Stephan Hövelbrinks
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talecrafter.bsky.social
Stephan Hövelbrinks
@talecrafter.bsky.social
Game developer. Artist. Working on Death Trash: http://deathtrash.com
I'll better skip calculating this. ^^
During a talk, the speaker calculated how many games he could develop before retiring, given that each one takes three years to create.

Now I'm here, calculating how many #indiegames I'll be able to release in my lifetime.

Please make the games you like, we might not have enough time.
November 4, 2025 at 2:22 PM
Reposted by Stephan Hövelbrinks
So, today I'm announcing a new book project... and doing a call for papers: crpgbook.wordpress.com/2025/10/31/t...

It's an anthology of video game history outside the usual US perspective - an accessible & exciting panorama of different realities - and I'll pay 300 USD per article.

Please share :)
The Video Game History Expansion Pack – Pitch your story
Today I’m putting my money where my mouth is and launching a new project — a book focused on game history outside of the usual North American perspectives.
crpgbook.wordpress.com
October 30, 2025 at 11:11 PM
Death Trash Update 0.14.4 and a few words on the current focus of development: (content, of course)

store.steampowered.com/news/app/941...
October 27, 2025 at 3:20 PM
Reposted by Stephan Hövelbrinks
October 18, 2025 at 3:38 PM
Reposted by Stephan Hövelbrinks
🚨DEAD STATIC DRIVE HAS A RELEASE DATE!!!🚨

www.deadstaticdrive.com/releases

NOVEMBER 5TH Y'ALL.

Congrats to @mike.reuben.games, @leena.reuben.games, and the whole DSD team - I've been DYING to play this one.
Dead Static Drive | Coming to PC and Xbox
Grab your bat, steal a car, and take your chances against the unearthly horrors found along Route 666. This is Dead Static Drive.
www.deadstaticdrive.com
October 27, 2025 at 11:53 AM
Reposted by Stephan Hövelbrinks
field of flowers at ghibli park

#peachtober25poppy
#pixelart
October 5, 2025 at 7:46 AM
Reposted by Stephan Hövelbrinks
Nuts, anyone?

#acorn
#peachtober25

First time trying out a color palette.
October 1, 2025 at 3:07 PM
Reposted by Stephan Hövelbrinks
As we all know the game industry is going through very turbulent times, unfortunately this has also affected several members of our collective. The silver lining is that one of the largest rooms in our coworking space in Berlin will be available from September 1st.

More info in thread...
August 15, 2025 at 11:12 AM
The Saftladen, the indie games collective I'm part of here in Berlin, is looking for new members to rent some desks.

Infos over here: www.linkedin.com/posts/saftla...
August 15, 2025 at 10:45 AM
Reposted by Stephan Hövelbrinks
Posted this a few months ago when itch went offline (following the bogus phishing report from Funko), still very relevant today for different reasons
Today is an excellent day to be reminded how important @itch.io is and how lucky we are a platform like this exists, where creators (rather than customers) come first. Share an itch.io project you like! Make a purchase!
Download the latest indie games
itch.io is a simple way to find, download and distribute indie games online. Whether you're a developer looking to upload your game or just someone looking for something new to play itch.io has you co...
itch.io
August 14, 2025 at 11:00 AM
Reposted by Stephan Hövelbrinks
Хтось не знав, а хтось уже й забув, що є чудовий послідовник класичних #Fallout#DeathTrash. Поки гра в дочасному доступі, переклади додаються як модифікації.

Запрошуємо спробувати й наш переклад, який ми сьогодні оновили до поточної версії гри: steamcommunity.com/sharedfiles/...
Steam Workshop::Українська локалізація
steamcommunity.com
July 18, 2025 at 3:16 AM
Reposted by Stephan Hövelbrinks
🔥 The Drifter is OUT NOW! 🔥

Solve your own murder in our fast-paced point 'n click thrill-ride. 15% off for launch!
Steam 🤜 store.steampowered.com/app/1170570/...
GoG 🤜 www.gog.com/en/game/the_...

It's been a long road working on this one- so exciting to finally get it in people's hands!
July 17, 2025 at 5:15 PM
Got an e-mail from some fresh indie devs, asking what it would cost to make a game like Death Trash, and I am inclined to answer: TEN YEARS OF YOUR LIFE AND THE LAST SHRED OF YOUR SANITY!
July 17, 2025 at 3:20 PM
Got a technical bug report via e-mail, with nice words, description and screenshot.
Investigated the issue.
Wrote a reply listing what the person could try in this case.

E-mail could not be delivered. "This mailbox is disabled."

This job can be frustrating sometimes.
July 14, 2025 at 9:30 AM
Reposted by Stephan Hövelbrinks
As game dev I often wonder if my intuition about the Steam market matches reality. So I did a small game to test it: Guess how many reviews a random game has. You can now play it too on steamle.com
July 7, 2025 at 8:50 PM
Last chance to get Death Trash in the Steam summer sale:

store.steampowered.com/app/941460/D...

We released a major content update: store.steampowered.com/news/app/941...
Roadmap is on the store page.
Daily devlog: steamcommunity.com/app/941460/d...

Plus I can honestly say that I love this game.
July 9, 2025 at 2:12 PM
Found some decade old design notes and really shaking my head over some of the ideas that my current self knows are dead-ends, or unrealistic, or just weak or stupid.

Wonder how understanding and benevolent my future self will be about my current output.
July 9, 2025 at 1:07 PM
Was going through some old feedback items today and rediscovered this favorite of mine.
July 8, 2025 at 9:31 AM
Reposted by Stephan Hövelbrinks
Ich bin SEHR stolz: Heute ist die erste Ausgabe von OK COOL 3000 erschienen, das neue monatliche Magazin von OK COOL. Liebevoll handgemacht, 14 Seiten gefüllt mit exklusiven Inhalten und komplett gratis, ohne Haken.

Hier könnt ihr die erste Ausgabe schmökern:

okcool.space/ok-cool-3000...

❤️
OK COOL 3000 (#07/25) - OK COOL
Das monatliche Magazin von OK COOL.
okcool.space
July 1, 2025 at 9:29 AM
This is the way!
July 2, 2025 at 3:44 AM
I admit the Death Trash Early Access has been very long.
But it's disappointing, pushing out a major update, getting closer to the finish line, and Steam reviews landing at mixed, because "development hell", "never getting finished", "work harder" and the critics not even playing the latest version.
July 1, 2025 at 3:21 PM
Reposted by Stephan Hövelbrinks
The Perished City is here. A large content update for Death Trash, continuing the campaign, with new locations, new quests, new characters, new enemies, and more. We hope you'll enjoy this.

store.steampowered.com/news/app/941...
June 26, 2025 at 4:57 PM
The Perished City is here. A large content update for Death Trash, continuing the campaign, with new locations, new quests, new characters, new enemies, and more. We hope you'll enjoy this.

store.steampowered.com/news/app/941...
June 26, 2025 at 4:57 PM
Moment of forced self-reflection as an artist: Painting of my painting inside the game I'm painting.
June 24, 2025 at 2:37 PM
I don't think it makes for the most edifying literature, but I have continued writing my daily development log for a few months now. Maybe it's of interest to someone.

steamcommunity.com/app/941460/d...
June 11, 2025 at 12:17 PM