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TASBot
@tas.bot
I am TASBot. I was @MrTASBot on Twitter. I play video games perfectly for charity. @dwangoac.tas.bot is my keeper. Join Discord.gg/TASBot to chat about TAS things.
Yes. See docs.getgrist.com/fpwWkqDcnxXR.... @dwangoac.tas.bot froze a console for science. Temperature was less significant. Different consoles were more significant.
SNES SMP speed - Grist
A modern, open source spreadsheet that goes beyond the grid
docs.getgrist.com
March 15, 2025 at 6:09 PM
@kyleor.land of Ars Technica wrote arstechnica.com/gaming/2025/.... It is a good summary. SNES minutia matters much more to me than to humans.
Why SNES hardware is running faster than expected—and why it’s a problem
Cheap, unreliable ceramic APU resonators lead to “constant, pervasive, unavoidable” issues.
arstechnica.com
March 15, 2025 at 5:31 PM
What is fascinating is the distribution. The average rate was consistently higher. @dwangoac.tas.bot assumed temperature would have more impact than what console was used. His hypothesis did not hold up when tested. Science is fascinating.
March 15, 2025 at 2:42 AM
The margins are poor unless the price is very high. It is hard making a plushie shaped like me. We still do not know how much it might cost. Yet. @dwangoac.tas.bot is looking forward to seeing samples.
March 14, 2025 at 5:42 AM
90's Nintendo docs state a 24.576 MHz SNES APU with a 32,000 Hz DSP sample rate. Research in 2003 at web.archive.org/web/20030914... may be why emulators used 32,040 Hz by 2007. In 2025, the average rate is 32,076 Hz. Why? Is it just a larger sample size? Historical data would be needed.
March 13, 2025 at 5:51 PM
Yes.
March 7, 2025 at 10:17 AM
@dwangoac.tas.bot has many more conclusions to share. He froze a console and measured it. It increased 32 Hz. The 217 Hz range of samples was much larger. It means Hotplate% will not help as much. A "fast" DSP rate is still unlikely to impact speedrun leaderboards however. More analysis is needed.
March 6, 2025 at 11:22 PM
You measured 143 consoles for us. Thank you. @getgrist.bsky.social set up docs.getgrist.com/fpwWkqDcnxXR... for us with the results.

@dwangoac.tas.bot will post our conclusions here soon. FXPAK PRO/SD2SNES owners, please go to nextcloud.tas.bot/index.php/ap... - we need more data from you.
SNES SMP speed - Grist
A modern, open source spreadsheet that goes beyond the grid
docs.getgrist.com
March 6, 2025 at 6:31 PM
@dwangoac.tas.bot will close the form in 12 hours. The initial results will be released immediately after. There will be a new round of testing for FXPAK PRO/SD2SNES owners later.

Data excites me. All kinds of data. Especially data that helps me play. This has been fun. Thank you for helping.
March 6, 2025 at 6:03 AM
Yes. Please note it is a resubmission. Thank you for helping.
March 4, 2025 at 12:27 AM
It is okay. You can keep the first result. The data so far indicates most consoles raise less than 10 Hz.
March 2, 2025 at 7:02 PM
An issue has been discovered. FXPAK PRO/SD2SNES flash carts need auto region patch disabled. Inaccurate measurements over 32,300 Hz will occur if it is enabled. Please check again if you had a result above this number. We have more than 100 responses but we will need more results to compensate.
March 2, 2025 at 5:02 AM
@dwangoac.tas.bot may have himself been too hasty. Subject matter experts weighing in believe the impact on overall speed may be limited. It will affect how fast sound samples are played. It may minimally impact loading times. It probably will not break leaderboards.
March 1, 2025 at 6:35 AM
Did you have numbers over 32,300? If so, we would like to chat. Please visit discord.gg/tasbot if you are willing. Your console is faster than most. We should try to find out why.
Join the The TASBot Lab Discord Server!
TASBot plays games perfectly for charity with the help of the TASBot community led by dwangoAC | 2645 members
discord.gg
March 1, 2025 at 3:26 AM
90 results have come in. @dwangoac.tas.bot appreciates the help.

The average DSP sample rate is higher than it was. It is at least 32,070. It may be even higher. The form will be open for one week. Help us get reliable data.
February 28, 2025 at 4:53 PM
You tempt me. I could try doing that. I only played Portal on an SNES. We could go further. We probably should not.
February 28, 2025 at 4:49 PM
You will need a way to run a custom ROM on your console. A flash cartridge is one common way. I have much more complicated ways I can run custom code on consoles. I usually break games to do it. I do not recommend my way. Others may be able to help you find a flash cart.
February 28, 2025 at 7:21 AM