Taki Udon
takiudon.bsky.social
Taki Udon
@takiudon.bsky.social
Reviews on everything handheld, with a mix of posts on product development.
Co-Founder of R².
Pinned
Introducing the SuperStation one. An open-source PS1 FPGA gaming console that supports original games, memory cards, and controllers. Load games from a disk or a backup. Region free. Supports all MiSTer FPGA cores, including N64 & Sega Saturn.

Learn more: retroremake.co
Last call - we are only short on N64, GBA, and MD/Genesis.
I just want to put this out into the universe.

If you are a homebrew developer of a GB, GBC, GBA, NES, SMS, MD/Genesis, N64, or PS1 game with a free version or a free demo of you game, I’d love to ship it with SuperStation as a physical or digital demo disk.
This is a very impressive PS1 game by @eliasdaler.bsky.social running on SuperStation.
November 10, 2025 at 4:46 AM
I just want to put this out into the universe.

If you are a homebrew developer of a GB, GBC, GBA, NES, SMS, MD/Genesis, N64, or PS1 game with a free version or a free demo of you game, I’d love to ship it with SuperStation as a physical or digital demo disk.
This is a very impressive PS1 game by @eliasdaler.bsky.social running on SuperStation.
November 2, 2025 at 11:50 AM
This is a very impressive PS1 game by @eliasdaler.bsky.social running on SuperStation.
November 2, 2025 at 11:27 AM
We ended up improving this further. Today, we finished validating SS1 v1.2 after two weeks of testing. I am confident in saying we have the best analog gaming platform.

5 analog video outputs + 4 analog audio outputs + HDMI, and all of them work simultaneously.
October 31, 2025 at 2:07 PM
I decided to go with launch NTSC packaging for the Founders Edition.
October 31, 2025 at 2:43 AM
The white PCB makes the color pop.
October 25, 2025 at 12:50 AM
SuperStation looks beautiful.
October 24, 2025 at 11:27 AM
It’s been a few months and I have a new update on SS1 disk reading. We ended up improving disk reading to be on par with loading from an SD in almost all CD-cores.

All CD cores except PS1 = indistinguishable from SD.

PS1 = edge cases where a game can be <1% slower.
Doing some testing of SS1 reading PS1 data directly from a disk without dumping the data first. It’s much better than I expected.

That being said, copying games to the SD or SSD is still the optimal strategy for performance. It’s a one-time process and better for random access.
October 23, 2025 at 2:04 AM
8-bit, but plenty of case colors.
October 20, 2025 at 12:12 PM
We prototyped some ~$10 PS1/PS2 memory cards for SuperStation. They work very well.
October 18, 2025 at 4:10 AM
I’ve never been more proud of a product I worked on. The team put so much effort into making SS1 the best FPGA platform possible.
October 17, 2025 at 4:46 AM
Color matching result. Sony has some fire clear blue shell colors.
October 14, 2025 at 10:26 AM
You can just build stuff. Here’s to 5 years of willing SuperStation One into existence.
October 1, 2025 at 9:06 AM
Assembling SuperStation One v1.1 boards for verification.
September 30, 2025 at 1:07 PM
We spent the last 8 months creating a user-friendly frontend for MiSTer FPGA. Here's a look at Console Mode running on SuperStation one.
Video: youtu.be/a7ER1rDxXTA
September 29, 2025 at 4:36 PM
It seems like it wouldn't be expensive given how small this is, but I spent a small fortune making this user-replaceable SS1 controller connector. Here's the mass production version:
September 28, 2025 at 11:21 AM
Here's the first retail version of SUPER5 Touch + HDMI in the world. I'll be building this for a tutorial and then giving it away.
September 28, 2025 at 10:18 AM
I prototyped four PCB colors with the clear blue SS1 shell. I decided to go with white because it looks the best.
September 28, 2025 at 10:10 AM
RR is closed today due to a super typhoon. The office is safe, but losing two days is unfortunate right before a big national holiday.
September 24, 2025 at 2:59 AM
Clear Blue / Classic Gray
September 22, 2025 at 10:23 AM
I don't have a banana for scale, but the mold is huge.
September 22, 2025 at 7:51 AM
EDM
September 22, 2025 at 7:46 AM
The SS1 mold factory is a ride or die.
September 22, 2025 at 7:40 AM
The Shenzhen branch of Retro Remake turned 1 today. Employee #1 joined on November 5th. Today, there are 15 people that work at the company not including me. It's a big change.
September 19, 2025 at 2:12 PM
I finally populated the last section of Console Mode. Here’s the arcade directory with screenshot support. It makes picking games much easier if you aren’t familiar with the titles.
September 16, 2025 at 1:29 PM