~
Hooded crow - Sometimes am Lepi
þey/þem pronouns
Telegram - http://t.me/Tikka_Qrow
http://ko-fi.com/tikkaqrow
~
🔞 18+ only please
Minors Do Not Interact plz
mesh just too far away from hip
or be lazy, slap magica on it, and call it a day
mesh just too far away from hip
or be lazy, slap magica on it, and call it a day
Having repaired a few Quest Pros, i fully expect there to be problems with corrosion to appear after, say, 15 months of heavy use?
They won't fail as fast as Quest Pros, but i REALLY hope they coated the PCIe pins at least
Having repaired a few Quest Pros, i fully expect there to be problems with corrosion to appear after, say, 15 months of heavy use?
They won't fail as fast as Quest Pros, but i REALLY hope they coated the PCIe pins at least
Look at something bright? Pupil constricts.
Sit in the dark? Pupil dilates.
Look at something bright? Pupil constricts.
Sit in the dark? Pupil dilates.
I'll leave this here.
I'll leave this here.
It'll be different from SteamVR plug in and OpenXR
Also a reminder that Humanoid import has a muscles & settings to fine tune finger curl and splay.
It'll be different from SteamVR plug in and OpenXR
Also a reminder that Humanoid import has a muscles & settings to fine tune finger curl and splay.
That blue collar debuff at age 30 hits hard -.-
(Very repetitive movements without adequate rest wear through tendon sheaths, and those don't ever heal.)
That blue collar debuff at age 30 hits hard -.-
(Very repetitive movements without adequate rest wear through tendon sheaths, and those don't ever heal.)
It's always annoyed me that unity mechanim IK ignores - Overrides - collision physics.
It's always annoyed me that unity mechanim IK ignores - Overrides - collision physics.
Worth looking into if you can
(I also didn't know, and I'm so sorry...)
Worth looking into if you can
(I also didn't know, and I'm so sorry...)
This particular model was apparently used for an in game render, (maybe a pan shot where reducing draws was more important?) and in actual gameplay is properly cut up for culling
This particular model was apparently used for an in game render, (maybe a pan shot where reducing draws was more important?) and in actual gameplay is properly cut up for culling