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tamespl.bsky.social
Tame
@tamespl.bsky.social
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The moon is beautiful, isn’t it
Aggressive style of play than mint will be better. The mint creates more opportunities for picks whilest stickerz plays more for control i believe. (Im not a stamper player so take it with a grain of salt but i think that makes sense)
November 17, 2025 at 3:40 PM
Bring too similar utility (ie getting you in) to the supports special. Unless your support is like a jr. But i suppose thats also not always a bad thing. Ill minimise my waffle, but it depends if you want to have a much more controlled style of play i think stickerz works. If you want a much more-
November 17, 2025 at 3:40 PM
And theres the loss of booyah for bubble. I wouldn’t worry about not getting in thats what your support is for. I think the bubble makes more chaos which is what rb likes, but its harder to set up. Bubble can also allow the rb to set up in more scarier off angles. Booyah tho also works but i think-
November 17, 2025 at 3:40 PM
Playing support with rb if that makes sense. I also think it might depend on what kind of playstyle you want to play with rb also, whether it be more for control or aggression. You do lose out of the auto bomb and the location but thats not as bad as it may seem since you are getting a suction.-
November 17, 2025 at 3:40 PM
Much more aggressive option, its able to disrupt the enemies positioning more which rb can play off of better due to its dash and the fact it can plays play more for sharks. In short, mint plays faster than stickerz which i think makes it better for rb. Since you dont want to be sitting back and -
November 17, 2025 at 3:40 PM
I like the idea of stickerz being the better midline here. And it makes sense right. But i think mint might beat it out just ever so slightly. Mint has most of the same ups as stickerz has with the damage combo and the paint. But what decav does better is it creates opportunities for rb by being a-
November 17, 2025 at 3:40 PM
Wagwarn mi broddah what you sayin
November 17, 2025 at 3:06 PM
I SOMEHOW HAVE LOOPED BACK TO IT AGAIN
November 12, 2025 at 10:54 AM
You’re right ignore the last question. Then. Me and my 5 hours of sleep. My b
November 11, 2025 at 7:53 PM
I do really like tho how you class each weapon into different range types, for example short range slayer or medium range support. I would actually push for that change as i think that would make team building a lot easier. But i an curious, why make these changes?
November 11, 2025 at 8:43 AM
Imo they are too similar to be separated. But i do like the idea of brellas being “tanks”. Although of the top of my head only brellas fit in that class and do they really need there own classification if that makes sense?-
November 11, 2025 at 8:43 AM
I mean its an interesting concept to say the least. Although i find a lot of it to be sorta pointless for a lot of it. For example the “controller” role is just part of what a support does. You can make that same argument for the “balancer” role as well being apart of the slayer role-
November 11, 2025 at 8:43 AM