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topspot123.bsky.social
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@topspot123.bsky.social
I'm Top, that YouTuber you've never heard of! Here I promote my channel, talk about video games and collecting, and try to be a good person.
Some highlights from my 2025 PlayStation Wrap-up.
December 9, 2025 at 10:42 PM
I've always loved Donkey Kong Land III & I #JustBeatIt again. I'm forever impressed with how closely they got the game feel to the SNES games, but this play through didn't 100% live up to my memories. But I'm still going to try to finally defeat the post-game Time Trials
@polykillpodcast.bsky.social
December 9, 2025 at 12:44 AM
This one cut me deep today
December 4, 2025 at 1:56 AM
I couldn't stop at difficult. Fiendish was truly next level, but w/its generous help system that I'd barely touched before, I could keep learning techniques instead of staying stuck. By the end, some puzzles I could fly through w/o help, while others I needed several assists. Satisfying either way.
December 2, 2025 at 1:36 AM
Start with a base of Kuru Kuru Kururin, mix in a smidge of Crazy Taxy, & sprinkle in cheesy fun FMV, #JustBeatIt for 2.5 hours & that's the recipe for success for Roundabout. The game 'ends' just as my skills were peaking, but there's tons of optional challenges take on.
@polykillpodcast.bsky.social
November 30, 2025 at 8:59 PM
Netflix has launched their own offering of JackBox style party games, so I booted up Boggle Party with my niece to show her how to #JustBeatIt. But after she warmed up, she was hot on my heels!
If you're a subscriber be sure to try these games during holiday gatherings!
@polykillpodcast.bsky.social
November 25, 2025 at 9:26 PM
Enter the Gungeon says I #JustBeatIt. Who am I to argue with the game itself @polykillpodcast.bsky.social? Very surprising that it only took 2-3 minutes. Oh well 🤷‍♂️
November 24, 2025 at 11:22 PM
At a glance, Ethan: Meteor Hunter screams "second rate" until you play it & find the devious level designs in this hard but addictive puzzle platformer. It's not one of the greats, but the variety of challenges consistently impressed. I #JustBeatIt so hard my thumbs hurt
@polykillpodcast.bsky.social
November 24, 2025 at 11:19 PM
Only though judicious rewinding could I ever #JustBeatIt Super R-type, even on easy, so that's what I did. The near constant slowdown is a blessing; normal speed returning unpredictably is what'll get you. Mostly a remix of concepts from the earlier, better games.Skip it
@polykillpodcast.bsky.social
November 21, 2025 at 9:33 PM
I booted up Gradius: The Interstellar Assault (GB) on NSO on a lark not knowing I'd #JustBeatIt (albeit w/<10? rewinds), but hot damn it was a blast! My first Gradius beat & a great entry point for shooter non-enthusiasts like me. Seems fully learnable in short order.
@polykillpodcast.bsky.social
November 21, 2025 at 8:14 PM
While I loved the music, play feel, & vibes of Mind Over Magnet, the puzzles were a bit uneven & the game did feel pretty truncated. I #JustBeatIt & likely will again for the developer's commentary. Plenty good enough, but hoping for a redemption sequel, honestly.
@polykillpodcast.bsky.social
November 15, 2025 at 1:27 PM
This website allows you to play a Tiny Mario game solely in the browser's URL bar using ASCII characters. I #JustBeatIt with a high score of 30 coins. I think I can do better. Can you best me?
@polykillpodcast.bsky.social

🍄👲🏻🏰 My high score is 30 coins in Tiny Mario Bar! diego.horse/tiny-mario
November 13, 2025 at 7:02 PM
Handshakes is a petite little grid puzzler on Steam & I #JustBeatIt. It's a cute idea & it was well executed, & I'd have never given it, or many other Steam games, a 2nd look had it not been for the Steam Deck. I'm hoping a Steam Machine will open as many possibilities.
@polykillpodcast.bsky.social
November 13, 2025 at 1:02 AM
I'm so old I remember the original Facebook.
November 11, 2025 at 7:28 PM
Brain Break is fundamentally a take on Sokoban with very few twists & only 20 stages so it lives or dies on level design. Thankfully it delivers on the title. It took nearly 90 minutes to #JustBeatIt. Nothing extreme, just a solid feeling of mild accomplishment!
@polykillpodcast.bsky.social
November 10, 2025 at 1:42 AM
Carto is an indie coming-of-age adventure centered around an incrementally complexifying puzzle mechanic. Yep, another one of those. To #JustBeatIt was still enjoyable even though the puzzles never became overly taxing. But 100% was still out of my grasp apparently! 😅
@polykillpodcast.bsky.social
November 9, 2025 at 2:27 AM
October 20, 2025 at 8:15 PM
One step greater in complexity is Star Battle. Same rules but TWO stars, which is a surprisingly different experience. Same outcome, #JustBeatIt 's Med & Difficult puzzles too.

"When you have eliminated the impossible, whatever remains, must be the truth."

@polykillpodcast.bsky.social
October 16, 2025 at 12:12 AM
Queens has the logical deduction of Sudoku, but reduced to its simplest concentration. One queen per row, column, & area; they cannot touch. Still a surprising level of complexity & satisfaction. #JustBeatIt all regular & difficult puzzles (fiendish lives to to the name)
@polykillpodcast.bsky.social
October 16, 2025 at 12:12 AM
Up Left Out is a somewhat abstract mobile sliding tile puzzle game, but it has a tactile quality and intuitive rules and I #JustBeatIt. Not an all-timer, but a nice vibe and an okay way to pass a bit of time.
@polykillpodcast.bsky.social
October 13, 2025 at 10:39 PM
And I obviously couldn't resist getting a #JustBeatIt on the original Sonic the Hedgehog, included in Sonic Generations. That reminds me, how many other versions of Sonic 1 do I own? 🤔 Maybe 10? That gives me an idea @polykillpodcast.bsky.social!
Should I?!
😈
October 12, 2025 at 8:19 PM
Sonic Generations is the most fun I've had playing a 3D Sonic game since Adventure 1 / 2! I didn't expect it to live up to the hype, but glad I was mistaken. I #JustBeatIt but there are still fun extras to consider chasing, something I've not done in previous iterations.
@polykillpodcast.bsky.social
October 12, 2025 at 8:19 PM
Cocoon was an incredible gaming experience when I #JustBeatIt. At once grotesque & alien yet unassailably beautiful & intuitive. The puzzly difficulty curve was gentle, but it never bored. It highly controlled its complexity while still providing satisfying aha moments.
@polymedianetwork.bsky.social
October 7, 2025 at 11:39 PM
He is. At least the first printing.
October 7, 2025 at 3:30 AM
Mark those calendars! Next week is the annual Polymedia Network charity stream supporting Doctors without Borders.

Head over to Twitch.tv/PolymediaNetwork now to follow & set up notifications to please help us reach our worthy goal.

I'll see you there!
September 20, 2025 at 3:52 PM