But it's not like a server where data could be modified by external actors 🤔. So I guess there is no need for refetching (stale Infinity), but it's convenient to use modification for persistency. Something similar to this
But it's not like a server where data could be modified by external actors 🤔. So I guess there is no need for refetching (stale Infinity), but it's convenient to use modification for persistency. Something similar to this
Does anyone know why does this make a difference in typescript? 🤔
@tkdodo.eu
Does anyone know why does this make a difference in typescript? 🤔
@tkdodo.eu
In the example below, convoId is passed to useMuteConvo, while mute is passed to mutationFn. What's the best practice for deciding which arguments go where?
@tkdodo.eu
In the example below, convoId is passed to useMuteConvo, while mute is passed to mutationFn. What's the best practice for deciding which arguments go where?
@tkdodo.eu