#edusky #creativecoding
#genuary Day 31: Use only shaders.
turtleSpaces uses two shaders: one for the 'line' default pentype, and a pixel / dither shader (just called 'shader'). So I made a routine using the line and perlin noise.
Code in reply #creativecoding #generativeart
#genuary Day 31: Use only shaders.
turtleSpaces uses two shaders: one for the 'line' default pentype, and a pixel / dither shader (just called 'shader'). So I made a routine using the line and perlin noise.
Code in reply #creativecoding #generativeart
#genuary Day 30: It's not a bug, it's a feature
Code in reply... #creativecoding #generativeart
#genuary Day 30: It's not a bug, it's a feature
Code in reply... #creativecoding #generativeart
#Genuary Day 29: Genetic evolution and mutation
Code in reply... #creativecoding #generativeart
#Genuary Day 29: Genetic evolution and mutation
Code in reply... #creativecoding #generativeart
#Genuary Day 28: HTML. Well, Logo isn't HTML, so I did a textmode thing instead!
Code in reply...
#Genuary Day 28: HTML. Well, Logo isn't HTML, so I did a textmode thing instead!
Code in reply...
#Genuary Day 27: Living Things
Code in reply... #creativecoding #generativeart
#Genuary Day 27: Living Things
Code in reply... #creativecoding #generativeart
#Genuary Day 24: Perfectionist's Nightmare
Code in reply #creativecoding #generativeart
#Genuary Day 24: Perfectionist's Nightmare
Code in reply #creativecoding #generativeart
#Genuary Day 23: Transparency
Code in reply... #creativecoding #generativeart
#Genuary Day 23: Transparency
Code in reply... #creativecoding #generativeart
#Genuary Day 22: Pen Plotter Ready.
Code in reply... #creativecoding #GenerativeArt
#Genuary Day 22: Pen Plotter Ready.
Code in reply... #creativecoding #GenerativeArt