tintwotin
tintwotin.bsky.social
tintwotin
@tintwotin.bsky.social
Award-winning feature film director, screenwriter, film commissioner, open source coder & game developer:
https://github.com/tin2tin
https://youtube.com/@tintwotin
https://discord.com/invite/HMYpnPzbTm
#b3d #vse #pallaidium #genAI
So, how many of my 12 free interactive cinematic fiction games haven't you played yet? #gamedev #indiegame #interactivefiction #b3d
December 9, 2025 at 9:55 PM
Play my 20 arcade and interactive narrative games for free. It's a bundle of atmospheric narrative adventures and literary reinterpretations to strange mini-games, surreal worlds, and playful interactive experiments. itch.io/c/5812613/ti... #gamedev #b3d
tintwotin's Collection - Collection by tintwotin
A collection by tintwotin
itch.io
December 5, 2025 at 7:14 AM
Professor Stephen Verhovensky, the aging idealist whose lofty principles turned out to have a dark underside. The game The Fire is my modernized adaptation of Dostoevsky’s Demons. Play: tintwotin.itch.io/the-fire #gamedev
The Fire/The Professor - a game adaptation of The Devils by Dostoevsky.
YouTube video by tintwotin
youtu.be
December 4, 2025 at 10:31 AM
Dostoevsky’s The Possessed (aka The Nihilists / The Devils) hits today’s challenges with startling clarity. I’ve turned it into a modern game adaptation: The Fire - a pulp-noir dive into the spiraling mix of human fates and ideologies that end up burning everything down. #gamedev #indiedev #b3d
The Fire (a game adaptation of Dostoevsky’s Demons)
YouTube video by tintwotin
www.youtube.com
December 1, 2025 at 1:17 PM
Z-Image & Flux.2 support in the free Blender add-on Pallaidium via Diffusers: @bfl @TongyiLab #b3d #gamedev
November 28, 2025 at 11:04 PM
Zork I: The Great Underground Empire (adapted). The legendary interactive fiction game, modernized. Zork I is a 1980 interactive fiction game written by Marc Blank, Dave Lebling, Bruce Daniels and Tim Anderson and published by Infocom: tintwotin.itch.io/zork-i #gamedev
Zork I by tintwotin
Zork I: The Great Underground Empire (adapted)
tintwotin.itch.io
November 22, 2025 at 11:48 PM
I’ve built a bunch of games in my Kinexus editor, but I’m unsure what direction to take next. More gamified novels? More classic-to-modern adaptations? Or new originals? And should I add more visuals/audio or stay text-first? itch.io/c/6268695/in...
#gamedev #interactivefiction #visualnovel
November 22, 2025 at 8:02 AM
“FAUST – Director’s Cut” with over 200 assets (images and audio). Try it here: tintwotin.itch.io/faust-direct...
Or make your own game in my free editor (use the Chrome browser): tin2tin.github.io/Kinexus/
#gamedev #interactivefiction
November 20, 2025 at 9:32 AM
Try my latest narrative creation: “FAUST – Director’s Cut.” A canceled filmmaker makes a pact with an AI in a desperate bid to revive his career—only to find his reality starting to unravel. (And no, it’s not autobiographical.)
Play: tintwotin.itch.io/faust-direct...
#gamedev #interactivefiction
November 19, 2025 at 10:52 AM
Did a music video for one of my old songs, as a status on where the free and open-source (Wan s2v) are currently in quality. #b3d #gamedev #comfyui
www.youtube.com/watch?v=N7AR...
Be Brave, Not Shy - Music video
YouTube video by tintwotin
www.youtube.com
November 6, 2025 at 9:42 PM
November 2, 2025 at 3:00 AM
Next Scene LoRA by @OdinLovis (Thank you!) used via my Pallaidium Blender add-on and Wan 2.2 for img2vid: #b3d #gamedev
October 10, 2025 at 8:57 PM
The Man Who Thought Things - Interactive Fiction - Speech & Video Version. #interactivefiction #gamedev #kinexus
www.youtube.com/watch?v=OrIJ...
The Man Who Thought Things - Interactive Fiction - Speech & Video Version
YouTube video by tintwotin
www.youtube.com
October 7, 2025 at 9:04 AM
Node View implemented in Kinexus for editing interactive fiction: #gamedev #interactivefiction
October 1, 2025 at 9:22 PM
The Fall of the King was voted the best Danish novel of the century in 1999. Here's my brand new game adaptation of it: tintwotin.itch.io/the-fall-of-... #gamedev #visualnovel #interactivefiction
September 26, 2025 at 2:22 PM
My game "The Commute" has completely new visuals, thanks to #NanoBanana access in Kinexus via #Pollinations.
Play the game here: tintwotin.itch.io/the-commute

#gamedev #film #visualnovel #interactivefiction

www.youtube.com/watch?v=owzP...
The Commute - A Surrealistic Game
YouTube video by tintwotin
www.youtube.com
September 23, 2025 at 1:18 PM
The best part of doing these interactive novels/games is that it feels like directing films again—developing narratives in sound&vision—something I'm really missing a lot. #filmmaking #gamedev #InteractiveGame #rebelwithoutacrew
September 22, 2025 at 8:29 PM
In a world where one can quickly be found guilty of thinking or saying the wrong thing, it’s time for an update of Franz Kafka’s The Trial. In a creative process like directing a film, I have developed a game adaptation set in a contemporary society. #gamedev #interactivefilm #interactivefiction
Provisional by tintwotin
They say you're guilty... You just need to find out why.
tintwotin.itch.io
September 21, 2025 at 10:11 AM
A modernized game adaptation of Franz Kafka's 'The Trial', set in a contemporary society governed by an oppressive AI bureaucracy. Your choices determine how you navigate, endure, or defy a system designed to break you. Play it here: tintwotin.itch.io/provisional
#game @itch.io
youtu.be/PAGqeNWxmsE
Provisional - A game adaptation of Kafka's "The Trial"
YouTube video by tintwotin
youtu.be
September 20, 2025 at 3:12 PM
My Kinexus Editor now also displays video and audio on a scene basis. Here's a test: www.youtube.com/watch?v=CiG0...
Kinexus: tintwotin.itch.io/leo-sat-on-t...
#gamedev #interactivefilm #interactivefiction
Leo sat on the old stone wall - Example of using videos in Kinexus
YouTube video by tintwotin
www.youtube.com
September 15, 2025 at 12:55 PM
A new kind of cinematic experience? Watch 3 min. of gameplay of the Valdemar Holst’s novel "The Man Who Thought Things" (1938). The novel is in the public domain. Play: tintwotin.itch.io/the-man-who-... #gamedev #interactivefiction #game #visualnovel

youtu.be/nBoqfAFL-Yo
The Man Who Thought Things - First 3 min. Gameplay
YouTube video by tintwotin
youtu.be
September 13, 2025 at 9:39 AM
How to create a simple choice-based story in Kinexus: youtu.be/AFksXAcRvsk #gamedev
Making a simple choice based CYOA story in Kinexus
YouTube video by tintwotin
youtu.be
September 12, 2025 at 10:15 AM
I've adapted the gothic horror novel: "The Man Who Thought Things" by Valdemar Holst (1888-1952) into a game. Play it for free. #gamedev #gamer #InteractiveFiction
@itchio.bsky.social
tintwotin.itch.io/the-man-who-...
The Man Who Thought Things by tintwotin
Based on the 1938 novel.
tintwotin.itch.io
September 10, 2025 at 11:19 AM
GenZ - my latest game developed in Kinexus. The main theme of the game is how technology challenges relationships. The game is the 3. game developed in my own free game editor: Kinexus. Link below. #gamedev
September 1, 2025 at 8:00 PM
I’ve created a new interactive cinematic story, made with my own editor and inspired by Mark Fisher’s ideas on Hauntology. Built with AI, but still a work of art. Try it here (best on desktop with sound): tintwotin.itch.io/hauntology #Hauntology #InteractiveFiction #gamedev @itchio.bsky.social
Hauntology by tintwotin
Play in your browser
tintwotin.itch.io
August 27, 2025 at 2:17 PM