Syntronic Zero
syntroniczero.bsky.social
Syntronic Zero
@syntroniczero.bsky.social
Game just got indexed! Am happy now
I'm very frustrated that itch.io hasn't indexed my game yet. I've seen others first projects indexed hours after release while mine is going on a week+ without it. I've sent a support ticket in over 3 days ago and still nothing.
January 10, 2026 at 3:41 AM
I'm very frustrated that itch.io hasn't indexed my game yet. I've seen others first projects indexed hours after release while mine is going on a week+ without it. I've sent a support ticket in over 3 days ago and still nothing.
January 9, 2026 at 1:18 PM
Implemented level loading with a loading screen! Basic stuff every game has, but first for me implementing it!
#gamedev #godot
January 7, 2026 at 4:26 AM
If your experiencing graphic issues with my game and are using a AMD GPU, then you should take a look at this: github.com/godotengine/...
TLDR, driver issues, revert to an older driver
Vulkan: Meshes rendered incorrectly after AMD graphics card software update (Fixed in 25.9.2, regressed in 25.11.1, re-fixed in 25.12.1) · Issue #109378 · godotengine/godot
Bugsquad Edit This issue affected AMD GPUs with the 25.8.1 and 25.9.1 drivers, and the regressed again in version 25.11.1. The issue is confirmed fixed in driver version 25.9.2 and 25.12.1. If you ...
github.com
January 4, 2026 at 11:05 PM
I added a web version you can play in your browser! It will mostly be outdated as new downloadable versions come out, but it will offer a way to play before you download!
#gamedev #godot
Happy New Year everyone! 🎆
To kick it off I'm happy to announce the first public build of my game! syntroniczero.itch.io/bytesgravity...

It's still really early in development, but it's in a good enough state to show off! Hope you all enjoy it
#godot #gamedev
Byte's Gravity Challenges by SyntronicZero
Jump across planets and various things!
syntroniczero.itch.io
January 3, 2026 at 9:12 PM
Happy New Year everyone! 🎆
To kick it off I'm happy to announce the first public build of my game! syntroniczero.itch.io/bytesgravity...

It's still really early in development, but it's in a good enough state to show off! Hope you all enjoy it
#godot #gamedev
Byte's Gravity Challenges by SyntronicZero
Jump across planets and various things!
syntroniczero.itch.io
January 1, 2026 at 12:48 AM
Reposted by Syntronic Zero
Another mini game published!

This time it is a short 2D platformer shooter, heavily inspired by IWBTG and Cavestory!

Published on itch right below
thebattlemac.itch.io/boost-and-bl...

#godot #gamedev #pixel
Boost and Blast by Mac
Cavestory-like 2D platformer shooter
thebattlemac.itch.io
December 26, 2025 at 11:19 PM
First animations! And walk sounds!
Finding good sounds is difficult.
#gamedev #godot
December 27, 2025 at 7:34 AM
Smaller update to last time. Beginnings of a player model! (Design is still wip but main meshes are there) Drop shadow when jumping to show your landing point. And finally tried messing with the visuals a bit with planet and skybox textures! #gamedev #godot
December 25, 2025 at 5:31 AM
Improved camera smoothness when changing grav, added first bits of audio (yes audios ingame!), variable jump height and multijump support, and finally a fun feature of adhering to any surface based on floor normal. Need to find a way to use it as it works very well, as seen with the cube walking
December 21, 2025 at 6:55 AM
finally first progress update for this account! Implemented first versions of gravity zones.
#gamedev #godot
December 16, 2025 at 5:38 AM
Alright so since imma be doing alot of game dev, which platform would be best for posting more heavy wip builds of games. Like would itch io be a good choice for that? Ideally id like to release full games on steam, but i need a place for more wip stuff (ideally at a cheap cost)
December 9, 2025 at 2:47 PM
Gaming
December 9, 2025 at 1:56 PM