TrenchWork
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trenchwork.bsky.social
TrenchWork
@trenchwork.bsky.social
A small band of people currently making Trench Foot, an ambitious Doom total conversion inspired by Warhammer 40K.

https://www.moddb.com/mods/trench-foot-wip
If you haven't heard about what happened with GZDoom, this post by Nash explains it best.
www.doomworld.com/forum/topic/...
www.doomworld.com
October 16, 2025 at 4:49 AM
Thanks, there has been dips here and there, but progress has been smooth. That "tm" won't be doing any lifting much longer :)
September 18, 2025 at 3:04 PM
The old alpha is still on ModDB, yes. We also released a prequel called CountryCide some time ago that you can also check out.
June 8, 2025 at 11:40 PM
We only have an internal deadline at the moment. All we can say publicly is sooner than later :)
December 30, 2024 at 8:34 AM
For reference, this is a 15 FPS improvement over the original, on top of plethora of new features. Doom 2 runs around 80 FPS on the same machine.
December 22, 2024 at 5:12 AM
Totally! It's always great to see a happy customer.
December 16, 2024 at 1:40 AM
I dropped it years ago. Nowadays I only use it if I need to edit something in a WAD file or change sprite offsets. UDB for mapping and VS Code/Notepad++ for scripting is the way to go. -Dyn
December 10, 2024 at 10:42 PM
Sounds like a great way to give yourself a heart attack. I applaud your bravery.
December 8, 2024 at 7:50 AM