UR.Flow
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urxflow.bsky.social
UR.Flow
@urxflow.bsky.social
Game developer, software engineer and avid RPGMaker fan, he/him
no no, you're using the wrong curse against microsoft. Let me help out:

CURSE OF LOSS
𓀥    𓁆 𓀕

𓁆 𓀟   𓀣 𓁀
November 27, 2025 at 7:28 PM
In the government space I knew people that worked on the same software for 10+ years. Stuff that might never actually get used, but the government still wanted updates and features for.

It paid potentially very, very well. But it wasn't a space I wanted to be in, and was intensely demoralizing.
November 26, 2025 at 2:11 PM
An understated benefit of working in game dev is that most software has an actual life span. You work on a game for a few years. It gets a few updates. Then it ends. Ideally you move to a new game or a sequel or a new team but...y'know. Companies are scared of smaller experiences.
November 26, 2025 at 2:11 PM
Reposted by UR.Flow
November 18, 2025 at 7:00 AM
Reposted by UR.Flow
November 17, 2025 at 9:08 AM
but if you lose the snake you just drew you'll have to draw it again
November 16, 2025 at 6:05 PM
But a lot of the time they have no clue how to actually interpret this data properly. So they take a sander to the entire game and gradually polish off every edge until all you're left with is a sphere. And no matter how hard devs push back, it's a matter of perceived mass market appeal.
November 14, 2025 at 9:29 PM