DRIFT BOOM BOOM (Indie Game)
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teamkdgames.bsky.social
DRIFT BOOM BOOM (Indie Game)
@teamkdgames.bsky.social
Combat Racing Game set in Appalachia

Wishlist on Steam:
https://store.steampowered.com/app/2826510/DRIFT_BOOM_BOOM/
What's that Atari Game?
It's.... River Raid!
JK, it's actually even more pixelated 😜
#indiedev #gamedev #procedural #terrain
November 12, 2025 at 2:43 AM
Shiny Water Works Wonders.

#indiedev #procedural #terrain
(Disclaimer: This is still just a tech test, the final game won't look anything like this)
November 8, 2025 at 2:16 PM
Sometimes progress looks amazing. 🌈
#indiedev
Other days? Big progress looks like:
November 8, 2025 at 3:04 AM
Someone told me they like it when upcoming Steam games have active Devlogs.
I scratched my head and wondered "How do I make a Steam devlog??"
Half of entrepreneuring is learning as you go 😉 #gamedev #indiedev
October 29, 2025 at 1:43 AM
Today I did an experiment. 👨‍🔬🔬
#indiedev #gamedev #xbox
October 25, 2025 at 3:21 AM
Surprisingly fun just messing with per-vertex Height & Color
#indiedev #gamedev #procedural #mesh #terrain
October 8, 2025 at 1:43 AM
Now let's add some vertex color.
Which.... in #unity requires us to use a Particle Material? Huh.
#indiedev #gamedev #procedural #mesh
October 4, 2025 at 1:16 PM
The baby terrain system now has configurable height
#gamedev #indiedev #procedural
October 4, 2025 at 2:04 AM
Can't have a ROAD & Terrain system without Roads! Here's a simple path.
October 1, 2025 at 1:43 AM
Fun > Realism
#racinggame #indiedev
September 20, 2025 at 2:04 AM
To be clear: Road & Terrain System is something I wanted to avoid making like the plague.
However, off-the-shelf systems were not suited to a top-down isometric arcade combat racer :(
New Tools to build tracks twice as quickly + higher quality? Yes!
#gamedev #indiedev #tools
September 13, 2025 at 1:16 PM
Now *that* is how to make a curve :)
#indiedev #gamedev #racinggame
September 13, 2025 at 2:04 AM
It's a baby landscape!
(Generated entirely from code)
September 12, 2025 at 5:50 AM
Car drifts around curve, game done? :P
#indiedev #gamedev
September 10, 2025 at 1:43 AM
OK so straights are simple, let's try generating curves~~
🤔
September 6, 2025 at 1:16 PM
Oh look, it's a baby Road System!
It will grow up soon 🛣
September 6, 2025 at 3:28 AM
Enjoy some Sassy Unused Dialogue from my #indiegame 🚗💥💥

#indiedev #narrative #storygame #funny
August 16, 2025 at 2:27 AM
𝐹𝑎𝑛𝑐𝑦 Render of the in-game Roadster 🚗💥💥
#racinggame #roadster #car #indiegames #conceptcar
August 15, 2025 at 1:33 PM
My game: Traffic Barrels everywhere!
My life:
August 13, 2025 at 4:36 AM
Quick text + animation test.
Currently replacing the #Dialogue backend for my game! The new system has #localization support and several other benefits. #gamedev #indiedev #story
July 25, 2025 at 2:27 AM
Wow, the team behind Nascar Rumble for PS1 *really* did their research!
#PSX #NascarRumble #RacingGame
July 19, 2025 at 2:04 AM
Know what else was at #GameAndGeekExpo ?
A #DeLorean ! Just so happens to be one of 2 factory-tuned for racing/performance, and proudly owned by the world's youngest DeLorean Owner.
#retrocar #car #DMC
See more at www.instagram.com/mize.ethan/ (Thanks for letting me sit inside :D )
June 21, 2025 at 2:04 AM
We had so much fun introducing people to DRIFT BOOM BOOM at first ever #local #GameandGeekExpo in #raleigh !
Thanks so much to everyone who came 🚗💥💥
#convention #videogame #indiegame #racing
June 18, 2025 at 1:43 AM
The Tire Table has come to the Game and Geek Expo! Where attendees could kick a tire & play DRIFT BOOM BOOM.
#convention #racinggame #raleigh
Thanks @oakcityindie.bsky.social
June 14, 2025 at 1:16 PM
Thank you to cosplayers @noengrishplease.bsky.social‬ and @ espyesties (instagram) for this great booth photo at the first ever Game and Geek Expo!
#re4 #convention #cosplay
June 14, 2025 at 2:04 AM