Timo Boom - Making Prophecy Island
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thedutchtree.bsky.social
Timo Boom - Making Prophecy Island
@thedutchtree.bsky.social
Father / Husband / Hobby GameDev

Making Prophecy Island, a procedurally generated open world rpg.

Wishlist here: http://t.ly/3aCl
Trying to record a video of my new bossfight cutscene, and my companion decides to steal the show 🤦

#gamedev #indiegame #rpg #roguelike #soulslike
November 13, 2025 at 1:59 PM
Npc's can now like or dislike a speech choice, making them more or less friendly towards you! 😀😡

#gamedev #indiegame #rpg #dialogue #indiedev
November 9, 2025 at 12:31 PM
And here's an example of that very dialogue tree now ingame 🥳

#gamedev #indiegame #rpg #roguelike #dialogue

bsky.app/profile/thed...
November 3, 2025 at 10:02 PM
The full game will have you finish side quest lines to unlock new starting factions 🧙‍♂️⚔️

Finishing the demo with one of the two starting classes will do for now ⭐️

#gamedev #indiegame #rpg #roguelike #procgen
October 31, 2025 at 2:19 PM
These fishmen pack quite a punch 😵

#gamedev #indiegame #rpg #roguelike #soulslike
October 28, 2025 at 6:28 PM
Fighting a gigantic dwarf together 🤔⚒️

#gamedev #indiegame #rpg #roguelike #soulslike
October 24, 2025 at 5:28 PM
Clearing dungeon bosses will also reward you with choice, as well as some random extra drops 🤯💍

#gamedev #indiegame #rpg #roguelike #procgen
October 23, 2025 at 2:57 PM
When finishing a quest or killing a boss, the player can choose between 3 randomly selected rewards.

#gamedev #indiegame #rpg #roguelike #elderscrolls
October 22, 2025 at 9:21 PM
Every next playthrough the city is regenerated depending on which faction you helped to power 🌆

#gamedev #indiegame #rpg #roguelike #procgen
October 16, 2025 at 9:09 AM
Each of the 7 factions can rule the island and city 🤯

This is what the city ruled by the Mercenaries of Mohre can look like ⚔️

#gamedev #indiegame #rpg #roguelike #soulslike
October 15, 2025 at 2:33 PM
Depending on which faction rules the island, the city will look different 👀

If the Pothos Pirates rule, a special kind of treatment is allowed and offered on the streets 🥵

#gamedev #indiegame #rpg #roguelike #openworld
October 14, 2025 at 2:36 PM
Practice during the day ⚔️🏹
and some well deserved sleep at night 😴

#gamedev #indiegame #rpg #roguelike #adventure
October 10, 2025 at 2:16 PM
Always fun to play around a bit with the dev-tools and spawn a bunch of mobs next to npc's 🙈

#gamedev #indiegame #rpg #roguelike #soulslike
October 7, 2025 at 3:00 PM
This thing is not letting me catch a break 🥵

#gamedev #indiegame #rpg #roguelike #soulslike
October 6, 2025 at 12:07 PM
This guy can jump too now 😱

#gamedev #indiegame #rpg #roguelike #soulslike
October 3, 2025 at 11:48 AM
Working on a jump attack. This guy is getting more and more dangerous 🙈

#gamedev #indiegame #rpg #roguelike #soulslike
October 3, 2025 at 9:56 AM
Enemies will now turn back around after their attack missed you 🧐

They can also use charged attacks again 😱

#gamedev #indiegame #rpg #roguelike #soulslike
October 1, 2025 at 2:20 PM
Optimized the combat strategies for ranged enemies, so there is a better transition between using a bow or an axe 🏹🪓

#gamedev #indiegame #rpg #roguelike #soulslike
September 30, 2025 at 2:19 PM
With quest-gen completed for now my focus has shifted back to combat optimizations. ⚔️

#gamedev #indiegame #rpg #roguelike #soulslike
September 29, 2025 at 2:18 PM
Finally finished testing the quest line generator 😱

Random mini questlines can now be generated and started in the demo 🥳

#gamedev #indiegame #rpg #roguelike #soulslike
September 23, 2025 at 2:48 PM
The quest generation algorithm can now also send the player to fetch items from dungeons 🦇

#gamedev #indiegame #rpg #roguelike #madewithunity
September 19, 2025 at 8:47 AM
Quest line generation work continues. Here is yet another example:

- NPC bumps into you and plants a note
- Player travels and talks to quest giver
- Player is asked to assassinate opposing faction leader

#gamedev #indiegame #rpg #roguelike #madewithunity
September 18, 2025 at 2:28 PM
Still working hard on quest generation. Here's a small sample of an investigate -> assassinate quest transition.

#gamedev #indiegame #rpg #roguelite #procgen
September 17, 2025 at 2:11 PM
Working npc's would not perform their work animation upon reload, and I couldn't figure out why. 🥲

After many hours finally fixed the issue, so behold a bunch of npcs working/praying at church. 🙏

#gamedev #indiegame #rpg #roguelite #openworld
September 16, 2025 at 9:48 PM