Thierry Brim
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thierrybrim.bsky.social
Thierry Brim
@thierrybrim.bsky.social
Solo dev from Belgium.

Released The Man Came Around : https://store.steampowered.com/app/1104920/The_Man_Came_Around/
Reposted by Thierry Brim
Laser Dance is just around the corner🕺

Make sure to catch the Early Access release on Meta Quest 3/3s tomorrow!

👉https://bit.ly/3W0huQf
November 5, 2025 at 4:37 PM
Reposted by Thierry Brim
I had the chance to pitch Fully Automated in a movie theater in front of a packed audience. Pitching while playing ain't easy, but it went well !

#gamedev #indiegame
October 29, 2025 at 11:44 AM
I had the chance to pitch Fully Automated in a movie theater in front of a packed audience. Pitching while playing ain't easy, but it went well !

#gamedev #indiegame
October 29, 2025 at 11:44 AM
Reposted by Thierry Brim
Big news 📢

Laser Dance is coming to Early Access on Meta Quest 3/3s on ✨Nov. 6th!✨

In the meantime, make sure to wishlist it here➡️ bit.ly/3W0huQf
Laser Dance - Early Access Trailer
YouTube video by Thomas Van Bouwel
youtu.be
October 23, 2025 at 3:59 PM
Reposted by Thierry Brim
I'm working on an endless mode in the game. Or maybe a way to rescope the project into something more compact :] So far :

- It forces me to really hone in the gameplay
- It's a good stress test to have so many enemies on screen at once
- It's dang stressful to play xD

#screenshotsaturday #gamedev
October 18, 2025 at 4:25 PM
Another example of the endless mode, a bit earlier in my run, with the defensive stance this time.

#screenshotsaturday #gamedev
October 18, 2025 at 4:33 PM
I'm working on an endless mode in the game. Or maybe a way to rescope the project into something more compact :] So far :

- It forces me to really hone in the gameplay
- It's a good stress test to have so many enemies on screen at once
- It's dang stressful to play xD

#screenshotsaturday #gamedev
October 18, 2025 at 4:25 PM
Screenshooots, screeenshooots lalalalalaaaaaaaaaaa
September 30, 2025 at 2:09 PM
Working on a Steam paaaage, making assets for all those damn resoooolutioooons. What a joy. But it's getting there.
September 30, 2025 at 1:55 PM
Been a while since I posted, but I'm still working on the project. Hopefully, I'll be able to launch the steam page soon.

Here's some boss concepts I'm working on.

#gamedev #pixelart
September 22, 2025 at 4:00 PM
Reposted by Thierry Brim
The new Lunch&Learn happens NEXT WEEK. It will be about using Obdidian to manage game documents !

Join us in Brussels on the 24th of September ! Get your tickets now!

#gamedev #Brussels #Belgium #belgiangames

www.eventbrite.com/e/lunchlearn...
Lunch&Learn : Make your own Game Dev Hub
A presentation by BottomUpGames about their uses of Obsidian to manage tasks in an evolving project
www.eventbrite.com
September 15, 2025 at 12:59 PM
Someties, gamedev is about exciting stuff. Like coding or designing a new boss.

But often, it's about redoing your code to allow for key mapping and crying while inserting icons for every goddamn keys on the keyboard.
September 15, 2025 at 9:47 AM
Reworking a short trailer for the tenth time. Damn, I hope I'll be able to hire a real video editor one day xD.

#solodev #pixelart #gamedev

youtu.be/jPCawX3oTQg
Fully Automated - Teaser Trailer
YouTube video by Thierry Brim
youtu.be
August 16, 2025 at 5:46 PM
Reposted by Thierry Brim
🎺🎺🎺just a few hours left to grab 30 Birds at 40% OFF 😮‍ on Steam as part of the @wholesomegames.com celebration 👉:
store.steampowered.com/app/1708770/...
Save 40% on 30 Birds on Steam
Lantern City is on the verge of disaster: the Goddess Simurgh has been kidnapped by the evil Scientist! 30 Birds is a narrative puzzle game laid out on the surface of rotating lanterns. Wander through...
store.steampowered.com
August 14, 2025 at 12:45 PM
Reposted by Thierry Brim
During our last Lunch&Learn session, Chris Hanney shared some tips with us about going to Gamescom.

(I think he mentionned something about screens and keyboards...)

We've recorded the session, and it's now on our youtube channel : youtu.be/CNMoWEo7JBc
Lunch&Learn : preparing Gamescom 2025 with Chris Hanney
YouTube video by Games.brussels
youtu.be
July 23, 2025 at 8:15 PM
Reposted by Thierry Brim
Hey Belgian Gamedevs !

Next Lunch&Learn is a Lunch&Pitch ! You can come and pitch your game to prepare for Gamescom in front of an audience and gather feedback.

Join us in Brussels the 8th of August!

Grab your ticket here : www.eventbrite.com/e/1512101529...

#brussels #belgium #gamedev
Lunch&Pitch 25, a pitch-peer-review
For the Lunch&Learn of August, as Gamescom is coming soon, we’re doing a Lunch&Pitch instead. Come pitch your game and get feedbacks!
www.eventbrite.com
July 22, 2025 at 12:22 PM
Fully Automated is an action roguelite where you can either kill or demoralize your enemies!

The demo is OUT! GRAB A GAMEPAD AND TRY I DOUBLE DARE YOU :

thierrybrim.itch.io/fully-automa...

#pixelart #screenshotsaturday #gamedev #gamescom #roguelike
July 19, 2025 at 6:58 AM
Reposted by Thierry Brim
An early demo for Fully Automated, an action roguelite where killing is optionnal, is out now on @itch.io

Grab a gamepad and play it there : thierrybrim.itch.io/fully-automa...

I'm looking for player feedbacks, so don't hesitate to reshare!

#indiegame #pixelart #gamedev #roguelike
Fully Automated Teaser
YouTube video by Thierry Brim
youtu.be
July 4, 2025 at 7:28 PM
Taking a vacation... Feels ... Good? Why do I seem to forget that fact every year xD
July 19, 2025 at 6:50 AM
Reposted by Thierry Brim
Our demo is still craving to be seen and played.
So far all feedbacks and comments have been positive and it feels great.

Try it, review it, whislist it NOW (please)

#TRAILER #indiegames #horror

store.steampowered.com/app/3726680/...
July 14, 2025 at 11:55 AM
An early demo for Fully Automated, an action roguelite where killing is optionnal, is out now on @itch.io

Grab a gamepad and play it there : thierrybrim.itch.io/fully-automa...

I'm looking for player feedbacks, so don't hesitate to reshare!

#indiegame #pixelart #gamedev #roguelike
Fully Automated Teaser
YouTube video by Thierry Brim
youtu.be
July 4, 2025 at 7:28 PM
Reposted by Thierry Brim
Hey gamedevs!

The next Lunch&Learn will be about preparing for Gamescom, with Chris Hanney !

It will take place the 10th of July at hub.brussels but also online !

Grab your tickets here : www.eventbrite.be/e/lunchlearn...

#Gamescom #Gamedev #Indiegame #Belgiangames #indiedev
Lunch&Learn: Get Ready for Gamescom 2025!
For the Lunch&Learn of July, we’re welcoming Chris Hanney who will help us get ready for Gamescom!
www.eventbrite.be
July 2, 2025 at 9:55 AM
As always, a very good analysis by PepperHead
What Makes A Good Bullet Heaven/Vampire Survivor Clone
YouTube video by PepperHead
youtu.be
July 1, 2025 at 5:51 PM
Don't know who's going to Gamescom this year, but here's a nice physical and online event about it!
June 30, 2025 at 1:18 PM