics MS—this huge muscle protein that breaks a lot of tooling. So I tried to turn it into a WebXR VR “graduation present” . I underestimated its massive scale and complexity, but managed to squish it in. vertexshader.substack.com/p/squishing-...
Squishing the RYR1 Protein into Virtual Reality
brushing up with the limits of a molecule render
vertexshader.substack.com
January 31, 2026 at 9:37 PM
taught a p5js workshop at a middle school makerspace! It's amazing how naturally kids play, tinker, and explore
January 31, 2026 at 8:00 PM
Fibonacci day!! Using Vogel placement and some ripple animation #p5js #genuary2026 #genuary3 #genuary #creativecode #generativeart
January 4, 2026 at 6:00 AM
twelve principles of animation #genuary2 #genuary #genuary2026 #threejs
January 3, 2026 at 7:12 AM
January 2, 2026 at 6:09 AM
some time to sketch with code in the holidays #threejs #creativecode #shaders #generativeart
December 23, 2025 at 10:10 PM
We extended the deadline to the PurposefulXR workshop at CHI this year -- there is still time to make a submission!
March 2, 2025 at 3:12 AM
Know and XR researcher going to CHI this year? Please tell them that we're organizing a workshop on XR for social benefit, having deeper discussions and engagement around making purposeful XR with HCI research
January 19, 2025 at 8:21 AM
January 14, 2025 at 8:41 AM
brushed off an old organic growth structure algorithm that I used for trees and threw in some noisy lines for some rolling hills #genuary6 #genuary #creativecode #threejs #perlinnoise #generativeart
January 7, 2025 at 5:15 AM
layers and layers and layers! #genuary2 #genuary
January 3, 2025 at 5:08 PM
hello world!
January 3, 2025 at 5:06 PM