Thom Tenery
@thomtenery.bsky.social
Art Director. Concept Artist. TRON: (Ares) Ascension, Rogue One, Solo, Star Wars: Force Awakens, Oblivion, iD Software, WOTC/D&D, NatGeo, TOR/Orbit
ADG Local 800
www.thomlab.com
ADG Local 800
www.thomlab.com
Congratulations to the team(s) that rebooted it and added a ton of new design to ARES – it looks stunning. Red Grid LightCycle design here based on concept work by Annis Naeem, Darren Gilford, and Paul Ozzimo.
October 28, 2025 at 2:20 PM
Congratulations to the team(s) that rebooted it and added a ton of new design to ARES – it looks stunning. Red Grid LightCycle design here based on concept work by Annis Naeem, Darren Gilford, and Paul Ozzimo.
It took more than 10 years for it to evolve into TRON: ARES, and I’m happy to see it retained a lot of the concept work, shot design, and animatic sequences we created for the original pitch.
October 28, 2025 at 2:20 PM
It took more than 10 years for it to evolve into TRON: ARES, and I’m happy to see it retained a lot of the concept work, shot design, and animatic sequences we created for the original pitch.
I’ve lost track of specific design credits for a lot of what we did on that project but I believe the Red Grid Cycle designs in these shots represent multiple versions of collaborative effort from Darren Gilford, Paul Ozzimo, and Annis Naeem.
October 22, 2025 at 5:45 PM
I’ve lost track of specific design credits for a lot of what we did on that project but I believe the Red Grid Cycle designs in these shots represent multiple versions of collaborative effort from Darren Gilford, Paul Ozzimo, and Annis Naeem.
I’m happy to see it retained a lot of the concept work, shot design, and animatic sequences we created for the original pitch. Congratulations to the team that rebooted it and added a ton of new design to ARES – it looks stunning.
October 22, 2025 at 5:45 PM
I’m happy to see it retained a lot of the concept work, shot design, and animatic sequences we created for the original pitch. Congratulations to the team that rebooted it and added a ton of new design to ARES – it looks stunning.
Brilliant. I misread that initial grammatical flourish as ‘drunk talk’ and there might be an rpg idea there. Has anyone done Drunk History meets D&D/OSR yet?
June 12, 2025 at 2:36 PM
Brilliant. I misread that initial grammatical flourish as ‘drunk talk’ and there might be an rpg idea there. Has anyone done Drunk History meets D&D/OSR yet?
Wild. Sublime. What a vibe. I would compliment with Snarky Puppy's We Like It Here.
June 4, 2025 at 4:50 AM
Wild. Sublime. What a vibe. I would compliment with Snarky Puppy's We Like It Here.