ToughNutToCrack
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tntcproject.bsky.social
ToughNutToCrack
@tntcproject.bsky.social
Gamedev, shaders, and VFX... in depth.

🎥 Our videos: https://www.youtube.com/@TNTCProject
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Yeah! On mobile, Addressables are extremely valuable for keeping build size under control to meet store approval constraints. They allow you to decouple content into dependencies that can be downloaded for example at startup. Definitely worth looking into.
November 21, 2025 at 8:46 PM
Yes! 🍻😎😎 very cool to see
November 20, 2025 at 8:07 PM
Yeah.. if you don’t build around Addressables from the start, it becomes a huge pain later. Learned that the hard way! xD
November 20, 2025 at 8:06 PM
Congrats!
July 27, 2025 at 11:57 PM
Thank you for commenting :)
July 24, 2025 at 9:58 PM
Multiple Worlds, One Screen: recreating SplitFiction’s Trick in Unity
youtu.be/PgCiQHmZFBE
Multiple Worlds, One Screen: recreating SplitFiction’s Trick in Unity
YouTube video by TNTC
youtu.be
July 24, 2025 at 9:02 PM