unbreaded | Tic Tactic
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unbreaded.bsky.social
unbreaded | Tic Tactic
@unbreaded.bsky.social
Indie game dev and sworn enemy of gluten 🚫🥖

Working on Tic Tactic, an anti-chicken propaganda piece disguised as a roguelike deckbuilder

Wishlist now: https://store.steampowered.com/app/3256850
Hey, #PitchYaGame, I just released Tic Tactic!

It’s a tic-tac-toe roguelike where you lead a duck on a quest to defeat an army of chickens!

It’s as silly as it sounds :)
November 7, 2025 at 3:33 PM
Officially rated positive on Steam! #indiegames #gaming
September 24, 2025 at 4:54 PM
Don't worry, Tic Tactic has a fishing minigame!
September 19, 2025 at 6:32 PM
TIC TACTIC IS OUT NOW ON STEAM!

(launch trailer was too big for bsky so please accept this clip instead)

#indiegames #deckbuilder #roguelike
September 18, 2025 at 4:12 PM
ONLY ONE MORE WEEK until Tic Tactic is unleashed to the wild!! ❌🅾️🔥
September 12, 2025 at 3:23 AM
I'm excited to announce that, at long last, Tic Tactic is coming to Steam on September 18th!

#indiegames #gamedev #roguelike
September 5, 2025 at 6:22 PM
The June #SteamNextFest starts today! Here's why you should check out Tic Tactic:

❌ Build a deck out of over 30 unique, game-changing tic-tac-toe tiles
🐓 Battle through over 20 different enemies in 3 different environments
☠️ Weather brutal attacks and forge your path to the capital
June 9, 2025 at 4:42 PM
Hi #PitchYaGame! Meet Tic Tactic, a strategic deckbuilding take on tic-tac-toe. While it starts simple, matches quickly get more complex as you gather new tiles and weapons to improve your tactics!

Demo v.0.3.4 is out now on Steam! #indiegames #gamedev #roguelike
June 6, 2025 at 8:13 PM
Excited to announce that Tic Tactic will be featured in the #TurnBasedThursdayFest!

The festival starts tomorrow, so make sure to check it out to see all the amazing games featured! #indiegames #indiesunday
June 1, 2025 at 3:55 PM
The Steam demo for Tic Tactic is out now! You'll be able to collect over 30 tiles, find 10 weapons, and fight over 20 different enemies across the three environments.

Check it out on Steam! #indiegames #gamedev #gamedemo
May 28, 2025 at 5:34 PM
In other news, today marks the last day of the open playtest on Steam, so give it a try if you haven't already!

#indiegames #playtest #gamedev
May 21, 2025 at 6:22 PM
Another upcoming area - here's an early look at the pirate-infested Eggshell Bay! Accepting suggestions for pirate-themed tiles 🏴‍☠️☠️

#indiegames #gamedev #roguelike
May 20, 2025 at 10:42 PM
Here's a preview of one of the 9 locations in Tic Tactic: Hollow Perch, the final resting ground for hens across the empire.

The enemies here look a little... skinny... #indiedev #gamedev #roguelike
May 12, 2025 at 9:16 PM
New cover art is live on Steam! #indiegames #gamedev
April 24, 2025 at 7:08 PM
Revisiting some existing tile interactions. The Chain tile ("Links its life with neighboring tiles") in particular was one I wasn't happy with

With the new effect, it forces itself back into your hand after one turn, so you're stuck with it once you draw it #gamedev #indiegames
March 27, 2025 at 11:16 PM
I’ve been away from game development for a few days while on vacation in Morocco! I didn’t know much about the country before, so it’s been very interesting to learn about the culture and history

I’ll be back at it next week!
March 17, 2025 at 9:40 PM
I finally made it so you could reorder the pieces in your hand! Also, peep the new background 👀 #indiegames #gamedev
March 3, 2025 at 11:39 PM
Working on some new toys... 😈

Sidenote, I love looking at tiles in the prefab environment. Makes it look like a blueprint. #indiegamedev #indiegames
February 25, 2025 at 2:59 AM
Nice
February 21, 2025 at 9:40 PM
Excited to announce that the open playtest for Tic Tactic is live on Steam! The playtest features a new region, a variety of new bosses, and the newly introduced Weapons feature.

Give it a shot and let me know what you think! #indiegamedev #indiegames #roguelike
February 20, 2025 at 6:16 PM
Late post, but I was proud of this one #indiegamedev #gamedev
February 11, 2025 at 10:45 PM
Thanks for 2999 followers!! Thank god someone unfollowed me. As thanks, here are some updated screenshots from the new build of the game.

#indiegames #indiegamedev
January 28, 2025 at 9:25 PM
I've been quiet for a bit working on getting the Steam demo ready. Here's a preview of one of the new features: weapons!

Weapons feature a condition that changes the way damage is calculated, allowing you to land massive hits against your opponent.

#indiegamedev #indiegames #deckbuilder
January 23, 2025 at 5:56 PM
Help!!
January 8, 2025 at 7:19 PM
I never updated, but in celebration of breaking 10,000 plays on Itch, I wanted to share some helpful feedback from players via the in-game feedback form!

In all seriousness, I've gotten a lot of helpful responses and bits of encouragement. Definitely recommend adding an embedded form!
January 8, 2025 at 8:29 AM